1) Don't make a call to C without having a valid frame on the stack.
2) Don't generate a call to a stub while generating a stub, unless we can be
sure that the stub we are calling has already been generated (the stub
generation code is not reentrant wrt. GC).
Review URL: http://codereview.chromium.org/7891042
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9297 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
On ARM the break at break slots wrongly used the break at return stub which assumes an object opinter in r0. At break slots there are no objects live in registers so a GC while at a break on a break stub could cause a crash as r0 was wrongly pushed on a internal frame to be handled by GC.
Review URL: http://codereview.chromium.org/6676037
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7203 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The live registers are now only stored to the expression stack with the non pointer values being stored as smis (on the 32-bit platforms these values are assumed to be 31-bit max).
This makes the CEntryStub entry/exit code much simpler, and there is no longer any need for a mode (debug or normal) on it.
Fix a missing live register when breaking at ARM keyed load.
Review URL: http://codereview.chromium.org/3141047
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5358 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added support for more precise break points when debugging and stepping. To achieve that additional nop instructions are inserted where breaking would otherwise be impossible. The number of nop instructions inserted are sufficient to make place for patching with a call to a debug break code stub. On Intel that is 5 nop's for 32-bit and 13 for 64-bit. Om ARM 3 nop instructions (12 bytes) are required.
In order to avoid inserting nop's in to many places a simple ast checker have been added to check whether there are breakable code in a statement or expression. If it is possible to break in an expression no additional break enabeling code is inserted.
Added break locations to the true and false part of a conditional expression.
Added stepping tests to cover more constructs.
These changes are only in the full compiler.
Changed the default value for the option --debugger in teh d8 shell from true to false. The reason for this is that with --debugger turned on the full compiler will be used for all code in when running d8, which can be unexpeceted.
Review URL: http://codereview.chromium.org/2693002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4820 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The calling convention for keyed store IC on ARM is changed to receive the arguments value, key and receiver in registers r0, r1 and r2 instead of on the stack. When calling keyed store IC with a virtual frame the arguments are passed through the virtual frame and consumed by the call.
Changed the register usage in the IC code to postpone spilling the registers holding value, key and receiver to the stack until making a call into the runtime system.
Runs all the tests with:
--special-command="@ --nofull-compiler"
--special-command="@ --always-full-compiler"
--special-command="@ --noenable-vfp3"
Review URL: http://codereview.chromium.org/2116003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4668 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Chromium build.
v8.gyp no longer sets any V8_TARGET_ARCH_* macro on the Mac. Instead, the
proper V8_TARGET_ARCH_* macro will be set by src/globals.h in the same way as
the V8_HOST_ARCH_* macro when it detects that no target macro is currently
defined. The Mac build will attempt to compile all ia32 and x86_64 .cc files.
#ifdef guards in each of these target-specific source files prevent their
compilation when the associated target is not selected. For completeness,
these #ifdef guards are also provided for the arm and mips .cc files.
BUG=706
TEST=x86_64 Mac GYP/Xcode-based Chromium build (still depends on other changes)
Review URL: http://codereview.chromium.org/2133003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4666 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The calling convention for keyed load IC is changed to have the key passed both in a register (r0) and on the stack.
Next steps will be first to remove the key from the stack and then pass the receiver in a register (r1).
Review URL: http://codereview.chromium.org/1937003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4584 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
is both on top of the stack and also in r0. This makes
sense because the receiver is usually in r0 anyway. We may
remove it from the stack later. Also removes some spilled
scopes from the code generator allowing it to keep expression
temporaries in registers more.
Review URL: http://codereview.chromium.org/1751019
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4518 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The main piece of this change was to add support for break on return for ARM. On ARM the normal js function return consist of the following code sequence.
mov sp, fp
ldmia sp!, {fp, lr}
add sp, sp, #4
bx lr
to a call to the debug break return entry code using the following code sequence
mov lr, pc
ldr pc, [pc, #-4]
<debug break return entry code entry point address>
bktp 0
The values of Assembler::kPatchReturnSequenceLength and Assembler::kPatchReturnSequenceLength are somewhat misleading, but they fit the current use in the debugger. Also Assembler::kPatchReturnSequenceLength is used in the IC code as well (for something which is not related to return sequences at all). I will change that in a separate changelist.
For the debugger to work also added recording of the return sequence in the relocation info and handling of source position recording when a function ends with a return statement.
Used the constant kInstrSize instead of sizeof(Instr).
Passes all debugger tests on both simulator and hardware (only release mode tested on hardware).
Review URL: http://codereview.chromium.org/199075
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00