v8/src/compiler.cc

576 lines
22 KiB
C++
Raw Normal View History

// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "bootstrapper.h"
#include "codegen-inl.h"
#include "compilation-cache.h"
#include "compiler.h"
#include "data-flow.h"
#include "debug.h"
#include "full-codegen.h"
#include "liveedit.h"
#include "oprofile-agent.h"
#include "rewriter.h"
#include "scopes.h"
#include "scopeinfo.h"
namespace v8 {
namespace internal {
// For normal operation the syntax checker is used to determine whether to
// use the full compiler for top level code or not. However if the flag
// --always-full-compiler is specified or debugging is active the full
// compiler will be used for all code.
static bool AlwaysFullCompiler() {
#ifdef ENABLE_DEBUGGER_SUPPORT
return FLAG_always_full_compiler || Debugger::IsDebuggerActive();
#else
return FLAG_always_full_compiler;
#endif
}
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
static Handle<Code> MakeCode(Handle<Context> context, CompilationInfo* info) {
FunctionLiteral* function = info->function();
ASSERT(function != NULL);
// Rewrite the AST by introducing .result assignments where needed.
if (!Rewriter::Process(function)) {
// Signal a stack overflow by returning a null handle. The stack
// overflow exception will be thrown by the caller.
return Handle<Code>::null();
}
{
// Compute top scope and allocate variables. For lazy compilation
// the top scope only contains the single lazily compiled function,
// so this doesn't re-allocate variables repeatedly.
HistogramTimerScope timer(&Counters::variable_allocation);
Scope* top = info->scope();
while (top->outer_scope() != NULL) top = top->outer_scope();
top->AllocateVariables(context);
}
#ifdef DEBUG
if (Bootstrapper::IsActive() ?
FLAG_print_builtin_scopes :
FLAG_print_scopes) {
info->scope()->Print();
}
#endif
// Optimize the AST.
if (!Rewriter::Optimize(function)) {
// Signal a stack overflow by returning a null handle. The stack
// overflow exception will be thrown by the caller.
return Handle<Code>::null();
}
// Generate code and return it. Code generator selection is governed by
// which backends are enabled and whether the function is considered
// run-once code or not:
//
// --full-compiler enables the dedicated backend for code we expect to be
// run once
//
// The normal choice of backend can be overridden with the flags
// --always-full-compiler.
Handle<SharedFunctionInfo> shared = info->shared_info();
bool is_run_once = (shared.is_null())
? info->scope()->is_global_scope()
: (shared->is_toplevel() || shared->try_full_codegen());
bool use_full = FLAG_full_compiler && !function->contains_loops();
if (AlwaysFullCompiler() || (use_full && is_run_once)) {
return FullCodeGenerator::MakeCode(info);
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
}
AssignedVariablesAnalyzer ava(function);
if (!ava.Analyze()) return Handle<Code>::null();
return CodeGenerator::MakeCode(info);
}
#ifdef ENABLE_DEBUGGER_SUPPORT
Handle<Code> MakeCodeForLiveEdit(CompilationInfo* info) {
Handle<Context> context = Handle<Context>::null();
Handle<Code> code = MakeCode(context, info);
if (!info->shared_info().is_null()) {
info->shared_info()->set_scope_info(
*SerializedScopeInfo::Create(info->scope()));
}
return code;
}
#endif
static Handle<SharedFunctionInfo> MakeFunctionInfo(bool is_global,
bool is_eval,
Compiler::ValidationState validate,
Handle<Script> script,
Handle<Context> context,
v8::Extension* extension,
ScriptDataImpl* pre_data) {
CompilationZoneScope zone_scope(DELETE_ON_EXIT);
PostponeInterruptsScope postpone;
ASSERT(!i::Top::global_context().is_null());
script->set_context_data((*i::Top::global_context())->data());
bool is_json = (validate == Compiler::VALIDATE_JSON);
#ifdef ENABLE_DEBUGGER_SUPPORT
if (is_eval || is_json) {
script->set_compilation_type(
is_json ? Smi::FromInt(Script::COMPILATION_TYPE_JSON) :
Smi::FromInt(Script::COMPILATION_TYPE_EVAL));
// For eval scripts add information on the function from which eval was
// called.
if (is_eval) {
StackTraceFrameIterator it;
if (!it.done()) {
script->set_eval_from_shared(
JSFunction::cast(it.frame()->function())->shared());
int offset = static_cast<int>(
it.frame()->pc() - it.frame()->code()->instruction_start());
script->set_eval_from_instructions_offset(Smi::FromInt(offset));
}
}
}
// Notify debugger
Debugger::OnBeforeCompile(script);
#endif
// Only allow non-global compiles for eval.
