v8::DontDelete is set for Unforgeable properties, so just not setting PROHIBITS_OVERWRITING should be enough.
The secondary "feature" of not allowing accessors to be installed in extending objects is incorrect and confusing, given that it only applies to accessors but not to regular properties:
Object.defineProperty({__proto__:window}, "location", { value: 10 })
works where
Object.defineProperty({__proto__:window}, "location", { get: function() {} })
doesn't work.
LOG=y
R=dcarney@chromium.org
Review URL: https://codereview.chromium.org/306203002
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21596 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This feature makes it possible to associate data with a script and get it back
when the script is compiled or when an event is handled. It was historically
used by Chromium Dev Tools, but not any more. It is not used by node.js.
Note: this has nothing to do with the preparse data, despite the confusing name.
The preparse data is passed as ScriptData*.
Note 2: This is the same as r19616 ( https://codereview.chromium.org/184403002/ )
with a unused variable fix in bootstrapper.cc.
R=svenpanne@chromium.org
BUG=
Review URL: https://codereview.chromium.org/185533014
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19702 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This feature makes it possible to associate data with a script and get it back
when the script is compiled or when an event is handled. It was historically
used by Chromium Dev Tools, but not any more. It is not used by node.js.
Note: this has nothing to do with the preparse data, despite the confusing name.
The preparse data is passed as ScriptData*.
R=svenpanne@chromium.org
BUG=
Review URL: https://codereview.chromium.org/184403002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19616 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
version is passing all the existing test + a bunch of new tests
(packaged in the change list, too).
The patch extends the SlotRef object to describe captured and duplicated
objects. Since the SlotRefs are not independent of each other anymore,
there is a new SlotRefValueBuilder class that stores the SlotRefs and
later materializes the objects from the SlotRefs.
Note that unlike the previous implementation of SlotRefs, we now build
the SlotRef entries for the entire frame, not just the particular
function. This is because duplicate objects might refer to previous
captured objects (that might live inside other inlined function's part
of the frame).
We also need to store the materialized objects between other potential
invocations of the same arguments object so that we materialize each
captured object at most once. The materialized objects of frames live
in the new MaterielizedObjectStore object (contained in Isolate),
indexed by the frame's FP address. Each argument materialization (and
deoptimization) tries to lookup its captured objects in the store before
building new ones. Deoptimization also removes the materialized objects
from the store. We also schedule a lazy deopt to be sure that we always
get rid of the materialized objects and that the optmized function
adopts the materialized objects (instead of happily computing with its
captured representations).
Concerns:
- Is the FP address the right key for a frame? (Note that deoptimizer's
representation of frame is different from the argument object
materializer's one - it is not easy to find common ground.)
- Performance is suboptimal in several places, but a quick local run of
benchmarks does not seem to show a perf hit. Examples of possible
improvements: smarter generation of SlotRefs (build other functions'
SlotRefs only for captured objects and only if necessary), smarter
lookup of stored materialized objects.
- Ideally, we would like to share the code for argument materialization
with deoptimizer's materializer. However, the supporting data structures
(mainly the frame descriptor) are quite different in each case, so it
looks more like a separate project.
Thanks for any feedback.
R=danno@chromium.org, mstarzinger@chromium.org
LOG=N
BUG=
Committed: https://code.google.com/p/v8/source/detail?r=18918
Review URL: https://codereview.chromium.org/103243005
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18936 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
mostly to make sure that it is going in the right direction. The current
version is passing all the existing test + a bunch of new tests
(packaged in the change list, too).
The patch extends the SlotRef object to describe captured and duplicated
objects. Since the SlotRefs are not independent of each other anymore,
there is a new SlotRefValueBuilder class that stores the SlotRefs and
later materializes the objects from the SlotRefs.
Note that unlike the previous implementation of SlotRefs, we now build
the SlotRef entries for the entire frame, not just the particular
function. This is because duplicate objects might refer to previous
captured objects (that might live inside other inlined function's part
of the frame).
We also need to store the materialized objects between other potential
invocations of the same arguments object so that we materialize each
captured object at most once. The materialized objects of frames live
in the new MaterielizedObjectStore object (contained in Isolate),
indexed by the frame's FP address. Each argument materialization (and
deoptimization) tries to lookup its captured objects in the store before
building new ones. Deoptimization also removes the materialized objects
from the store. We also schedule a lazy deopt to be sure that we always
get rid of the materialized objects and that the optmized function
adopts the materialized objects (instead of happily computing with its
captured representations).
Concerns:
- Is there a simpler/more correct way to store the already-materialized
objects? (At the moment there is a custom root reference to JSArray
containing frames' FixedArrays with their captured objects.)
- Is the FP address the right key for a frame? (Note that deoptimizer's
representation of frame is different from the argument object
materializer's one - it is not easy to find common ground.)
