..
effects
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
gl
Fix for alpha textures on Nexus 6.
2014-12-09 11:37:11 -08:00
GrAAConvexPathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAAConvexPathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAADistanceFieldPathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAADistanceFieldPathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAAHairLinePathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAAHairLinePathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAARectRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAARectRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrAddPathRenderers_default.cpp
Enable distance field path rendering in Chrome.
2014-11-04 07:59:01 -08:00
GrAllocator.h
Make GrIODB keep pending IO refs on all resources it records into its cmd stream.
2014-09-19 11:10:40 -07:00
GrAtlas.cpp
Cleanup: Go with SkDebugf instead of GrPrintf.
2014-10-31 07:11:12 -07:00
GrAtlas.h
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
2014-10-28 14:33:06 -07:00
GrBitmapTextContext.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrBitmapTextContext.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrBlend.cpp
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrBlend.h
Add blend optimization helpers and use to convert rect draws to clears.
2013-08-14 21:56:37 +00:00
GrBufferAllocPool.cpp
Replace GrResourceCache with GrResourceCache2.
2014-11-14 12:10:15 -08:00
GrBufferAllocPool.h
removing setVertexArraySource from drawtarget
2014-11-04 07:47:55 -08:00
GrCacheID.cpp
Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
2014-04-30 14:17:00 +00:00
GrClipData.cpp
Actually identify required saveLayers in SkGpuDevice::EXPERIMENTAL_drawPicture
2014-03-31 17:55:12 +00:00
GrClipMaskCache.cpp
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00
GrClipMaskCache.h
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
2014-10-28 14:33:06 -07:00
GrClipMaskManager.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrClipMaskManager.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrContext.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrContextFactory.cpp
Cleanup GrContextFactory and make it's subclasses private
2014-11-13 11:12:41 -08:00
GrContextFactory.h
Cleanup GrContextFactory and make it's subclasses private
2014-11-13 11:12:41 -08:00
GrCoordTransform.cpp
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
2014-12-09 10:51:07 -08:00
GrDefaultGeoProcFactory.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDefaultGeoProcFactory.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDefaultPathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDefaultPathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDistanceFieldTextContext.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDistanceFieldTextContext.h
Ganesh text rendering cleanup.
2014-12-04 10:46:52 -08:00
GrDrawState.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDrawState.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDrawTarget.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDrawTarget.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrDrawTargetCaps.h
Move shader precision out of GrShaderVar
2014-12-09 10:04:14 -08:00
GrFlushToGpuDrawTarget.cpp
Ganesh text rendering cleanup.
2014-12-04 10:46:52 -08:00
GrFlushToGpuDrawTarget.h
move some copy surface stuff to GrFlushToGpuDrawTarget
2014-12-02 09:40:12 -08:00
GrFontCache.cpp
Ganesh text rendering cleanup.
2014-12-04 10:46:52 -08:00
GrFontCache.h
Ganesh text rendering cleanup.
2014-12-04 10:46:52 -08:00
GrFontScaler.cpp
remove unused kLCD_MaskFormat
2014-11-13 14:39:58 -08:00
GrFontScaler.h
Cleanup public includes directory.
2014-11-13 12:52:35 -08:00
GrGeometryBuffer.h
Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
2014-11-12 11:13:39 -08:00
GrGeometryData.h
Adding GeometryData object
2014-11-20 14:50:39 -08:00
GrGeometryProcessor.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrGlyph.h
Cleanup public includes directory.
2014-11-13 12:52:35 -08:00
GrGpu.cpp
move program descriptor generation to flush
2014-12-04 08:59:10 -08:00
GrGpu.h
move program descriptor generation to flush
2014-12-04 08:59:10 -08:00
GrGpuFactory.cpp
Cleanup: Go with SkDebugf instead of GrPrintf.
2014-10-31 07:11:12 -07:00
GrGpuResource.cpp
Use scratch keys for stencil buffers.
