skia2/tests/sksl/shared
John Stiles fce87a43e6 Move store-cache handling into writeLabel.
Previously, every expression/statement type was responsible for
pruning or clearing the store-cache when branches were involved. This
was difficult to reason about and easy to get wrong, particularly if
the details are not fresh in your mind.

Now, `writeLabel` takes care of the details for you. Pass in the
location of the branch(es) which use the label, and the proper cache
updating behavior will occur automatically.

Some of the label enum types are not strictly necessary and exist for
the benefit of a reader. Specifically:
 - `kBranchlessBlock` and `kBranchIsOnPreviousLine` are synonyms
 - `kBranchIsBelow` and `kBranchesOnBothSides` are also synonyms

The hope is that extra enum names will be easier for a reader to
follow, versus fewer but very-verbose enum names (like
 `kBranchIsBelowOrOnBothSides`).

This change earned some very minor switch-related dividends. Previously,
every label in a switch was treated as a forward-branch, but in fact,
the very first label in a switch is privileged. This is because we are
branching from the previous line, and the store cache is trustworthy in
this case. (Versus "branching from above," where the store cache needs
to be pruned before it can be trusted.)

Change-Id: I38b539069c22be9f0777b632f60f0eab2409d687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531540
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-19 15:17:01 +00:00
..
ArrayCast.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayCast.glsl Add support for array-cast syntax in SkSL. 2021-08-11 12:56:40 +00:00
ArrayCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayComparison.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayComparison.glsl Reland "Fix array-of-matrix/struct comparisons in Metal." 2021-08-10 21:05:20 +00:00
ArrayComparison.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
ArrayConstructors.asm.frag Use op cache to deduplicate diagonal matrix construction. 2022-04-13 16:35:15 +00:00
ArrayConstructors.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayFollowedByScalar.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayFollowedByScalar.glsl Demonstrate parsing error with structs and arrays. 2021-08-25 17:26:54 +00:00
ArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayIndexTypes.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayIndexTypes.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ArrayIndexTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayNarrowingConversions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ArrayNarrowingConversions.glsl Add tests for array assignment with narrowing conversions. 2021-08-11 12:56:40 +00:00
ArrayNarrowingConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ArrayTypes.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
ArrayTypes.glsl Fix array-of-struct name mangling in Pipeline stage. 2021-04-28 21:02:36 +00:00
ArrayTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Assignment.asm.frag Use op cache for constant matrix construction. 2022-04-12 21:43:14 +00:00
Assignment.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
Assignment.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Caps.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Caps.glsl Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
Caps.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CastsRoundTowardZero.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
CastsRoundTowardZero.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
CastsRoundTowardZero.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Clockwise.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
Clockwise.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
Clockwise.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClockwiseNoRTFlip.asm.frag Fix SPIR-V handling of fForceNoRTFlip 2022-04-15 13:08:35 +00:00
ClockwiseNoRTFlip.glsl SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
ClockwiseNoRTFlip.metal SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
CommaMixedTypes.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
CommaMixedTypes.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
CommaMixedTypes.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CommaSideEffects.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
CommaSideEffects.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
CommaSideEffects.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ComplexDelete.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ComplexDelete.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ConstantIf.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ConstantIf.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
ConstantIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ConstArray.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ConstArray.glsl Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstArray.metal Optimize indexing into an array with a constant-expression. 2021-11-10 19:43:58 +00:00
ConstVariableComparison.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ConstVariableComparison.glsl Cleanup TODO for constant-expression handling. 2021-05-14 13:36:33 +00:00
ConstVariableComparison.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Control.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Control.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
Control.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadDoWhileLoop.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadDoWhileLoop.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DeadDoWhileLoop.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadIfStatement.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadIfStatement.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
DeadIfStatement.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadLoopVariable.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadLoopVariable.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
DeadLoopVariable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturn.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadReturn.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
DeadReturn.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadReturnES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DeadReturnES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
DeadReturnES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DeadStripFunctions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
DeadStripFunctions.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
DeadStripFunctions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DependentInitializers.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
DependentInitializers.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
DependentInitializers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Derivatives.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesStandaloneSettings.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
DerivativesUnused.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DerivativesUnused.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Discard.asm.frag Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.glsl Reland "Eliminate unreachable code during optimization." 2021-05-20 20:02:15 +00:00
Discard.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DoubleNegation.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DoubleNegation.glsl Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoubleNegation.metal Fixed SkSL positioning error with double negation 2022-04-05 17:10:23 +00:00
DoWhileControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DoWhileControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
DoWhileControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
EmptyBlocksES2.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
EmptyBlocksES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
EmptyBlocksES3.glsl Optimize away empty for loops. 2021-10-06 17:56:26 +00:00
EmptyBlocksES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ForLoopControlFlow.glsl Reland "Add SkSL for-loop control flow test to dm." 2021-01-27 15:46:39 +00:00
ForLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ForLoopMultipleInit.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ForLoopMultipleInit.glsl Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
ForLoopMultipleInit.metal Fix whitespace when commas are used in a binary-expression. 2022-01-24 16:21:43 +00:00
FragCoords.asm.frag Increase baked-in offset of RTFlip in skslc. 2021-08-12 21:04:45 +00:00
FragCoords.glsl Reland "Don't key progams/pipelines on origin."" 2021-07-07 14:50:10 +00:00
FragCoords.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FragCoordsNoRTFlip.asm.frag Fix SPIR-V handling of fForceNoRTFlip 2022-04-15 13:08:35 +00:00
FragCoordsNoRTFlip.glsl SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
FragCoordsNoRTFlip.metal SkSL: Add unit tests for new ForceNoRTFlip code-gen option 2022-04-15 12:59:07 +00:00
FunctionAnonymousParameters.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionAnonymousParameters.glsl Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionAnonymousParameters.metal Add support for anonymous function parameters in SkSL. 2021-12-28 20:47:05 +00:00
FunctionArgTypeMatch.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionArgTypeMatch.glsl Allow function declarations to take (void). 2021-05-21 19:21:23 +00:00
FunctionArgTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionPrototype.asm.frag Use op cache for pointer and function types. 2022-04-14 13:00:27 +00:00
FunctionPrototype.glsl Add support for function prototypes in Pipeline stage. 2021-09-30 20:02:19 +00:00
FunctionPrototype.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FunctionReturnTypeMatch.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
FunctionReturnTypeMatch.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
FunctionReturnTypeMatch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Functions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Functions.glsl Fix const function-parameter assertion discovered by fuzzer. 2021-08-23 19:28:29 +00:00
Functions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GaussianBlur.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
GaussianBlur.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
GaussianBlur.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GeometricIntrinsics.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
GeometricIntrinsics.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
GeometricIntrinsics.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HelloWorld.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
HelloWorld.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HelloWorld.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HelloWorld.wgsl [sksl][wgsl] Enable WGSL codegen in skslc 2022-04-11 18:32:46 +00:00
Hex.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Hex.glsl Re-enable SkSL Hex test with constants that fit in 16 bits. 2021-02-04 17:15:08 +00:00
Hex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
HexUnsigned.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
HexUnsigned.glsl Migrate more SkSL tests to run in dm. 2021-02-03 23:45:15 +00:00
HexUnsigned.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InoutParameters.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
InoutParameters.glsl Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParameters.metal Fix up test SkSLInlineWithInoutArgument. 2022-01-25 21:33:45 +00:00
InoutParamsAreDistinct.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
InoutParamsAreDistinct.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InoutParamsAreDistinct.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
InstanceID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InstanceID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
InterfaceBlockNamed.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
InterfaceBlockNamed.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
InterfaceBlockNamed.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
InterfaceBlockNamedArray.asm.frag Reland "Use op cache when emitting types." 2022-04-14 17:39:37 +00:00
InterfaceBlockNamedArray.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
InterfaceBlockNamedArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Matrices.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Matrices.glsl Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
Matrices.metal Implement constant-folding for matrix-op-scalar and scalar-op-matrix. 2022-01-25 17:52:31 +00:00
MatricesNonsquare.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatricesNonsquare.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatricesNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES2.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixConstructorsES2.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixConstructorsES3.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixConstructorsES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixEquality.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixEquality.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
MatrixEquality.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixScalarMath.asm.frag Move store-cache handling into writeLabel. 2022-04-19 15:17:01 +00:00
MatrixScalarMath.glsl Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixScalarMath.metal Reland "Better Matrix/Scalar testing" 2022-01-14 19:12:00 +00:00
MatrixToVectorCast.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MatrixToVectorCast.glsl Improve constant folding for boolean vectors. 2021-08-24 18:12:12 +00:00
MatrixToVectorCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MultipleAssignments.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
MultipleAssignments.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
MultipleAssignments.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NoFragCoordsPos.asm.vert Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
NoFragCoordsPos.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NoFragCoordsPosRT.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NoFragCoordsPosRT.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NoFragCoordsPosRT.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NormalizationVert.asm.vert Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
NormalizationVert.glsl Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
NormalizationVert.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
NumberCasts.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
NumberCasts.glsl Migrate additional SkSL tests to run in dm. 2021-02-04 22:12:27 +00:00
NumberCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NumberConversions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
NumberConversions.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
NumberConversions.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Octal.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Octal.glsl Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Octal.metal Add basic unit test for octal parsing support. 2021-11-16 13:49:41 +00:00
Offset.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Offset.glsl Emit top-level StructDefinition for every struct 2021-01-28 19:50:09 +00:00
