skia2/include/effects
John Stiles 82c99d19a2 Reduce size of ChildPtr object.
We take advantage of their shared SkFlattenable lineage to store all
three types of object in the same sk_sp, and check their
Flattenable type to distinguish between them. Accessors allow us to
mimic the coding style of having three distinct fields.

Change-Id: I16426377f10fa2abffbf09bb7998c968614433df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435019
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-30 19:38:54 +00:00
..
Sk1DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
Sk2DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
SkBlenders.h Arithmetic blender 2021-07-08 17:06:17 +00:00
SkBlurDrawLooper.h Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
SkBlurMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkColorMatrix.h SkColorMatrix cleanup 2019-11-04 15:20:15 +00:00
SkColorMatrixFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCornerPathEffect.h Move class into impl 2021-05-21 18:06:53 +00:00
SkDashPathEffect.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkDiscretePathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkGradientShader.h Add fiddle example for MakeLinear 2020-03-18 17:53:11 +00:00
SkHighContrastFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkImageFilters.h Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
SkLayerDrawLooper.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkLumaColorFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkOpPathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkOverdrawColorFilter.h change Overdraw colorfilter to be pure sksl 2020-04-16 19:15:01 +00:00
SkPerlinNoiseShader.h Remove Improved Perlin Noise 2021-01-11 15:27:26 +00:00
SkRuntimeEffect.h Reduce size of ChildPtr object. 2021-07-30 19:38:54 +00:00
SkShaderMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkStrokeAndFillPathEffect.h add new patheffect for stroke-and-fill 2020-05-20 15:01:26 +00:00
SkTableColorFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTableMaskFilter.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkTrimPathEffect.h [SkTrimPathEffect] Preserve wrap-around continuity 2020-04-07 14:40:17 +00:00