2014-11-25 05:52:06 -08:00
GrGpuResourceCacheAccess.h
Use scratch keys for stencil buffers.
2014-11-25 05:52:06 -08:00
GrGpuResourceRef.cpp
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
GrIndexBuffer.h
Split GrResource into GrCacheable/GrGpuObject
2014-05-02 21:38:22 +00:00
GrInOrderDrawBuffer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrInOrderDrawBuffer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrInvariantOutput.cpp
Add GrProcOptInfo class to track various output information for color and coverage stages.
2014-11-13 11:00:34 -08:00
GrLayerCache.cpp
Fuse GrReplacements and GrLayerCache
2014-12-03 07:33:57 -08:00
GrLayerCache.h
Fuse GrReplacements and GrLayerCache
2014-12-03 07:33:57 -08:00
GrLayerHoister.cpp
Change clear() to respect the clip
2014-12-04 07:50:14 -08:00
GrLayerHoister.h
Fuse GrReplacements and GrLayerCache
2014-12-03 07:33:57 -08:00
GrMemoryPool.cpp
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrMemoryPool.h
Replace uses of GR_DEBUG by SK_DEBUG.
2013-08-28 14:17:03 +00:00
GrMurmur3HashKey.h
Make textures register with GrResourceCache2 as scratch.
2014-08-28 09:54:34 -07:00
GrOptDrawState.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrOptDrawState.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrOrderedSet.h
SkNonCopyable should be used with private inheritance.
2014-04-07 19:34:38 +00:00
GrOvalRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrOvalRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrPaint.cpp
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
2014-12-09 11:15:44 -08:00
GrPath.cpp
Add a GrPathRange class
2014-07-21 15:32:44 -07:00
GrPath.h
Replace GrResourceCache with GrResourceCache2.
2014-11-14 12:10:15 -08:00
GrPathRange.cpp
Add IndexType parameter to GrDrawTarget::drawPaths
2014-11-25 11:00:56 -08:00
GrPathRange.h
Add IndexType parameter to GrDrawTarget::drawPaths
2014-11-25 11:00:56 -08:00
GrPathRenderer.cpp
Fix compilation with SK_ENABLE_INST_COUNT=1
2013-12-05 12:08:12 +00:00
GrPathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrPathRendererChain.cpp
Drawstate on stack
2014-11-17 14:22:49 -08:00
GrPathRendering.cpp
Uses a single pre-baked set of paths for drawing nvpr text of a given
2014-09-18 13:51:53 -07:00
GrPathRendering.h
Add IndexType parameter to GrDrawTarget::drawPaths
2014-11-25 11:00:56 -08:00
GrPathUtils.cpp
Check for degenerate edges in cubic->quad conversion called by convex path renderer.
2014-06-19 12:33:08 -07:00
GrPathUtils.h
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
2014-06-02 10:20:15 -07:00
GrPendingFragmentStage.h
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
2014-11-19 08:23:49 -08:00
GrPendingProgramElement.h
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
2014-11-19 08:23:49 -08:00
GrPlotMgr.h
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
2014-06-02 10:20:15 -07:00
GrProcessor.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrProcOptInfo.cpp
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
2014-12-09 11:15:44 -08:00
GrProcOptInfo.h
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
2014-12-09 11:15:44 -08:00
GrProgramDesc.h
Remove backend factories
2014-12-04 11:35:34 -08:00
GrProgramElement.cpp
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
2014-11-19 08:23:49 -08:00
GrRecordReplaceDraw.cpp
Fuse GrReplacements and GrLayerCache
2014-12-03 07:33:57 -08:00
GrRecordReplaceDraw.h
Fuse GrReplacements and GrLayerCache
2014-12-03 07:33:57 -08:00
GrRectanizer_pow2.cpp
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
2014-06-02 10:20:15 -07:00
GrRectanizer_pow2.h
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
2014-06-02 10:20:15 -07:00
GrRectanizer_skyline.cpp
Add some comments to GrRectanizer_skyline
2014-06-09 07:59:25 -07:00
GrRectanizer_skyline.h
Add some comments to GrRectanizer_skyline
2014-06-09 07:59:25 -07:00
GrRectanizer.h
Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
2014-06-02 10:20:15 -07:00
GrRedBlackTree.h
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrReducedClip.cpp
Cleanup: Turn GrReducedClip into a class with a static function.