Offset.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES2.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OperatorsES2.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
OperatorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OperatorsES3.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OperatorsES3.glsl Allow vector operator~ in SkSL. 2021-10-18 15:03:33 +00:00
OperatorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz26167.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ossfuzz26167.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz26167.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz26759.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz26759.glsl Fix up outdated tests. 2021-03-22 21:11:47 +00:00
Ossfuzz26759.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28794.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz28794.glsl Implement compile-time optimization for sqrt(constant). 2021-05-25 04:43:10 +00:00
Ossfuzz28794.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz28904.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz28904.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz28904.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz29085.asm.frag Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.glsl Fix various fuzzer-generated tests. 2021-04-12 13:44:59 +00:00
Ossfuzz29085.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz29494.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ossfuzz29494.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
Ossfuzz29494.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
Ossfuzz36770.asm.frag Update vulkan validation errors in generated files 2022-04-14 15:09:37 +00:00
Ossfuzz36770.glsl Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36770.metal Allow builtin code to reference builtin variables. 2022-03-28 15:37:20 +00:00
Ossfuzz36852.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz36852.glsl Fix fuzzer-discovered error with swizzling matrices. 2021-08-05 21:59:23 +00:00
Ossfuzz36852.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37466.asm.frag Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.glsl Fix inliner bug discovered by fuzzer. 2021-08-24 14:44:43 +00:00
Ossfuzz37466.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37677.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Ossfuzz37677.glsl Fix invalid variable ref-kind discovered by fuzzer. 2021-08-27 14:01:21 +00:00
Ossfuzz37677.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ossfuzz37900.asm.frag Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.glsl Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz37900.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Ossfuzz41000.asm.frag Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.glsl Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
Ossfuzz41000.metal Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
OutParams.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParams.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParams.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OutParamsAreDistinct.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParamsAreDistinct.glsl Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinct.metal Fix up SkSL test on Wembley. 2022-01-31 21:17:40 +00:00
OutParamsAreDistinctFromGlobal.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParamsAreDistinctFromGlobal.glsl Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsAreDistinctFromGlobal.metal Improve distinct-out-param test cases. 2022-03-30 18:49:15 +00:00
OutParamsTricky.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
OutParamsTricky.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
OutParamsTricky.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Overflow.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Overflow.glsl Add overflow protection to vector-arithmetic folding. 2021-10-27 16:49:02 +00:00
Overflow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RectangleTexture.asm.frag Reland "Use op cache when emitting types." 2022-04-14 17:39:37 +00:00
RectangleTexture.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
RectangleTexture.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrix.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ResizeMatrix.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ResizeMatrix.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ResizeMatrixNonsquare.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ResizeMatrixNonsquare.glsl Add GLSL workaround for 4x2 diagonal matrix bug. 2021-05-18 22:50:19 +00:00
ResizeMatrixNonsquare.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnBadTypeFromMain.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
ReturnBadTypeFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnBadTypeFromMain.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
ReturnColorFromMain.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnColorFromMain.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
ReturnColorFromMain.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ReturnsValueOnEveryPathES2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES2.glsl Prevent no-op statements in GLSL code generator. 2022-01-19 17:36:54 +00:00
ReturnsValueOnEveryPathES2.metal Prevent no-op statements in Metal code generator. 2022-01-19 17:34:59 +00:00
ReturnsValueOnEveryPathES3.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ReturnsValueOnEveryPathES3.glsl Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
ReturnsValueOnEveryPathES3.metal Revert "Enable various switch tests in ES2 mode." 2021-12-02 19:03:11 +00:00
SampleLocations.asm.vert Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SampleLocations.glsl Emit qualifiers in the GLSL ES-required order. 2021-10-01 19:09:43 +00:00
SampleLocations.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
ScalarConversionConstructorsES2.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES2.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScalarConversionConstructorsES3.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ScalarConversionConstructorsES3.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
ScalarConversionConstructorsES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ScopedSymbol.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
ScopedSymbol.glsl Match GLSL scoping rules more closely in SkSL. 2021-10-12 21:53:28 +00:00
ScopedSymbol.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StackingVectorCasts.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StackingVectorCasts.glsl Migrate even more SkSL tests to run in dm. 2021-02-05 16:04:43 +00:00
StackingVectorCasts.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticIf.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticIf.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
StaticIf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitch.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StaticSwitch.glsl Enable additional SkSL tests which require non-ES2 features. 2021-05-17 20:24:50 +00:00
StaticSwitch.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreak.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithBreak.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithBreakInsideBlock.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreak.asm.frag Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithConditionalBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithConditionalBreakInsideBlock.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
StaticSwitchWithConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithContinue.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StaticSwitchWithContinue.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
