v8/test/cctest/test-global-handles.cc

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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/api/api-inl.h"
#include "src/execution/isolate.h"
#include "src/handles/global-handles.h"
#include "src/heap/factory.h"
#include "src/heap/heap-inl.h"
#include "src/objects/objects-inl.h"
#include "test/cctest/cctest.h"
2019-01-29 19:12:21 +00:00
#include "test/cctest/heap/heap-utils.h"
namespace v8 {
namespace internal {
namespace {
// Empty v8::EmbedderHeapTracer that never keeps objects alive on Scavenge. See
// |IsRootForNonTracingGC|.
class NonRootingEmbedderHeapTracer final : public v8::EmbedderHeapTracer {
public:
NonRootingEmbedderHeapTracer() = default;
void RegisterV8References(
const std::vector<std::pair<void*, void*>>& embedder_fields) final {}
bool AdvanceTracing(double deadline_in_ms) final { return true; }
bool IsTracingDone() final { return true; }
void TracePrologue(TraceFlags) final {}
void TraceEpilogue(TraceSummary*) final {}
void EnterFinalPause(EmbedderStackState) final {}
bool IsRootForNonTracingGC(const v8::TracedGlobal<v8::Value>& handle) final {
return false;
}
};
void InvokeScavenge() { CcTest::CollectGarbage(i::NEW_SPACE); }
void InvokeMarkSweep() { CcTest::CollectAllGarbage(); }
void SimpleCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {
info.GetReturnValue().Set(v8_num(0));
}
struct FlagAndGlobal {
bool flag;
v8::Global<v8::Object> handle;
};
struct TracedGlobalWrapper {
v8::TracedGlobal<v8::Object> handle;
};
void ResetHandleAndSetFlag(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->handle.Reset();
data.GetParameter()->flag = true;
}
template <typename HandleContainer>
void ConstructJSObject(v8::Isolate* isolate, v8::Local<v8::Context> context,
HandleContainer* flag_and_persistent) {
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Object> object(v8::Object::New(isolate));
CHECK(!object.IsEmpty());
flag_and_persistent->handle.Reset(isolate, object);
CHECK(!flag_and_persistent->handle.IsEmpty());
}
void ConstructJSObject(v8::Isolate* isolate, v8::Global<v8::Object>* global) {
v8::HandleScope scope(isolate);
v8::Local<v8::Object> object(v8::Object::New(isolate));
CHECK(!object.IsEmpty());
*global = v8::Global<v8::Object>(isolate, object);
CHECK(!global->IsEmpty());
}
template <typename HandleContainer>
void ConstructJSApiObject(v8::Isolate* isolate, v8::Local<v8::Context> context,
HandleContainer* flag_and_persistent) {
v8::HandleScope handle_scope(isolate);
v8::Local<v8::FunctionTemplate> fun =
v8::FunctionTemplate::New(isolate, SimpleCallback);
v8::Local<v8::Object> object = fun->GetFunction(context)
.ToLocalChecked()
->NewInstance(context)
.ToLocalChecked();
CHECK(!object.IsEmpty());
flag_and_persistent->handle.Reset(isolate, object);
CHECK(!flag_and_persistent->handle.IsEmpty());
}
enum class SurvivalMode { kSurvives, kDies };
template <typename ConstructFunction, typename ModifierFunction,
typename GCFunction>
void WeakHandleTest(v8::Isolate* isolate, ConstructFunction construct_function,
ModifierFunction modifier_function, GCFunction gc_function,
SurvivalMode survives) {
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope context_scope(context);
FlagAndGlobal fp;
construct_function(isolate, context, &fp);
CHECK(heap::InYoungGeneration(isolate, fp.handle));
fp.handle.SetWeak(&fp, &ResetHandleAndSetFlag,
v8::WeakCallbackType::kParameter);
fp.flag = false;
modifier_function(&fp);
gc_function();
CHECK_IMPLIES(survives == SurvivalMode::kSurvives, !fp.flag);
CHECK_IMPLIES(survives == SurvivalMode::kDies, fp.flag);
}
template <typename ConstructFunction, typename ModifierFunction,
typename GCFunction>
void TracedGlobalTest(v8::Isolate* isolate,