ASSERT(is_eval || is_global);
// Build AST.
FunctionLiteral* lit =
MakeAST(is_global, script, extension, pre_data, is_json);
LiveEditFunctionTracker live_edit_tracker(lit);
// Check for parse errors.
if (lit == NULL) {
ASSERT(Top::has_pending_exception());
return Handle<SharedFunctionInfo>::null();
}
// Measure how long it takes to do the compilation; only take the
// rest of the function into account to avoid overlap with the
// parsing statistics.
HistogramTimer* rate = is_eval
? &Counters::compile_eval
: &Counters::compile;
HistogramTimerScope timer(rate);
// Compile the code.
CompilationInfo info(lit, script, is_eval);
Handle<Code> code = MakeCode(context, &info);
// Check for stack-overflow exceptions.
if (code.is_null()) {
Top::StackOverflow();
return Handle<SharedFunctionInfo>::null();
}
if (script->name()->IsString()) {
PROFILE(CodeCreateEvent(
is_eval ? Logger::EVAL_TAG :
Logger::ToNativeByScript(Logger::SCRIPT_TAG, *script),
*code, String::cast(script->name())));
OPROFILE(CreateNativeCodeRegion(String::cast(script->name()),
code->instruction_start(),
code->instruction_size()));
} else {
PROFILE(CodeCreateEvent(
is_eval ? Logger::EVAL_TAG :
Logger::ToNativeByScript(Logger::SCRIPT_TAG, *script),
*code, ""));
OPROFILE(CreateNativeCodeRegion(is_eval ? "Eval" : "Script",
code->instruction_start(),
code->instruction_size()));
}
// Allocate function.
Handle<SharedFunctionInfo> result =
Factory::NewSharedFunctionInfo(
lit->name(),
lit->materialized_literal_count(),
code,
SerializedScopeInfo::Create(info.scope()));
ASSERT_EQ(RelocInfo::kNoPosition, lit->function_token_position());
Compiler::SetFunctionInfo(result, lit, true, script);
// Hint to the runtime system used when allocating space for initial
// property space by setting the expected number of properties for
// the instances of the function.
SetExpectedNofPropertiesFromEstimate(result, lit->expected_property_count());
#ifdef ENABLE_DEBUGGER_SUPPORT
// Notify debugger
Debugger::OnAfterCompile(script, Debugger::NO_AFTER_COMPILE_FLAGS);
#endif
live_edit_tracker.RecordFunctionInfo(result, lit);
return result;
}
Handle<SharedFunctionInfo> Compiler::Compile(Handle<String> source,
Handle<Object> script_name,
int line_offset,
int column_offset,
v8::Extension* extension,
ScriptDataImpl* input_pre_data,
Handle<Object> script_data,
NativesFlag natives) {
int source_length = source->length();
Counters::total_load_size.Increment(source_length);
Counters::total_compile_size.Increment(source_length);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Do a lookup in the compilation cache but not for extensions.
Handle<SharedFunctionInfo> result;
if (extension == NULL) {
result = CompilationCache::LookupScript(source,
script_name,
line_offset,
column_offset);
}
if (result.is_null()) {
// No cache entry found. Do pre-parsing and compile the script.
ScriptDataImpl* pre_data = input_pre_data;
if (pre_data == NULL && source_length >= FLAG_min_preparse_length) {
pre_data = PreParse(source, NULL, extension);
}
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
if (natives == NATIVES_CODE) {
script->set_type(Smi::FromInt(Script::TYPE_NATIVE));
}
if (!script_name.is_null()) {
script->set_name(*script_name);
script->set_line_offset(Smi::FromInt(line_offset));
script->set_column_offset(Smi::FromInt(column_offset));
}
script->set_data(script_data.is_null() ? Heap::undefined_value()
: *script_data);
// Compile the function and add it to the cache.
result = MakeFunctionInfo(true,
false,
DONT_VALIDATE_JSON,
script,
Handle<Context>::null(),
extension,
pre_data);
if (extension == NULL && !result.is_null()) {
CompilationCache::PutScript(source, result);
}
// Get rid of the pre-parsing data (if necessary).
