v8/src/contexts.cc

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// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "bootstrapper.h"
#include "debug.h"
#include "scopeinfo.h"
namespace v8 {
namespace internal {
Context* Context::declaration_context() {
Context* current = this;
while (!current->IsFunctionContext() && !current->IsNativeContext()) {
current = current->previous();
ASSERT(current->closure() == closure());
}
return current;
}
JSBuiltinsObject* Context::builtins() {
GlobalObject* object = global_object();
if (object->IsJSGlobalObject()) {
return JSGlobalObject::cast(object)->builtins();
} else {
ASSERT(object->IsJSBuiltinsObject());
return JSBuiltinsObject::cast(object);
}
}
Get rid of static module allocation, do it in code. Modules now have their own local scope, represented by their own context. Module instance objects have an accessor for every export that forwards access to the respective slot from the module's context. (Exports that are modules themselves, however, are simple data properties.) All modules have a _hosting_ scope/context, which (currently) is the (innermost) enclosing global scope. To deal with recursion, nested modules are hosted by the same scope as global ones. For every (global or nested) module literal, the hosting context has an internal slot that points directly to the respective module context. This enables quick access to (statically resolved) module members by 2-dimensional access through the hosting context. For example, module A { let x; module B { let y; } } module C { let z; } allocates contexts as follows: [header| .A | .B | .C | A | C ] (global) | | | | | +-- [header| z ] (module) | | | +------- [header| y ] (module) | +------------ [header| x | B ] (module) Here, .A, .B, .C are the internal slots pointing to the hosted module contexts, whereas A, B, C hold the actual instance objects (note that every module context also points to the respective instance object through its extension slot in the header). To deal with arbitrary recursion and aliases between modules, they are created and initialized in several stages. Each stage applies to all modules in the hosting global scope, including nested ones. 1. Allocate: for each module _literal_, allocate the module contexts and respective instance object and wire them up. This happens in the PushModuleContext runtime function, as generated by AllocateModules (invoked by VisitDeclarations in the hosting scope). 2. Bind: for each module _declaration_ (i.e. literals as well as aliases), assign the respective instance object to respective local variables. This happens in VisitModuleDeclaration, and uses the instance objects created in the previous stage. For each module _literal_, this phase also constructs a module descriptor for the next stage. This happens in VisitModuleLiteral. 3. Populate: invoke the DeclareModules runtime function to populate each _instance_ object with accessors for it exports. This is generated by DeclareModules (invoked by VisitDeclarations in the hosting scope again), and uses the descriptors generated in the previous stage. 4. Initialize: execute the module bodies (and other code) in sequence. This happens by the separate statements generated for module bodies. To reenter the module scopes properly, the parser inserted ModuleStatements. R=mstarzinger@chromium.org,svenpanne@chromium.org BUG= Review URL: https://codereview.chromium.org/11093074 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13033 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-11-22 10:25:22 +00:00
Context* Context::global_context() {
Context* current = this;
while (!current->IsGlobalContext()) {
current = current->previous();
}
return current;
}
Context* Context::native_context() {
// Fast case: the global object for this context has been set. In
// that case, the global object has a direct pointer to the global
// context.
if (global_object()->IsGlobalObject()) {
return global_object()->native_context();
}
// During bootstrapping, the global object might not be set and we
// have to search the context chain to find the native context.
