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effects
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When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code.
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2015-08-18 11:29:32 -07:00 |
gl
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Make ANGLE perf decisions be runtime rather than compile time
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2015-07-31 11:20:16 -07:00 |
GrBlend.h
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Move SkTHash.h to include/private.
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2015-07-28 09:54:52 -07:00 |
GrCaps.h
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Use calloc to allocate data that will be uploaded to vertex/index buffers in Chrome
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2015-08-19 08:26:51 -07:00 |
GrClip.h
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Remove rect clip type from grclip.
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2015-03-06 08:21:39 -08:00 |
GrColor.h
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Implement Porter Duff XP with a blend table
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2015-05-27 15:08:33 -07:00 |
GrConfig.h
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Removing GrAutoMalloc
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2015-05-29 08:06:48 -07:00 |
GrContext.h
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Allow setting of GrBatchFontCache atlas sizes
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2015-08-19 08:16:43 -07:00 |
GrContextOptions.h
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Work around for nexus 6 TexSubImage issue
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2015-06-18 14:18:03 -07:00 |
GrCoordTransform.h
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some utils for rect and matrix
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2015-03-13 06:08:28 -07:00 |
GrDrawContext.h
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Introduce GrBatch subclasses GrDrawBatch and GrVertexBatch to prepare for non-drawing batches
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2015-08-13 13:34:48 -07:00 |
GrFragmentProcessor.h
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No need to re-declare pure virtual name().
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2015-08-19 11:05:39 -07:00 |
GrGpuResource.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
GrGpuResourceRef.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
GrInvariantOutput.h
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Add constant color GrFP.
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2015-04-02 11:12:09 -07:00 |
GrPaint.h
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All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
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2015-08-12 09:40:47 -07:00 |
GrPathRendererChain.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
GrProcessor.h
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This change is in preparation for updating how processor keys and meta keys are generated for frag procs.
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2015-08-19 08:23:12 -07:00 |
GrProcessorDataManager.h
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Modify GrClipMaskManager to reflect logical constness
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2015-07-13 07:35:05 -07:00 |
GrProcessorUnitTest.h
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rename GrShaderDataManager -> GrProcessorDataManager
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2015-07-09 06:28:14 -07:00 |
GrProgramElement.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
GrRect.h
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Begin atlasing
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2014-06-30 08:26:50 -07:00 |
GrRenderTarget.h
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add ability to get FBO ID to Surface
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2015-07-08 12:54:04 -07:00 |
GrResourceKey.h
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Move SkTemplates.h to private.
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2015-08-19 11:56:48 -07:00 |
GrShaderVar.h
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Refactor position computation to enable device space "nudge"
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2015-01-18 08:14:14 -08:00 |
GrStagedProcessor.h
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All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
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2015-08-12 09:40:47 -07:00 |
GrSurface.h
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Defer flushes if kPreferNoIO is specified
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2015-08-13 05:19:14 -07:00 |
GrTestUtils.h
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Implement caching of stroked paths in the tessellating path renderer.
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2015-08-06 10:28:55 -07:00 |
GrTexture.h
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Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names.
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2015-05-26 09:49:05 -07:00 |
GrTextureAccess.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
GrTextureProvider.h
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Some cleanup in GrTextureProvider and GrResourceProvider.
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2015-07-31 13:59:31 -07:00 |
GrTypes.h
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Use static_assert instead of SK_COMPILE_ASSERT.
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2015-08-20 07:57:52 -07:00 |
GrTypesPriv.h
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Store context options on caps.
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2015-05-22 14:01:46 -07:00 |
GrXferProcessor.h
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Check for xfer barriers in GrBatch, auto-issue barriers in GrGpu
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2015-08-12 11:14:50 -07:00 |
SkGr.h
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Extend SkImageGenerator to support natively generated GrTextures. As part of this, added uniqueID() to the generator, and made it be in the same namespace is bitmaps, pixelrefs, images.
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2015-08-13 13:32:39 -07:00 |
SkGrPixelRef.h
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remove SkInstCnt
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2015-06-26 11:45:03 -07:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |