Ensure that there is always enough bytes between consequtive calls in optimized code to write a call instruction at the return points without overlapping.
Add a call to deoptimize all functions after running tests with --stress-opt. This will catch some issues with functions which cannot be forcefully deoptimized. Some of the tests failed on ARM with that change without the rest of the changes in this change.
Review URL: http://codereview.chromium.org/6661022
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7132 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Worth mentioning:
- Specialized versions of pixel array and store/loads inside the generic stubs have been removed, since to have parity for all external arrays, 8 different versions would have to be inlined/checked.
- There's a new constant in v8.h for external arrays with pixel array elements.
Review URL: http://codereview.chromium.org/6546036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7106 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
On 32-bit platforms any pointer with 0 as LSB can be wrapped into Smi. However, on 64-bit
platforms it's currently not the case as x64 Smis must have 0s in lower 32 bit word.
Even worse, macroassembler Move instruction will try to fetch integer value from Smi
and will shift by 32 bits to the right rendering stored pointer incorrect.
BUG=v8:1037
Review URL: http://codereview.chromium.org/6119009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6301 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
As taking a snapshot of a large heap takes noticeable time, it's
good to be able to monitor and control it.
The change itself is small, big code deletes and additions are in
fact moves. The only significant change is simplification of
approximated retained sizes calculation algorithm.
Review URL: http://codereview.chromium.org/5687003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5978 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Approximation is done by building a dominators tree for the heap graph.
Dominator nodes and retained sizes are serialized into JSON.
Removed:
- reachable size (it is useless, after all);
- HeapEntryCalculatedData (size is now stored in the node, retaining
paths in a hash map);
Review URL: http://codereview.chromium.org/5154007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5867 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Otherwise, retaned memory sizes are not precise. This increases size
of heap snapshot, I will deal with this later. Heap objects and
references previously missing in snapshot are now marked as 'hidden'.
That means, they not shown to user, but participate in sizes
calculation.
Other small changes:
- added 'shortcut' graph edges: e.g. to pin global objects on top
level;
- meta-information in JSON snapshot is no more double encoded.
Review URL: http://codereview.chromium.org/5139002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5849 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
HeapNumbers do consume memory, so it's worth dumping them. However, we
don't dump their values, as they are not as self-descriptive as values
of strings, and they will increase snapshot size. Storing heap numbers
values can be added if we will feel a sufficient demand for that.
InternalFields are used, e.g. for storing references to DOM nodes
event handlers.
Review URL: http://codereview.chromium.org/3769007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5635 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
to avoid storing serialized snapshot on VM, instead it is emitted
using output stream interface.
The size of JSON emitted is roughly equal to used heap size
(when stored as an ASCII string).
Now a whole heap snapshot can be serialized and transmitted outside
VM. This makes possible:
- implementing non-async UI for heap snapshots inspection;
- storing heap snapshots for further inspection;
- remote profiling (we can even implement a snapshotting mode
where a snapshot isn't even stored in VM, only transmitted --
good for mobile devices);
- creating tools for outside heap snapshots processing, e.g.
converting to HPROF.
Review URL: http://codereview.chromium.org/3311028
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5450 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Allows the host application to provide a mechanism for notification and custom logging through a callback (set through the API V8::AddMemoryAllocationCallback and removed through V8::RemoveMemoryAllocationCallback), when V8 allocates ro frees memory.
This replaces the current histogram data "V8.ExecutableMemoryMax" by allowing usage data to be logged by the application as required rather than always through V8.
BUG=http://crbug.com/54222
TEST=Set the callback function with the API and cause V8 to allocate memory.
Patch by Paul Mehta <pmehta@chromium.org>
Review URL: http://codereview.chromium.org/3329006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5403 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Eventually indexed property query callbacks will return attributes
(as an integer) or an empty handle if property is not intercepted.
To gradually migrate to this new API, USE_NEW_QUERY_CALLBACK
macro would control if old or new style API is used.
So the migration plan is:
1) introduce new API which should be explictily enabled;
2) switch to new API defining USE_NEW_QUERY_CALLBACK before
include of <v8.h> (that would require changes to client code as well)
3) remove old API from v8
4) remove #define USE_NEW_QUERY_CALLBACK from clients.
BUG=http://code.google.com/p/v8/issues/detail?id=816
Review URL: http://codereview.chromium.org/3101001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
If object enters NEAR_DEATH state, it must be explicitly cleared and/or disposed, otherwise
it would retain JS object forever. Note as well that parameter is reset to NULL on first
invocation so weak handle callback would be in hard situation.
Review URL: http://codereview.chromium.org/3011009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
TYPE_CHECK in v8.h should assign to volatile qualified null-pointer.