ASSERT(Isolate::Current()->bootstrapper()->IsActive());
Context* current = this;
while (!current->IsNativeContext()) {
JSFunction* closure = JSFunction::cast(current->closure());
current = Context::cast(closure->context());
}
return current;
}
Split window support from V8. Here is a description of the background and design of split window in Chrome and V8: https://docs.google.com/a/google.com/Doc?id=chhjkpg_47fwddxbfr This change list splits the window object into two parts: 1) an inner window object used as the global object of contexts; 2) an outer window object exposed to JavaScript and accessible by the name 'window'. Firefox did it awhile ago, here are some discussions: https://wiki.mozilla.org/Gecko:SplitWindow. One additional benefit of splitting window in Chrome is that accessing global variables don't need security checks anymore, it can improve applications that use many global variables. V8 support of split window: There are a small number of changes on V8 api to support split window: Security context is removed from V8, so does related API functions; A global object can be detached from its context and reused by a new context; Access checks on an object template can be turned on/off by default; An object can turn on its access checks later; V8 has a new object type, ApiGlobalObject, which is the outer window object type. The existing JSGlobalObject becomes the inner window object type. Security checks are moved from JSGlobalObject to ApiGlobalObject. ApiGlobalObject is the one exposed to JavaScript, it is accessible through Context::Global(). ApiGlobalObject's prototype is set to JSGlobalObject so that property lookups are forwarded to JSGlobalObject. ApiGlobalObject forwards all other property access requests to JSGlobalObject, such as SetProperty, DeleteProperty, etc. Security token is moved to a global context, and ApiGlobalObject has a reference to its global context. JSGlobalObject has a reference to its global context as well. When accessing properties on a global object in JavaScript, the domain security check is performed by comparing the security token of the lexical context (Top::global_context()) to the token of global object's context. The check is only needed when the receiver is a window object, such as 'window.document'. Accessing global variables, such as 'var foo = 3; foo' does not need checks because the receiver is the inner window object. When an outer window is detached from its global context (when a frame navigates away from a page), it is completely detached from the inner window. A new context is created for the new page, and the outer global object is reused. At this point, the access check on the DOMWindow wrapper of the old context is turned on. The code in old context is still able to access DOMWindow properties, but it has to go through domain security checks. It is debatable on how to implement the outer window object. Currently each property access function has to check if the receiver is ApiGlobalObject type. This approach might be error-prone that one may forget to check the receiver when adding new functions. It is unlikely a performance issue because accessing global variables are more common than 'window.foo' style coding. I am still working on the ARM port, and I'd like to hear comments and suggestions on the best way to support it in V8. Review URL: http://codereview.chromium.org/7366 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@540 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-10-21 19:07:58 +00:00
JSObject* Context::global_proxy() {
return native_context()->global_proxy_object();
Split window support from V8. Here is a description of the background and design of split window in Chrome and V8: https://docs.google.com/a/google.com/Doc?id=chhjkpg_47fwddxbfr This change list splits the window object into two parts: 1) an inner window object used as the global object of contexts; 2) an outer window object exposed to JavaScript and accessible by the name 'window'. Firefox did it awhile ago, here are some discussions: https://wiki.mozilla.org/Gecko:SplitWindow. One additional benefit of splitting window in Chrome is that accessing global variables don't need security checks anymore, it can improve applications that use many global variables. V8 support of split window: There are a small number of changes on V8 api to support split window: Security context is removed from V8, so does related API functions; A global object can be detached from its context and reused by a new context; Access checks on an object template can be turned on/off by default; An object can turn on its access checks later; V8 has a new object type, ApiGlobalObject, which is the outer window object type. The existing JSGlobalObject becomes the inner window object type. Security checks are moved from JSGlobalObject to ApiGlobalObject. ApiGlobalObject is the one exposed to JavaScript, it is accessible through Context::Global(). ApiGlobalObject's prototype is set to JSGlobalObject so that property lookups are forwarded to JSGlobalObject. ApiGlobalObject forwards all other property access requests to JSGlobalObject, such as SetProperty, DeleteProperty, etc. Security token is moved to a global context, and ApiGlobalObject has a reference to its global context. JSGlobalObject has a reference to its global context as well. When accessing properties on a global object in JavaScript, the domain security check is performed by comparing the security token of the lexical context (Top::global_context()) to the token of global object's context. The check is only needed when the receiver is a window object, such as 'window.document'. Accessing global variables, such as 'var foo = 3; foo' does not need checks because the receiver is the inner window object. When an outer window is detached from its global context (when a frame navigates away from a page), it is completely detached from the inner window. A new context is created for the new page, and