f7f36ae077
Runtime Blend effects always take two input colors--source and destination--instead of one. This CL adds a new ProgramKind for blend effects, a new program module (empty for now), and adds a test to confirm that the signature for blend functions is checked. Currently these are only accessible via skslc; there's no Runtime Effect API to create one and the dest color isn't hooked up to anything. Change-Id: I5272a811d2d76b878cfdf3429efa78c9c8b3fd97 Bug: skia:12080 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416798 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
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Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkBlurDrawLooper.h | ||
SkBlurMaskFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkLayerDrawLooper.h | ||
SkLumaColorFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPerlinNoiseShader.h | ||
SkRuntimeEffect.h | ||
SkShaderMaskFilter.h | ||
SkStrokeAndFillPathEffect.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTrimPathEffect.h |