- Performance is suboptimal in several places, but a quick local run of
benchmarks does not seem to show a perf hit. Examples of possible
improvements: smarter generation of SlotRefs (build other functions'
SlotRefs only for captured objects and only if necessary), smarter
lookup of stored materialized objects.
- Ideally, we would like to share the code for argument materialization
with deoptimizer's materializer. However, the supporting data structures
(mainly the frame descriptor) are quite different in each case, so it
looks more like a separate project.
Thanks for any feedback.
R=mstarzinger@chromium.org, danno@chromium.org
LOG=N
BUG=
Review URL: https://codereview.chromium.org/103243005
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18918 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
in preparation of the introduction of ES6 'symbols' (aka private/unique names).
The SymbolTable became the StringTable. I also made sure to adapt all comments. The only remaining use of the term "symbol" (other than unrelated uses in the parser and such) is now 'NewSymbol' in the API and the 'V8.KeyedLoadGenericSymbol' counter, changing which might break embedders.
The one functional change in this CL is that I removed the former 'empty_string' constant, since it is redundant given the 'empty_symbol' constant that we also had (and both were used inconsistently).
R=yangguo@chromium.org
BUG=
Review URL: https://codereview.chromium.org/12210083
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13781 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Unified parameter order of CreateHandle with the rest of v8 on the way. A few
Isolate::Current()s had to be introduced, which is not nice, and not every place
will win a beauty contest, but we can clean this up later easily in smaller steps.
Review URL: https://codereview.chromium.org/12300018
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13717 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The previous implementation in Accessors::ArraySetLength failed when array length was set through StoreIC_ArrayLength. But that stub and the accessor both delegate to JSArray::SetElementsLength, so moving the code there allows notifications to be sent in both cases.
Review URL: https://codereview.chromium.org/11275292
Patch from Adam Klein <adamk@chromium.org>.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12962 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
in anticipation of the upcoming lexical global scope.
Mostly automatised as:
for FILE in `egrep -ril "global[ _]?context" src test/cctest`
do
echo $FILE
sed "s/Global context/Native context/g" <$FILE >$FILE.0
sed "s/global context/native context/g" <$FILE.0 >$FILE.1
sed "s/global_context/native_context/g" <$FILE.1 >$FILE.2
sed "s/GLOBAL_CONTEXT/NATIVE_CONTEXT/g" <$FILE.2 >$FILE.3
sed "s/GlobalContext/NativeContext/g" <$FILE.3 >$FILE
rm $FILE.[0-9]
done
R=mstarzinger@chromium.org
BUG=
TEST=
Review URL: https://chromiumcodereview.appspot.com/10832342
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12325 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Specifically:
- In parser, check that all exports are defined.
- Move JSModule allocation from parser to scope resolution.
- Move JSModule linking from full codegen to scope resolution.
- Implement module accessors for exported value members.
- Allocate module contexts statically along with JSModules
(to allow static linking), but chain them when module literal is evaluated.
- Make module contexts' extension slot refer to resp. JSModule
(makes modules' ScopeInfo accessible from context).
- Some other tweaks to context handling in general.
- Make any code containing module literals (and thus embedding
static references to JSModules) non-cacheable.
This enables accessing module instance objects as expected.
Import declarations are a separate feature and do not work yet.
R=mstarzinger@chromium.org
BUG=v8:1569
TEST=
Review URL: https://chromiumcodereview.appspot.com/10690043
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12010 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This CL introduces a third mode next to the non-strict
(henceforth called 'classic mode') and 'strict mode'
which is called 'extended mode' as in the current
ES.next specification drafts. The extended mode is based on
the 'strict mode' and adds new functionality to it. This
means that most of the semantics of these two modes
coincide.
The 'extended mode' is entered instead of the 'strict mode'
during parsing when using the 'strict mode' directive
"use strict" and when the the harmony-scoping flag is
active. This should be changed once it is fully specified how the 'extended mode' is entered.
This change introduces a new 3 valued enum LanguageMode
(see globals.h) corresponding to the modes which is mostly
used by the frontend code. This includes the following
components:
* (Pre)Parser
* Compiler
* SharedFunctionInfo, Scope and ScopeInfo
* runtime functions: StoreContextSlot,
ResolvePossiblyDirectEval, InitializeVarGlobal,
DeclareGlobals
The old enum StrictModeFlag is still used in the backend
when the distinction between the 'strict mode' and the 'extended mode' does not matter. This includes:
* SetProperty runtime function, Delete builtin
* StoreIC and KeyedStoreIC
* StubCache
Review URL: http://codereview.chromium.org/8417035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10062 ce2b1a6d-e550-0410-aec6-3dcde31c8c00