skia2/include
Mike Reed 82abeceef9 Bitmap should use sampling options
Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-12 15:36:21 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c remove unimplemented sk_data_new_empty() 2020-10-29 16:20:06 +00:00
codec Expose more info in SkCodec::FrameInfo 2020-12-02 22:37:20 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Bitmap should use sampling options 2020-12-12 15:36:21 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu GrRenderTargetContext->GrSurfaceDrawContext 2020-12-10 18:51:19 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Switch to using GrMtlBackendContext for GrDirectContext creation. 2020-11-12 21:03:51 +00:00
private GrRenderTargetContext->GrSurfaceDrawContext 2020-12-10 18:51:19 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Roll skcms from c21106442079 to f73242142ce5 (1 revision) 2020-07-16 21:50:37 +00:00
utils Remove dead code (from old flags) 2020-12-11 02:35:49 +00:00