the outer global object is reused. At this point, the access check on the DOMWindow wrapper of the old context is turned on. The code in old context is still able to access DOMWindow properties, but it has to go through domain security checks. It is debatable on how to implement the outer window object. Currently each property access function has to check if the receiver is ApiGlobalObject type. This approach might be error-prone that one may forget to check the receiver when adding new functions. It is unlikely a performance issue because accessing global variables are more common than 'window.foo' style coding. I am still working on the ARM port, and I'd like to hear comments and suggestions on the best way to support it in V8. Review URL: http://codereview.chromium.org/7366 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@540 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-10-21 19:07:58 +00:00
}
void Context::set_global_proxy(JSObject* object) {
native_context()->set_global_proxy_object(object);
Split window support from V8. Here is a description of the background and design of split window in Chrome and V8: https://docs.google.com/a/google.com/Doc?id=chhjkpg_47fwddxbfr This change list splits the window object into two parts: 1) an inner window object used as the global object of contexts; 2) an outer window object exposed to JavaScript and accessible by the name 'window'. Firefox did it awhile ago, here are some discussions: https://wiki.mozilla.org/Gecko:SplitWindow. One additional benefit of splitting window in Chrome is that accessing global variables don't need security checks anymore, it can improve applications that use many global variables. V8 support of split window: There are a small number of changes on V8 api to support split window: Security context is removed from V8, so does related API functions; A global object can be detached from its context and reused by a new context; Access checks on an object template can be turned on/off by default; An object can turn on its access checks later; V8 has a new object type, ApiGlobalObject, which is the outer window object type. The existing JSGlobalObject becomes the inner window object type. Security checks are moved from JSGlobalObject to ApiGlobalObject. ApiGlobalObject is the one exposed to JavaScript, it is accessible through Context::Global(). ApiGlobalObject's prototype is set to JSGlobalObject so that property lookups are forwarded to JSGlobalObject. ApiGlobalObject forwards all other property access requests to JSGlobalObject, such as SetProperty, DeleteProperty, etc. Security token is moved to a global context, and ApiGlobalObject has a reference to its global context. JSGlobalObject has a reference to its global context as well. When accessing properties on a global object in JavaScript, the domain security check is performed by comparing the security token of the lexical context (Top::global_context()) to the token of global object's context. The check is only needed when the receiver is a window object, such as 'window.document'. Accessing global variables, such as 'var foo = 3; foo' does not need checks because the receiver is the inner window object. When an outer window is detached from its global context (when a frame navigates away from a page), it is completely detached from the inner window. A new context is created for the new page, and the outer global object is reused. At this point, the access check on the DOMWindow wrapper of the old context is turned on. The code in old context is still able to access DOMWindow properties, but it has to go through domain security checks. It is debatable on how to implement the outer window object. Currently each property access function has to check if the receiver is ApiGlobalObject type. This approach might be error-prone that one may forget to check the receiver when adding new functions. It is unlikely a performance issue because accessing global variables are more common than 'window.foo' style coding. I am still working on the ARM port, and I'd like to hear comments and suggestions on the best way to support it in V8. Review URL: http://codereview.chromium.org/7366 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@540 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-10-21 19:07:58 +00:00
}
Handle<Object> Context::Lookup(Handle<String> name,
ContextLookupFlags flags,
int* index,
PropertyAttributes* attributes,
BindingFlags* binding_flags) {
Isolate* isolate = GetIsolate();
Handle<Context> context(this, isolate);
bool follow_context_chain = (flags & FOLLOW_CONTEXT_CHAIN) != 0;
*index = -1;
*attributes = ABSENT;
*binding_flags = MISSING_BINDING;
if (FLAG_trace_contexts) {
PrintF("Context::Lookup(");
name->ShortPrint();
PrintF(")\n");
}
do {
if (FLAG_trace_contexts) {
PrintF(" - looking in context %p", reinterpret_cast<void*>(*context));
if (context->IsNativeContext()) PrintF(" (native context)");
PrintF("\n");
}
// 1. Check global objects, subjects of with, and extension objects.
if (context->IsNativeContext() ||
context->IsWithContext() ||
(context->IsFunctionContext() && context->has_extension())) {
Handle<JSObject> object(JSObject::cast(context->extension()), isolate);
// Context extension objects needs to behave as if they have no
// prototype. So even if we want to follow prototype chains, we need
// to only do a local lookup for context extension objects.
if ((flags & FOLLOW_PROTOTYPE_CHAIN) == 0 ||
object->IsJSContextExtensionObject()) {
*attributes = object->GetLocalPropertyAttribute(*name);
} else {
*attributes = object->GetPropertyAttribute(*name);
}
if (*attributes != ABSENT) {
if (FLAG_trace_contexts) {
PrintF("=> found property in context object %p\n",
reinterpret_cast<void*>(*object));
}
return object;
}
}
// 2. Check the context proper if it has slots.
if (context->IsFunctionContext() || context->IsBlockContext()) {
// Use serialized scope information of functions and blocks to search
// for the context index.