Unless the pointer is volatile qualified, Clang will warn that LLVM
removes the assignment during optimization. This is not a problem as
that code should never execute, but the warning is treated as an error
when building Chromium, and thus stops the build.
Code review URL: http://codereview.chromium.org/3005010/show
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5093 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
To trace objects between snapshots, an external map of object tags is
maintained. After the first heap snapshot has been taken, the map is
updated by reporting object moves from the GC. If no snapshots were
taken, there is no overhead (except for flag checking).
I considered graph comparison algorithms that doesn't require using
object tags, but they are all of a high computational complexity, and
will still fail to detect object moves properly, even for trivial
cases, so using tags looks like unavoidable.
Review URL: http://codereview.chromium.org/3020002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5078 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fix issues so v8 could be built as a DLL.
-. get rid of all the compiler warning by moving dllexport/dllimport
to the individual members for classes which have inline members.
-. update v8 gyp to build v8.dll for chromium multi-dll version (win
and component==shared_library)
Note: most of the code are contributed by sjesse.
Code review URL: http://codereview.chromium.org/2882009/show
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5006 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This changes the way the constants kJSObjectType, kFirstNonstringType and kProxyType are made available to the inlined part of the V8 API. This change to fixed constants resolves linker this linker error Windows
error LNK2001: unresolved external symbol "public: static int v8::internal::Internals::kJSObjectType" (?kJSObjectType@Internals@internal@v8@@2HA)
when linking against a V8 DLL.
This change also makes it possible to build all the C++ tests with ENABLE_DEBUGGER_SUPPORT not defined. Now C++ tests run ENABLE_DEBUGGER_SUPPORT not defined, and only the JavaScript tests which tests the debugger fails when ENABLE_DEBUGGER_SUPPORT is not defined.
Review URL: http://codereview.chromium.org/2820016
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4898 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changed the disposal of external string resources to call a virtual Dispose method on the resource. The default inplementation of Dispose deletes the object and will capture the delete operator matching the new operator used to allocate the object.
Review URL: http://codereview.chromium.org/2658008
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4816 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Eventually named property query callbacks will return attributes
(as an integer) or an empty handle if property is not intercepted.
To gradually migrate to this new API, USE_NEW_QUERY_CALLBACK
macro would control if old or new style API is used.
So the migration plan is:
1) introduce new API which should be explictily enabled;
2) switch to new API defining USE_NEW_QUERY_CALLBACK before
include of <v8.h> (that would require changes to client code as well)
3) remove old API from v8
4) remove #define USE_NEW_QUERY_CALLBACK from clients.
Review URL: http://codereview.chromium.org/2576003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4797 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently one can only define accessors on object templates. This patch
allows to create accessors on the fly.
These accessors could control access to elements as well. This element
support is somewhat rudimentary and may require future work (for example,
we probably don't want to convert index into a string.)
Review URL: http://codereview.chromium.org/2123012
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4714 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changing ScriptData API to serialize its internal representation to a
const char* array.
This decouples the API from the internal representation and avoids the need for
callers to serialize themselves.
As a side-effect, ScriptData::New() no longer assumes ownership of its input.
This shouldn't matter as typical usage patterns for the old API would have
required a copy prior to calling ScriptData::New().
Review URL: http://codereview.chromium.org/2118010/show
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4710 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
As several pages can run in a single V8 instance, it is possible to
have functions from different security contexts intermixed in a single
CPU profile. To avoid exposing function names from one page to
another, filtering is introduced.
The basic idea is that instead of capturing return addresses from
stack, we're now capturing JSFunction addresses (as we anyway work
only with JS stack frames.) Each JSFunction can reach out for
context's security token. When providing a profile to a page, the
profile is filtered using the security token of caller page. Any
functions with different security tokens are filtered out (yes, we
only do fast path check for now) and their ticks are attributed to
their parents.
Review URL: http://codereview.chromium.org/2083005
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4673 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1) Exposes Local<Context> v8::Debug::GetDebugContext().
Rationale: We can already get debugger context instance using various workarounds,
so exposing it explicitly in the API only makes things more clear.
2) Removes debugger.HasJavaScriptFrames() requirement for entering debugger context.
Rationale: Sometimes we'd like to call into debugger from the external native code.
3) Makes Debugger v8::Debug::Call execute on debugger context's global object.
Rationale: This is somewhat arguable, but temporary measure. We've agreed that we
should introduce a DebugAPI object that would expose necessary API in the debug-delay.
The problem is that it would take some time to define this API and it is not really
convenient to do that on the v8 land given the difference in v8 / host lifecycle.
The plan is to compose this API as a Debug.* wrapper outside v8 by means of exposing
debugger context's global object here, and once API settles down, upstream it to v8 and
start making Debug::Calls on this new DebugAPI object instead.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4251 ce2b1a6d-e550-0410-aec6-3dcde31c8c00