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FlingState.h
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test of writable Skia tree in a chrome tree.
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2011-04-13 21:28:23 +00:00 |
GrAllocator.h
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Fix warnings.
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2011-04-28 17:33:34 +00:00 |
GrAllocPool.h
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Batch consecutive draw rects.
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2011-02-16 16:12:19 +00:00 |
GrAtlas.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrClip.h
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Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
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2011-04-20 15:47:04 +00:00 |
GrClipIterator.h
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Fixups for clipstack, convexity test for paths.
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2011-03-04 20:29:08 +00:00 |
GrColor.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrConfig.h
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Update GR_API to support non-Windows DLLs.
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2011-04-26 17:59:32 +00:00 |
GrContext_impl.h
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SSSA for drawVerts, cleanup determination of when stage is enabled
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2011-04-26 20:22:11 +00:00 |
GrContext.h
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Make Gr clear take a rect for a partial-clear
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2011-04-27 19:55:29 +00:00 |
GrDrawTarget.h
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Make Gr clear take a rect for a partial-clear
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2011-04-27 19:55:29 +00:00 |
GrFontScaler.h
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support lcd16 in text atlas (sans shader support)
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2011-03-15 15:40:16 +00:00 |
GrGeometryBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrGLConfig_chrome.h
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Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
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2011-04-19 21:15:09 +00:00 |
GrGLConfig.h
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Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
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2011-04-19 21:15:09 +00:00 |
GrGLDefines.h
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add GR at the end
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2011-03-22 17:49:13 +00:00 |
GrGLIndexBuffer.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLInterface.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLIRect.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGLTexture.h
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Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
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2011-04-11 17:58:48 +00:00 |
GrGLVertexBuffer.h
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Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
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2011-04-04 17:13:52 +00:00 |
GrGlyph.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrGpu.h
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Make Gr clear take a rect for a partial-clear
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2011-04-27 19:55:29 +00:00 |
GrGpuVertex.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIndexBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrInOrderDrawBuffer.h
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Make Gr clear take a rect for a partial-clear
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2011-04-27 19:55:29 +00:00 |
GrInstanceCounter.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrIPoint.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrKey.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrMatrix.h
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Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects.
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2011-04-25 12:43:45 +00:00 |
GrMemory.h
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Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
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2011-02-14 16:51:21 +00:00 |
GrMesh.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrNoncopyable.h
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Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
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2011-03-21 19:51:57 +00:00 |
GrPaint.h
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Fix line endings in Gr files and set svn eol style to LF
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2011-02-22 20:59:41 +00:00 |
GrPath.h
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Add bounding rect for paths
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2011-04-27 21:13:04 +00:00 |
GrPathIter.h
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Add bounding rect for paths
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2011-04-27 21:13:04 +00:00 |
GrPathRenderer.h
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Per-draw super sampling. Disabled, path only, 2x2 only
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2011-04-26 15:31:40 +00:00 |
GrPathSink.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPlotMgr.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrPoint.h
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Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects.
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2011-04-25 12:43:45 +00:00 |
GrRandom.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRect.h
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Add bounding rect for paths
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2011-04-27 21:13:04 +00:00 |
GrRectanizer.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrRefCnt.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrResource.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrSamplerState.h
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Hide alloc size vs content size below API
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2011-02-17 16:43:10 +00:00 |
GrScalar.h
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Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects.
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2011-04-25 12:43:45 +00:00 |
GrStencil.h
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Fixups for clipstack, convexity test for paths.
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2011-03-04 20:29:08 +00:00 |
GrStopwatch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrStringBuilder.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTArray.h
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Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
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2011-04-20 15:47:04 +00:00 |
GrTBSearch.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTDArray.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTemplates.h
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Adding newline at end of file to fix compiler error.
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2011-04-27 23:11:21 +00:00 |
GrTesselatedPathRenderer.h
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This CL implements a tesselated path renderer, using GLU's libtess. All of the
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2011-03-28 20:47:09 +00:00 |
GrTextContext.h
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Make a separate path renderer object. Move enum types to GrTypes.h
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2011-02-22 20:34:01 +00:00 |
GrTextStrike.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
GrTexture.h
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Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
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2011-04-11 17:58:48 +00:00 |
GrTextureCache.h
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Add lockKeylessTexture() for caching texture without a content key.
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2011-04-25 15:51:06 +00:00 |
GrTHashCache.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTLList.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTouchGesture.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |
GrTypes.h
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Add lockKeylessTexture() for caching texture without a content key.
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2011-04-25 15:51:06 +00:00 |
GrUserConfig.h
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Reduce glGets for stencil bits.
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2011-02-18 16:09:55 +00:00 |
GrVertexBuffer.h
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Add GrResource base class for ibs, texs, vbs, etc.
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2011-03-30 21:26:44 +00:00 |
SkUIView.h
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add gpu backend (not hooked up yet)
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2010-12-22 21:39:39 +00:00 |