if (input_pre_data == NULL && pre_data != NULL) {
delete pre_data;
}
}
if (result.is_null()) Top::ReportPendingMessages();
return result;
}
Handle<SharedFunctionInfo> Compiler::CompileEval(Handle<String> source,
Handle<Context> context,
bool is_global,
ValidationState validate) {
// Note that if validation is required then no path through this
// function is allowed to return a value without validating that
// the input is legal json.
int source_length = source->length();
Counters::total_eval_size.Increment(source_length);
Counters::total_compile_size.Increment(source_length);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Do a lookup in the compilation cache; if the entry is not there,
// invoke the compiler and add the result to the cache. If we're
// evaluating json we bypass the cache since we can't be sure a
// potential value in the cache has been validated.
Handle<SharedFunctionInfo> result;
if (validate == DONT_VALIDATE_JSON)
result = CompilationCache::LookupEval(source, context, is_global);
if (result.is_null()) {
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
result = MakeFunctionInfo(is_global,
true,
validate,
script,
context,
NULL,
NULL);
if (!result.is_null() && validate != VALIDATE_JSON) {
// For json it's unlikely that we'll ever see exactly the same
// string again so we don't use the compilation cache.
CompilationCache::PutEval(source, context, is_global, result);
}
}
return result;
}
bool Compiler::CompileLazy(CompilationInfo* info) {
CompilationZoneScope zone_scope(DELETE_ON_EXIT);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
PostponeInterruptsScope postpone;
// Compute name, source code and script data.
Handle<SharedFunctionInfo> shared = info->shared_info();
Handle<String> name(String::cast(shared->name()));
int start_position = shared->start_position();
int end_position = shared->end_position();
bool is_expression = shared->is_expression();
Counters::total_compile_size.Increment(end_position - start_position);
// Generate the AST for the lazily compiled function. The AST may be
// NULL in case of parser stack overflow.
FunctionLiteral* lit = MakeLazyAST(info->script(),
name,
start_position,
end_position,
is_expression);
// Check for parse errors.
if (lit == NULL) {
ASSERT(Top::has_pending_exception());
return false;
}
info->set_function(lit);
// Measure how long it takes to do the lazy compilation; only take
// the rest of the function into account to avoid overlap with the
// lazy parsing statistics.
HistogramTimerScope timer(&Counters::compile_lazy);
// Compile the code.
Handle<Code> code = MakeCode(Handle<Context>::null(), info);
// Check for stack-overflow exception.
if (code.is_null()) {
Top::StackOverflow();
return false;
}
RecordFunctionCompilation(Logger::LAZY_COMPILE_TAG,
name,
Handle<String>(shared->inferred_name()),
start_position,
info->script(),
code);
// Update the shared function info with the compiled code and the scope info.
// Please note, that the order of the sharedfunction initialization is
// important since set_scope_info might trigger a GC, causing the ASSERT
// below to be invalid if the code was flushed. By settting the code
// object last we avoid this.
shared->set_scope_info(*SerializedScopeInfo::Create(info->scope()));
shared->set_code(*code);
// Set the expected number of properties for instances.
SetExpectedNofPropertiesFromEstimate(shared, lit->expected_property_count());
// Set the optimication hints after performing lazy compilation, as these are
// not set when the function is set up as a lazily compiled function.
shared->SetThisPropertyAssignmentsInfo(
lit->has_only_simple_this_property_assignments(),
*lit->this_property_assignments());
// Check the function has compiled code.
ASSERT(shared->is_compiled());
shared->set_code_age(0);
return true;
}
Handle<SharedFunctionInfo> Compiler::BuildFunctionInfo(FunctionLiteral* literal,
Handle<Script> script,
AstVisitor* caller) {
LiveEditFunctionTracker live_edit_tracker(literal);
#ifdef DEBUG
// We should not try to compile the same function literal more than
// once.
literal->mark_as_compiled();
#endif
// Determine if the function can be lazily compiled. This is
// necessary to allow some of our builtin JS files to be lazily
// compiled. These builtins cannot be handled lazily by the parser,
// since we have to know if a function uses the special natives
// syntax, which is something the parser records.
bool allow_lazy = literal->AllowsLazyCompilation() &&
!LiveEditFunctionTracker::IsActive();
Handle<SerializedScopeInfo> scope_info(SerializedScopeInfo::Empty());
// Generate code
Handle<Code> code;
if (FLAG_lazy && allow_lazy) {
code = Handle<Code>(Builtins::builtin(Builtins::LazyCompile));
} else {
// The bodies of function literals have not yet been visited by
// the AST optimizer/analyzer.
if (!Rewriter::Optimize(literal)) {
return Handle<SharedFunctionInfo>::null();
}
// Generate code and return it. The way that the compilation mode
// is controlled by the command-line flags is described in
// the static helper function MakeCode.
