..
Sk1DPathEffect.h
Just expose factories for patheffects
2021-05-20 23:01:45 +00:00
Sk2DPathEffect.h
Just expose factories for patheffects
2021-05-20 23:01:45 +00:00
SkBlurDrawLooper.h
Hide (unused) SkDrawLooper
2021-02-07 12:49:53 +00:00
SkBlurMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkColorMatrix.h
SkColorMatrix cleanup
2019-11-04 15:20:15 +00:00
SkColorMatrixFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkCornerPathEffect.h
Move class into impl
2021-05-21 18:06:53 +00:00
SkDashPathEffect.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkDiscretePathEffect.h
Move patheffect details to (private) base subclass
2021-05-22 01:55:43 +00:00
SkGradientShader.h
Add fiddle example for MakeLinear
2020-03-18 17:53:11 +00:00
SkHighContrastFilter.h
clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS
2021-02-13 22:01:14 +00:00
SkImageFilters.h
Remove dead matrixfilter factory
2021-03-21 15:23:38 +00:00
SkLayerDrawLooper.h
Reenable Wdeprecated-copy-dtor
2021-02-16 17:53:28 +00:00
SkLumaColorFilter.h
clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS
2021-02-13 22:01:14 +00:00
SkOpPathEffect.h
Move patheffect details to (private) base subclass
2021-05-22 01:55:43 +00:00
SkOverdrawColorFilter.h
change Overdraw colorfilter to be pure sksl
2020-04-16 19:15:01 +00:00
SkPerlinNoiseShader.h
Remove Improved Perlin Noise
2021-01-11 15:27:26 +00:00
SkRuntimeEffect.h
Rename existing 'Blend' enums/names to 'BlendFilter'.
2021-06-15 22:51:40 +00:00
SkShaderMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkStrokeAndFillPathEffect.h
add new patheffect for stroke-and-fill
2020-05-20 15:01:26 +00:00
SkTableColorFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTableMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTrimPathEffect.h
[SkTrimPathEffect] Preserve wrap-around continuity
2020-04-07 14:40:17 +00:00