Handle<ScopeInfo> scope_info;
if (context->IsFunctionContext()) {
scope_info = Handle<ScopeInfo>(
context->closure()->shared()->scope_info(), isolate);
} else {
scope_info = Handle<ScopeInfo>(
ScopeInfo::cast(context->extension()), isolate);
}
VariableMode mode;
InitializationFlag init_flag;
int slot_index = scope_info->ContextSlotIndex(*name, &mode, &init_flag);
ASSERT(slot_index < 0 || slot_index >= MIN_CONTEXT_SLOTS);
if (slot_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found local in context slot %d (mode = %d)\n",
slot_index, mode);
}
*index = slot_index;
// Note: Fixed context slots are statically allocated by the compiler.
// Statically allocated variables always have a statically known mode,
// which is the mode with which they were declared when added to the
// scope. Thus, the DYNAMIC mode (which corresponds to dynamically
// declared variables that were introduced through declaration nodes)
// must not appear here.
switch (mode) {
case INTERNAL: // Fall through.
case VAR:
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
break;
case LET:
*attributes = NONE;
*binding_flags = (init_flag == kNeedsInitialization)
? MUTABLE_CHECK_INITIALIZED : MUTABLE_IS_INITIALIZED;
break;
case CONST:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED : IMMUTABLE_IS_INITIALIZED;
break;
case CONST_HARMONY:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED_HARMONY :
IMMUTABLE_IS_INITIALIZED_HARMONY;
break;
Get rid of static module allocation, do it in code. Modules now have their own local scope, represented by their own context. Module instance objects have an accessor for every export that forwards access to the respective slot from the module's context. (Exports that are modules themselves, however, are simple data properties.) All modules have a _hosting_ scope/context, which (currently) is the (innermost) enclosing global scope. To deal with recursion, nested modules are hosted by the same scope as global ones. For every (global or nested) module literal, the hosting context has an internal slot that points directly to the respective module context. This enables quick access to (statically resolved) module members by 2-dimensional access through the hosting context. For example, module A { let x; module B { let y; } } module C { let z; } allocates contexts as follows: [header| .A | .B | .C | A | C ] (global) | | | | | +-- [header| z ] (module) | | | +------- [header| y ] (module) | +------------ [header| x | B ] (module) Here, .A, .B, .C are the internal slots pointing to the hosted module contexts, whereas A, B, C hold the actual instance objects (note that every module context also points to the respective instance object through its extension slot in the header). To deal with arbitrary recursion and aliases between modules, they are created and initialized in several stages. Each stage applies to all modules in the hosting global scope, including nested ones. 1. Allocate: for each module _literal_, allocate the module contexts and respective instance object and wire them up. This happens in the PushModuleContext runtime function, as generated by AllocateModules (invoked by VisitDeclarations in the hosting scope). 2. Bind: for each module _declaration_ (i.e. literals as well as aliases), assign the respective instance object to respective local variables. This happens in VisitModuleDeclaration, and uses the instance objects created in the previous stage. For each module _literal_, this phase also constructs a module descriptor for the next stage. This happens in VisitModuleLiteral. 3. Populate: invoke the DeclareModules runtime function to populate each _instance_ object with accessors for it exports. This is generated by DeclareModules (invoked by VisitDeclarations in the hosting scope again), and uses the descriptors generated in the previous stage. 4. Initialize: execute the module bodies (and other code) in sequence. This happens by the separate statements generated for module bodies. To reenter the module scopes properly, the parser inserted ModuleStatements. R=mstarzinger@chromium.org,svenpanne@chromium.org BUG= Review URL: https://codereview.chromium.org/11093074 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13033 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2012-11-22 10:25:22 +00:00
case MODULE:
*attributes = READ_ONLY;
*binding_flags = IMMUTABLE_IS_INITIALIZED_HARMONY;
break;
case DYNAMIC:
case DYNAMIC_GLOBAL:
case DYNAMIC_LOCAL:
case TEMPORARY:
UNREACHABLE();
break;
}
return context;
}
// Check the slot corresponding to the intermediate context holding
// only the function name variable.