ConstructFunction construct_function,
ModifierFunction modifier_function,
GCFunction gc_function, SurvivalMode survives) {
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope context_scope(context);
NonRootingEmbedderHeapTracer tracer;
heap::TemporaryEmbedderHeapTracerScope tracer_scope(isolate, &tracer);
TracedGlobalWrapper fp;
construct_function(isolate, context, &fp);
CHECK(heap::InYoungGeneration(isolate, fp.handle));
modifier_function(&fp);
gc_function();
CHECK_IMPLIES(survives == SurvivalMode::kSurvives, !fp.handle.IsEmpty());
CHECK_IMPLIES(survives == SurvivalMode::kDies, fp.handle.IsEmpty());
}
void ResurrectingFinalizer(
const v8::WeakCallbackInfo<v8::Global<v8::Object>>& data) {
data.GetParameter()->ClearWeak();
}
void ResettingFinalizer(
const v8::WeakCallbackInfo<v8::Global<v8::Object>>& data) {
data.GetParameter()->Reset();
}
void EmptyWeakCallback(const v8::WeakCallbackInfo<void>& data) {}
void ResurrectingFinalizerSettingProperty(
const v8::WeakCallbackInfo<v8::Global<v8::Object>>& data) {
data.GetParameter()->ClearWeak();
v8::Local<v8::Object> o =
v8::Local<v8::Object>::New(data.GetIsolate(), *data.GetParameter());
o->Set(data.GetIsolate()->GetCurrentContext(), v8_str("finalizer"),
v8_str("was here"))
.FromJust();
}
} // namespace
TEST(EternalHandles) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
v8::Isolate* v8_isolate = reinterpret_cast<v8::Isolate*>(isolate);
EternalHandles* eternal_handles = isolate->eternal_handles();
// Create a number of handles that will not be on a block boundary
const int kArrayLength = 2048-1;
int indices[kArrayLength];
v8::Eternal<v8::Value> eternals[kArrayLength];
CHECK_EQ(0, eternal_handles->handles_count());
for (int i = 0; i < kArrayLength; i++) {
indices[i] = -1;
HandleScope scope(isolate);
v8::Local<v8::Object> object = v8::Object::New(v8_isolate);
object->Set(v8_isolate->GetCurrentContext(), i,
v8::Integer::New(v8_isolate, i))
.FromJust();
// Create with internal api
eternal_handles->Create(
isolate, *v8::Utils::OpenHandle(*object), &indices[i]);
// Create with external api
CHECK(eternals[i].IsEmpty());
eternals[i].Set(v8_isolate, object);
CHECK(!eternals[i].IsEmpty());
}
CcTest::CollectAllAvailableGarbage();
for (int i = 0; i < kArrayLength; i++) {
for (int j = 0; j < 2; j++) {
HandleScope scope(isolate);
v8::Local<v8::Value> local;
if (j == 0) {
// Test internal api
local = v8::Utils::ToLocal(eternal_handles->Get(indices[i]));
} else {
// Test external api
local = eternals[i].Get(v8_isolate);
}
v8::Local<v8::Object> object = v8::Local<v8::Object>::Cast(local);
v8::Local<v8::Value> value =
object->Get(v8_isolate->GetCurrentContext(), i).ToLocalChecked();
CHECK(value->IsInt32());
CHECK_EQ(i,
value->Int32Value(v8_isolate->GetCurrentContext()).FromJust());
}
}
CHECK_EQ(2 * kArrayLength, eternal_handles->handles_count());
// Create an eternal via the constructor
{
HandleScope scope(isolate);
v8::Local<v8::Object> object = v8::Object::New(v8_isolate);
v8::Eternal<v8::Object> eternal(v8_isolate, object);
CHECK(!eternal.IsEmpty());
CHECK(object == eternal.Get(v8_isolate));
}
CHECK_EQ(2 * kArrayLength + 1, eternal_handles->handles_count());
}
TEST(PersistentBaseGetLocal) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::Object> o = v8::Object::New(isolate);
CHECK(!o.IsEmpty());
v8::Persistent<v8::Object> p(isolate, o);
CHECK(o == p.Get(isolate));
CHECK(v8::Local<v8::Object>::New(isolate, p) == p.Get(isolate));
v8::Global<v8::Object> g(isolate, o);
CHECK(o == g.Get(isolate));
CHECK(v8::Local<v8::Object>::New(isolate, g) == g.Get(isolate));
}
TEST(WeakPersistentSmi) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::Number> n = v8::Number::New(isolate, 0);
v8::Global<v8::Number> g(isolate, n);
// Should not crash.
