..
gl
Add SkNativeGLContext implementation for iOS.
2012-10-02 15:25:12 +00:00
GrAARectRenderer.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrCacheID.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrClipData.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrColor.h
Add GrColor to RGBA float helper func
2012-09-17 17:23:21 +00:00
GrConfig.h
Allow cache tracking to be enabled in release
2012-08-31 13:07:37 +00:00
GrContext.h
Spell correct some comments.
2012-10-15 14:25:31 +00:00
GrContextFactory.h
Revert r5491, r5495, r5497, and r5498.
2012-09-11 20:39:09 +00:00
GrCustomStage.h
Make numTextures() be non-virtual on GrCustomStage.
2012-10-04 14:38:48 +00:00
GrCustomStageUnitTest.h
add LF at the end, since this is SO important the chrome-mac build failed.
2012-08-06 14:37:22 +00:00
GrFontScaler.h
plumb SkInstCnt to all subclasses of GrRefCnt
2012-06-26 20:16:17 +00:00
GrGlyph.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrInstanceCounter.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrKey.h
plumb SkInstCnt to all subclasses of GrRefCnt
2012-06-26 20:16:17 +00:00
GrMatrix.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrNoncopyable.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrPaint.h
Beef up GrContext::AutoMatrix to handle doing GrPaint matrix adjustments.
2012-10-12 14:51:52 +00:00
GrPoint.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrProgramStageFactory.h
Introduction of set of functions to manage generation of texture fetch shader code.
2012-08-02 15:15:16 +00:00
GrRect.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrRefCnt.h
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
2011-10-12 19:53:16 +00:00
GrRenderTarget.h
Simplified stencil buffer caching
2012-09-05 15:46:34 +00:00
GrResource.h
Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derived classes
2012-09-05 18:37:39 +00:00
GrSamplerState.h
Reland r5963 with two fixes:
2012-10-16 15:19:45 +00:00
GrScalar.h
Fixed Windows compiler complaints
2012-07-10 17:30:58 +00:00
GrSurface.h
Remove _UPM_ GrPixelConfigs
2012-08-20 19:22:38 +00:00
GrTextContext.h
Use AutoMatrix in GrTextContext
2012-10-15 14:25:50 +00:00
GrTexture.h
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
2012-08-23 18:09:54 +00:00
GrTextureAccess.h
Fix GrTextureAccess::operator ==
2012-09-20 15:37:30 +00:00
GrTypes.h
Fix int64->int32 warning
2012-08-28 21:45:26 +00:00
GrUserConfig.h
Make all GrContext draws go through the draw buffer.
2012-08-16 18:36:06 +00:00
SkGpuDevice.h
Commit SkGpuDevice.h which was omitted from r5918 for some reason.
2012-10-12 15:01:38 +00:00
SkGr.h
Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture)
2012-08-16 14:49:16 +00:00
SkGrPixelRef.h
Make the SkGrPixelRef be responsible for unlocking device's scratch texture in the cache
2012-08-28 15:07:11 +00:00
SkGrTexturePixelRef.h
Partially rolled forward the SkGrPixelRef changes
2012-06-29 20:55:14 +00:00