CompilationInfo info(literal, script, false);
bool is_run_once = literal->try_full_codegen();
bool use_full = FLAG_full_compiler && !literal->contains_loops();
if (AlwaysFullCompiler() || (use_full && is_run_once)) {
code = FullCodeGenerator::MakeCode(&info);
} else {
// We fall back to the classic V8 code generator.
AssignedVariablesAnalyzer ava(literal);
if (!ava.Analyze()) return Handle<SharedFunctionInfo>::null();
code = CodeGenerator::MakeCode(&info);
}
// Check for stack-overflow exception.
if (code.is_null()) {
caller->SetStackOverflow();
return Handle<SharedFunctionInfo>::null();
}
// Function compilation complete.
RecordFunctionCompilation(Logger::FUNCTION_TAG,
literal->name(),
literal->inferred_name(),
literal->start_position(),
script,
code);
scope_info = SerializedScopeInfo::Create(info.scope());
}
// Create a shared function info object.
Handle<SharedFunctionInfo> result =
Factory::NewSharedFunctionInfo(literal->name(),
literal->materialized_literal_count(),
code,
scope_info);
SetFunctionInfo(result, literal, false, script);
// Set the expected number of properties for instances and return
// the resulting function.
SetExpectedNofPropertiesFromEstimate(result,
literal->expected_property_count());
live_edit_tracker.RecordFunctionInfo(result, literal);
return result;
}
// Sets the function info on a function.
// The start_position points to the first '(' character after the function name
// in the full script source. When counting characters in the script source the
// the first character is number 0 (not 1).
void Compiler::SetFunctionInfo(Handle<SharedFunctionInfo> function_info,
FunctionLiteral* lit,
bool is_toplevel,
Handle<Script> script) {
function_info->set_length(lit->num_parameters());
function_info->set_formal_parameter_count(lit->num_parameters());
function_info->set_script(*script);
function_info->set_function_token_position(lit->function_token_position());
function_info->set_start_position(lit->start_position());
function_info->set_end_position(lit->end_position());
function_info->set_is_expression(lit->is_expression());
function_info->set_is_toplevel(is_toplevel);
function_info->set_inferred_name(*lit->inferred_name());
function_info->SetThisPropertyAssignmentsInfo(
lit->has_only_simple_this_property_assignments(),
*lit->this_property_assignments());
function_info->set_try_full_codegen(lit->try_full_codegen());
function_info->set_allows_lazy_compilation(lit->AllowsLazyCompilation());
}
void Compiler::RecordFunctionCompilation(Logger::LogEventsAndTags tag,
Handle<String> name,
Handle<String> inferred_name,
int start_position,
Handle<Script> script,
Handle<Code> code) {
// Log the code generation. If source information is available
// include script name and line number. Check explicitly whether
// logging is enabled as finding the line number is not free.
if (Logger::is_logging()
|| OProfileAgent::is_enabled()
|| CpuProfiler::is_profiling()) {
Handle<String> func_name(name->length() > 0 ? *name : *inferred_name);
if (script->name()->IsString()) {
int line_num = GetScriptLineNumber(script, start_position) + 1;
USE(line_num);
PROFILE(CodeCreateEvent(Logger::ToNativeByScript(tag, *script),
*code, *func_name,
String::cast(script->name()), line_num));
OPROFILE(CreateNativeCodeRegion(*func_name,
String::cast(script->name()),
line_num,
code->instruction_start(),
code->instruction_size()));
} else {
PROFILE(CodeCreateEvent(Logger::ToNativeByScript(tag, *script),
*code, *func_name));
OPROFILE(CreateNativeCodeRegion(*func_name,
code->instruction_start(),
code->instruction_size()));
}
}
}
} } // namespace v8::internal