g.SetWeak<void>(nullptr, &EmptyWeakCallback,
v8::WeakCallbackType::kParameter);
}
TEST(FinalizerWeakness) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::Global<v8::Object> g;
int identity;
{
v8::HandleScope scope(isolate);
v8::Local<v8::Object> o = v8::Object::New(isolate);
identity = o->GetIdentityHash();
g.Reset(isolate, o);
g.SetWeak(&g, &ResurrectingFinalizerSettingProperty,
v8::WeakCallbackType::kFinalizer);
}
CcTest::CollectAllAvailableGarbage();
CHECK(!g.IsEmpty());
v8::HandleScope scope(isolate);
v8::Local<v8::Object> o = v8::Local<v8::Object>::New(isolate, g);
CHECK_EQ(identity, o->GetIdentityHash());
CHECK(o->Has(isolate->GetCurrentContext(), v8_str("finalizer")).FromJust());
}
TEST(PhatomHandlesWithoutCallbacks) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::Global<v8::Object> g1, g2;
{
v8::HandleScope scope(isolate);
g1.Reset(isolate, v8::Object::New(isolate));
g1.SetWeak();
g2.Reset(isolate, v8::Object::New(isolate));
g2.SetWeak();
}
CHECK_EQ(0u, isolate->NumberOfPhantomHandleResetsSinceLastCall());
CcTest::CollectAllAvailableGarbage();
CHECK_EQ(2u, isolate->NumberOfPhantomHandleResetsSinceLastCall());
CHECK_EQ(0u, isolate->NumberOfPhantomHandleResetsSinceLastCall());
}
TEST(WeakHandleToUnmodifiedJSObjectDiesOnScavenge) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {}, []() { InvokeScavenge(); },
SurvivalMode::kDies);
}
TEST(TracedGlobalToUnmodifiedJSObjectSurvivesScavenge) {
ManualGCScope manual_gc;
CcTest::InitializeVM();
TracedGlobalTest(
CcTest::isolate(), &ConstructJSObject<TracedGlobalWrapper>,
[](TracedGlobalWrapper* fp) {}, []() { InvokeScavenge(); },
SurvivalMode::kSurvives);
}
TEST(WeakHandleToUnmodifiedJSObjectDiesOnMarkCompact) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {}, []() { InvokeMarkSweep(); },
SurvivalMode::kDies);
}
TEST(WeakHandleToUnmodifiedJSObjectSurvivesMarkCompactWhenInHandle) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {
v8::Local<v8::Object> handle =
v8::Local<v8::Object>::New(CcTest::isolate(), fp->handle);
USE(handle);
},
[]() { InvokeMarkSweep(); }, SurvivalMode::kSurvives);
}
TEST(WeakHandleToUnmodifiedJSApiObjectDiesOnScavenge) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSApiObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {}, []() { InvokeScavenge(); },
SurvivalMode::kDies);
}
TEST(TracedGlobalToUnmodifiedJSApiObjectDiesOnScavenge) {
ManualGCScope manual_gc;
CcTest::InitializeVM();
TracedGlobalTest(
CcTest::isolate(), &ConstructJSApiObject<TracedGlobalWrapper>,
[](TracedGlobalWrapper* fp) {}, []() { InvokeScavenge(); },
SurvivalMode::kDies);
}
TEST(TracedGlobalToJSApiObjectWithIdentityHashSurvivesScavenge) {
ManualGCScope manual_gc;
CcTest::InitializeVM();
Isolate* i_isolate = CcTest::i_isolate();
HandleScope scope(i_isolate);
Handle<JSWeakMap> weakmap = i_isolate->factory()->NewJSWeakMap();
TracedGlobalTest(
CcTest::isolate(), &ConstructJSApiObject<TracedGlobalWrapper>,
[&weakmap, i_isolate](TracedGlobalWrapper* fp) {
v8::HandleScope scope(CcTest::isolate());
Handle<JSReceiver> key =
Utils::OpenHandle(*fp->handle.Get(CcTest::isolate()));
Handle<Smi> smi(Smi::FromInt(23), i_isolate);
int32_t hash = key->GetOrCreateHash(i_isolate).value();
JSWeakCollection::Set(weakmap, key, smi, hash);
},
[]() { InvokeScavenge(); }, SurvivalMode::kSurvives);
}
TEST(WeakHandleToUnmodifiedJSApiObjectSurvivesScavengeWhenInHandle) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSApiObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {
v8::Local<v8::Object> handle =
v8::Local<v8::Object>::New(CcTest::isolate(), fp->handle);
USE(handle);
},
[]() { InvokeScavenge(); }, SurvivalMode::kSurvives);
}
TEST(WeakHandleToUnmodifiedJSApiObjectDiesOnMarkCompact) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSApiObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {}, []() { InvokeMarkSweep(); },
SurvivalMode::kDies);
}
TEST(WeakHandleToUnmodifiedJSApiObjectSurvivesMarkCompactWhenInHandle) {
CcTest::InitializeVM();
WeakHandleTest(
CcTest::isolate(), &ConstructJSApiObject<FlagAndGlobal>,
[](FlagAndGlobal* fp) {
v8::Local<v8::Object> handle =
v8::Local<v8::Object>::New(CcTest::isolate(), fp->handle);
USE(handle);
},
[]() { InvokeMarkSweep(); }, SurvivalMode::kSurvives);
}
TEST(TracedGlobalToJSApiObjectWithModifiedMapSurvivesScavenge) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
LocalContext context;
TracedGlobal<v8::Object> handle;
{
v8::HandleScope scope(isolate);
// Create an API object which does not have the same map as constructor.
