cdee120180
This reuses the work we're already doing to compute the one-at-a-time program, and lets us share the result across color filter instances created from the same effect. When we added caching of the flag to filter creation, pinpoint found a performance regression. I expect this to resolve that. Bug: chromium:1187432 Change-Id: Ie4f8551fa432d298ce950cba8642b9de28f19b81 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396758 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> |
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Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkBlurDrawLooper.h | ||
SkBlurMaskFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkLayerDrawLooper.h | ||
SkLumaColorFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPerlinNoiseShader.h | ||
SkRuntimeEffect.h | ||
SkShaderMaskFilter.h | ||
SkStrokeAndFillPathEffect.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTrimPathEffect.h |