if (follow_context_chain && context->IsFunctionContext()) {
VariableMode mode;
int function_index = scope_info->FunctionContextSlotIndex(*name, &mode);
if (function_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found intermediate function in context slot %d\n",
function_index);
}
*index = function_index;
*attributes = READ_ONLY;
ASSERT(mode == CONST || mode == CONST_HARMONY);
*binding_flags = (mode == CONST)
? IMMUTABLE_IS_INITIALIZED : IMMUTABLE_IS_INITIALIZED_HARMONY;
return context;
}
}
} else if (context->IsCatchContext()) {
// Catch contexts have the variable name in the extension slot.
if (name->Equals(String::cast(context->extension()))) {
if (FLAG_trace_contexts) {
PrintF("=> found in catch context\n");
}
*index = Context::THROWN_OBJECT_INDEX;
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
return context;
}
}
// 3. Prepare to continue with the previous (next outermost) context.
if (context->IsNativeContext()) {
follow_context_chain = false;
} else {
context = Handle<Context>(context->previous(), isolate);
}
} while (follow_context_chain);
if (FLAG_trace_contexts) {
PrintF("=> no property/slot found\n");
}
return Handle<Object>::null();
}
void Context::AddOptimizedFunction(JSFunction* function) {
ASSERT(IsNativeContext());
#ifdef DEBUG
if (FLAG_enable_slow_asserts) {
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
while (!element->IsUndefined()) {
CHECK(element != function);
element = JSFunction::cast(element)->next_function_link();
}
}
// Check that the context belongs to the weak native contexts list.
bool found = false;
Object* context = GetHeap()->native_contexts_list();
while (!context->IsUndefined()) {
if (context == this) {
found = true;
break;
}
context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK);
}
CHECK(found);
#endif
// If the function link field is already used then the function was
// enqueued as a code flushing candidate and we remove it now.
if (!function->next_function_link()->IsUndefined()) {
CodeFlusher* flusher = GetHeap()->mark_compact_collector()->code_flusher();
flusher->EvictCandidate(function);
}
ASSERT(function->next_function_link()->IsUndefined());
function->set_next_function_link(get(OPTIMIZED_FUNCTIONS_LIST));
set(OPTIMIZED_FUNCTIONS_LIST, function);
}
void Context::RemoveOptimizedFunction(JSFunction* function) {
ASSERT(IsNativeContext());
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
JSFunction* prev = NULL;
while (!element->IsUndefined()) {
JSFunction* element_function = JSFunction::cast(element);
ASSERT(element_function->next_function_link()->IsUndefined() ||
element_function->next_function_link()->IsJSFunction());
if (element_function == function) {
if (prev == NULL) {
set(OPTIMIZED_FUNCTIONS_LIST, element_function->next_function_link());
} else {
prev->set_next_function_link(element_function->next_function_link());
}
element_function->set_next_function_link(GetHeap()->undefined_value());
return;
}
prev = element_function;
element = element_function->next_function_link();
}
UNREACHABLE();
}
Object* Context::OptimizedFunctionsListHead() {
ASSERT(IsNativeContext());
return get(OPTIMIZED_FUNCTIONS_LIST);
}
void Context::ClearOptimizedFunctions() {
set(OPTIMIZED_FUNCTIONS_LIST, GetHeap()->undefined_value());
}
Handle<Object> Context::ErrorMessageForCodeGenerationFromStrings() {
Handle<Object> result(error_message_for_code_gen_from_strings(),
GetIsolate());
if (!result->IsUndefined()) return result;
return GetIsolate()->factory()->NewStringFromAscii(i::CStrVector(
"Code generation from strings disallowed for this context"));
}
#ifdef DEBUG
bool Context::IsBootstrappingOrValidParentContext(
Object* object, Context* child) {
// During bootstrapping we allow all objects to pass as
// contexts. This is necessary to fix circular dependencies.
if (child->GetIsolate()->bootstrapper()->IsActive()) return true;
if (!object->IsContext()) return false;
Context* context = Context::cast(object);
return context->IsNativeContext() || context->IsGlobalContext() ||
context->IsModuleContext() || !child->IsModuleContext();
}
bool Context::IsBootstrappingOrGlobalObject(Object* object) {
// During bootstrapping we allow all objects to pass as global
// objects. This is necessary to fix circular dependencies.
Isolate* isolate = Isolate::Current();
return isolate->heap()->gc_state() != Heap::NOT_IN_GC ||
isolate->bootstrapper()->IsActive() ||
object->IsGlobalObject();
}
#endif
} } // namespace v8::internal