auto function_template = FunctionTemplate::New(isolate);
auto instance_t = function_template->InstanceTemplate();
instance_t->Set(
v8::String::NewFromUtf8(isolate, "a", NewStringType::kNormal)
.ToLocalChecked(),
v8::Number::New(isolate, 10));
auto function =
function_template->GetFunction(context.local()).ToLocalChecked();
auto i = function->NewInstance(context.local()).ToLocalChecked();
handle.Reset(isolate, i);
}
InvokeScavenge();
CHECK(!handle.IsEmpty());
}
TEST(TracedGlobalTOJsApiObjectWithElementsSurvivesScavenge) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
LocalContext context;
TracedGlobal<v8::Object> handle;
{
v8::HandleScope scope(isolate);
// Create an API object which has elements.
auto function_template = FunctionTemplate::New(isolate);
auto instance_t = function_template->InstanceTemplate();
instance_t->Set(
v8::String::NewFromUtf8(isolate, "1", NewStringType::kNormal)
.ToLocalChecked(),
v8::Number::New(isolate, 10));
instance_t->Set(
v8::String::NewFromUtf8(isolate, "2", NewStringType::kNormal)
.ToLocalChecked(),
v8::Number::New(isolate, 10));
auto function =
function_template->GetFunction(context.local()).ToLocalChecked();
auto i = function->NewInstance(context.local()).ToLocalChecked();
handle.Reset(isolate, i);
}
InvokeScavenge();
CHECK(!handle.IsEmpty());
}
TEST(FinalizerOnUnmodifiedJSApiObjectDoesNotCrash) {
// See crbug.com/v8/8586.
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope context_scope(context);
FlagAndGlobal fp;
ConstructJSApiObject(isolate, context, &fp);
fp.handle.SetWeak(&fp, &ResetHandleAndSetFlag,
v8::WeakCallbackType::kFinalizer);
fp.flag = false;
{
v8::HandleScope scope(isolate);
v8::Local<v8::Object> tmp = v8::Local<v8::Object>::New(isolate, fp.handle);
USE(tmp);
InvokeScavenge();
}
}
namespace {
void ConstructFinalizerPointingPhantomHandle(
v8::Isolate* isolate, v8::Global<v8::Object>* g1,
v8::Global<v8::Object>* g2,
typename v8::WeakCallbackInfo<v8::Global<v8::Object>>::Callback
finalizer_for_g1) {
v8::HandleScope scope(isolate);
v8::Local<v8::Object> o1 =
v8::Local<v8::Object>::New(isolate, v8::Object::New(isolate));
v8::Local<v8::Object> o2 =
v8::Local<v8::Object>::New(isolate, v8::Object::New(isolate));
o1->Set(isolate->GetCurrentContext(), v8_str("link"), o2).FromJust();
g1->Reset(isolate, o1);
g2->Reset(isolate, o2);
// g1 will be finalized but resurrected.
g1->SetWeak(g1, finalizer_for_g1, v8::WeakCallbackType::kFinalizer);
// g2 will be a phantom handle that is dependent on the finalizer handle
// g1 as it is in its subgraph.
g2->SetWeak();
}
} // namespace
TEST(FinalizerResurrectsAndKeepsPhantomAliveOnMarkCompact) {
// See crbug.com/772299.