2014-10-23 17:47:18 -07:00
GrReducedClip.h
Cleanup: Turn GrReducedClip into a class with a static function.
2014-10-23 17:47:18 -07:00
GrRenderTarget.cpp
Rename and clarify semantics of GrContext::resolveRenderTarget.
2014-11-03 14:28:32 -08:00
GrResourceCache2.cpp
Use scratch keys for stencil buffers.
2014-11-25 05:52:06 -08:00
GrResourceCache2.h
Fix early out in GrResourceCache2::purgeAsNeeded
2014-11-26 06:06:02 -08:00
GrSoftwarePathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrSoftwarePathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrStencil.cpp
Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
2014-04-30 14:17:00 +00:00
GrStencil.h
Replace uses of GrAssert by SkASSERT.
2013-08-17 00:02:59 +00:00
GrStencilAndCoverPathRenderer.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrStencilAndCoverPathRenderer.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrStencilAndCoverTextContext.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrStencilAndCoverTextContext.h
Add color emoji fallback for nvpr text
2014-12-01 08:38:55 -08:00
GrStencilBuffer.cpp
Use scratch keys for stencil buffers.
2014-11-25 05:52:06 -08:00
GrStencilBuffer.h
Use scratch keys for stencil buffers.
2014-11-25 05:52:06 -08:00
GrStrokeInfo.h
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrSurface.cpp
Remove GrSurface::isSameAs
2014-11-25 07:41:12 -08:00
GrSurfacePriv.h
Remove GrSurface::isSameAs
2014-11-25 07:41:12 -08:00
GrSWMaskHelper.cpp
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrSWMaskHelper.h
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
2014-12-09 13:31:15 -08:00
GrTBSearch.h
Split GrUnitTests.cpp into two separate unit tests.
2014-01-31 21:48:52 +00:00
GrTemplates.h
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrTest.cpp
move program descriptor generation to flush
2014-12-04 08:59:10 -08:00
GrTest.h
Drawstate on stack
2014-11-17 14:22:49 -08:00
GrTextContext.cpp
Allocate only the vertices we need for text.
2014-10-23 11:57:12 -07:00
GrTextContext.h
Allocate only the vertices we need for text.
2014-10-23 11:57:12 -07:00
GrTexture.cpp
Replace GrResourceCache with GrResourceCache2.
2014-11-14 12:10:15 -08:00
GrTextureAccess.cpp
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
GrTexturePriv.h
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
2014-10-28 14:33:06 -07:00
GrTraceMarker.cpp
Improve gpu tracing when applying markers directly to gpu target
2014-07-09 10:41:26 -07:00
GrTraceMarker.h
Improve gpu tracing when applying markers directly to gpu target
2014-07-09 10:41:26 -07:00
GrTracing.h
Enable gpu Debug markers if tracing category skia.gpu is enabled
2014-08-04 12:54:39 -07:00
GrTRecorder.h
Add pop_back to GrTRecorder.h
2014-11-21 14:38:06 -08:00
GrVertexBuffer.h
Split GrResource into GrCacheable/GrGpuObject
2014-05-02 21:38:22 +00:00
SkGpuDevice.cpp
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
2014-12-09 11:15:44 -08:00
SkGpuDevice.h
Change clear() to respect the clip
2014-12-04 07:50:14 -08:00
SkGr.cpp
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
2014-12-09 11:15:44 -08:00
SkGrPixelRef.cpp
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
2014-10-28 14:33:06 -07:00
SkGrTexturePixelRef.cpp
Partially rolled forward the SkGrPixelRef changes
2012-06-29 20:55:14 +00:00