StaticSwitchWithContinue.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughA.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughA.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughA.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithFallthroughB.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithFallthroughB.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
StaticSwitchWithFallthroughB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreak.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreak.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreak.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
StaticSwitchWithStaticConditionalBreakInsideBlock.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructArrayFollowedByScalar.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
StructArrayFollowedByScalar.glsl Fix parsing error with structs containing arrays. 2021-08-25 17:27:12 +00:00
StructArrayFollowedByScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructMaxDepth.asm.frag Reland "Use SkSL "offset" to actually mean "line"" 2021-09-27 19:48:39 +00:00
StructMaxDepth.glsl Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
StructMaxDepth.metal Enforce basic limits on global size in SkSL. 2021-11-04 18:34:19 +00:00
Structs.asm.frag Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.glsl Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
Structs.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
StructsInFunctions.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
StructsInFunctions.glsl Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
StructsInFunctions.metal Reland "Fix Metal codegen error with structs containing compound types." 2021-11-15 13:29:06 +00:00
Switch.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnly.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchDefaultOnlyStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithFallthrough.glsl Distinguish between unscoped blocks and compound statements. 2022-04-11 14:34:07 +00:00
SwitchWithFallthroughStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoops.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwitchWithLoopsStandaloneSettings.glsl Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode." 2021-09-27 14:35:19 +00:00
SwizzleBoolConstants.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleBoolConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleBoolConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByConstantIndex.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleByConstantIndex.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
SwizzleByConstantIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleByIndex.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleByIndex.glsl Revert "Inline functions of the form 'return (expr)' only." 2021-03-15 22:08:48 +00:00
SwizzleByIndex.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleConstants.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleConstants.glsl Revert "Disable control-flow analysis in SkSL. (Performance experiment)" 2021-03-04 15:20:09 +00:00
SwizzleConstants.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleLTRB.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
SwizzleLTRB.glsl Migrate some SkSL swizzle tests to dm. 2021-02-08 16:16:28 +00:00
SwizzleLTRB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleOpt.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleOpt.glsl Mangle function names in GLSL. 2021-03-22 17:18:26 +00:00
SwizzleOpt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalar.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalar.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalar.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarBool.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalarBool.glsl Allow swizzles on Boolean scalar expressions. 2021-07-12 20:33:10 +00:00
SwizzleScalarBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SwizzleScalarInt.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
SwizzleScalarInt.glsl Add scalar-swizzling tests for int and bool types. 2021-07-12 19:54:40 +00:00
SwizzleScalarInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueEntirelyFoldable.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryAsLValueEntirelyFoldable.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueEntirelyFoldable.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryAsLValueFoldableTest.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryAsLValueFoldableTest.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
TernaryAsLValueFoldableTest.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TernaryExpression.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TernaryExpression.glsl Eliminate unused local variables during SkSL optimization. 2021-03-16 17:22:53 +00:00
TernaryExpression.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Texture1D.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Texture1D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture1D.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
Texture2D.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
Texture2D.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Texture2D.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
TextureSharpen.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
TextureSharpen.glsl Reland "Always apply mipmap sharpening on GPU" 2022-04-01 17:53:28 +00:00
TextureSharpen.metal Added range highlighting to SkSL error reports 2022-04-07 13:29:48 +00:00
UnaryPositiveNegative.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
UnaryPositiveNegative.glsl [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UnaryPositiveNegative.metal [sksl] Special-case unary negation on matrix types in MSL/SPIR-V 2022-03-01 20:14:46 +00:00
UniformArray.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
UniformArray.glsl Add SkSL test for uniform arrays. 2021-10-05 13:25:00 +00:00
UniformArray.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UniformBuffers.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
UniformBuffers.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
UniformBuffers.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Uniforms.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Uniforms.glsl Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
Uniforms.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UnusedVariables.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
UnusedVariables.glsl Replace break with continue inside empty (post-optimization) loop. 2021-09-21 13:06:50 +00:00
UnusedVariables.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorConstructors.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorConstructors.glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
VectorConstructors.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorScalarMath.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorScalarMath.glsl Add SkSL test for vector-scalar math. 2021-03-25 23:30:34 +00:00
VectorScalarMath.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VectorToMatrixCast.asm.frag Eliminate redundant loads following stores. 2022-04-18 14:57:48 +00:00
VectorToMatrixCast.glsl Shore up matrix/vector conversion tests. 2021-07-12 15:02:51 +00:00
VectorToMatrixCast.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
VertexID.asm.vert Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VertexID.metal One function for computing rt-adjust uniform once flip is determined. 2021-06-02 19:02:06 +00:00
WhileLoopControlFlow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
WhileLoopControlFlow.glsl Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
WhileLoopControlFlow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00