CcTest::InitializeVM();
v8::Global<v8::Object> g1, g2;
ConstructFinalizerPointingPhantomHandle(CcTest::isolate(), &g1, &g2,
ResurrectingFinalizer);
InvokeMarkSweep();
// Both, g1 and g2, should stay alive as the finalizer resurrects the root
// object that transitively keeps the other one alive.
CHECK(!g1.IsEmpty());
CHECK(!g2.IsEmpty());
InvokeMarkSweep();
// The finalizer handle is now strong, so it should keep the objects alive.
CHECK(!g1.IsEmpty());
CHECK(!g2.IsEmpty());
}
TEST(FinalizerDiesAndKeepsPhantomAliveOnMarkCompact) {
CcTest::InitializeVM();
v8::Global<v8::Object> g1, g2;
ConstructFinalizerPointingPhantomHandle(CcTest::isolate(), &g1, &g2,
ResettingFinalizer);
InvokeMarkSweep();
// Finalizer (g1) dies but the phantom handle (g2) is kept alive for one
// more round as the underlying object only dies on the next GC.
CHECK(g1.IsEmpty());
CHECK(!g2.IsEmpty());
InvokeMarkSweep();
// Phantom handle dies after one more round.
CHECK(g1.IsEmpty());
CHECK(g2.IsEmpty());
}
namespace {
void ForceScavenge2(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->flag = true;
InvokeScavenge();
}
void ForceScavenge1(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->handle.Reset();
data.SetSecondPassCallback(ForceScavenge2);
}
void ForceMarkSweep2(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->flag = true;
InvokeMarkSweep();
}
void ForceMarkSweep1(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->handle.Reset();
data.SetSecondPassCallback(ForceMarkSweep2);
}
} // namespace
TEST(GCFromWeakCallbacks) {
v8::Isolate* isolate = CcTest::isolate();
v8::Locker locker(CcTest::isolate());
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope context_scope(context);
static const int kNumberOfGCTypes = 2;
using Callback = v8::WeakCallbackInfo<FlagAndGlobal>::Callback;
Callback gc_forcing_callback[kNumberOfGCTypes] = {&ForceScavenge1,
&ForceMarkSweep1};
using GCInvoker = void (*)();
GCInvoker invoke_gc[kNumberOfGCTypes] = {&InvokeScavenge, &InvokeMarkSweep};
for (int outer_gc = 0; outer_gc < kNumberOfGCTypes; outer_gc++) {
for (int inner_gc = 0; inner_gc < kNumberOfGCTypes; inner_gc++) {
FlagAndGlobal fp;
ConstructJSApiObject(isolate, context, &fp);
CHECK(heap::InYoungGeneration(isolate, fp.handle));
fp.flag = false;
fp.handle.SetWeak(&fp, gc_forcing_callback[inner_gc],
v8::WeakCallbackType::kParameter);
invoke_gc[outer_gc]();
EmptyMessageQueues(isolate);
CHECK(fp.flag);
}
}
}
namespace {
void SecondPassCallback(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->flag = true;
}
void FirstPassCallback(const v8::WeakCallbackInfo<FlagAndGlobal>& data) {
data.GetParameter()->handle.Reset();
data.SetSecondPassCallback(SecondPassCallback);
}
} // namespace
TEST(SecondPassPhantomCallbacks) {
v8::Isolate* isolate = CcTest::isolate();
v8::Locker locker(CcTest::isolate());
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope context_scope(context);
FlagAndGlobal fp;
ConstructJSApiObject(isolate, context, &fp);
fp.flag = false;
fp.handle.SetWeak(&fp, FirstPassCallback, v8::WeakCallbackType::kParameter);
CHECK(!fp.flag);
InvokeMarkSweep();
InvokeMarkSweep();
CHECK(fp.flag);
}
TEST(MoveStrongGlobal) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Global<v8::Object>* global = new Global<v8::Object>();
ConstructJSObject(isolate, global);
InvokeMarkSweep();
v8::Global<v8::Object> global2(std::move(*global));
delete global;
InvokeMarkSweep();
}
TEST(MoveWeakGlobal) {
CcTest::InitializeVM();
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Global<v8::Object>* global = new Global<v8::Object>();
ConstructJSObject(isolate, global);
InvokeMarkSweep();
global->SetWeak();
v8::Global<v8::Object> global2(std::move(*global));
delete global;
InvokeMarkSweep();
}
} // namespace internal
} // namespace v8