The full compiler will now be used for all code compiler when debugging is active. As the code generated by the full compiler is much simpler it will be easier to make debugging work better when using that code.
To ensure that all code debugged is from the full compiler all functions will have to be recompiled when starting debugging. Initialing debugging already turns off the code cache.
Review URL: http://codereview.chromium.org/2120009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4680 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A callback on the debugger thread when a message is received. Allows the
embedding application to wake up the main thread in order to handle the
message. Useful when the embedding application is idle and sitting in a
select() call.
Patch by Ryan Dahl <coldredlemur@gmail.com>
Review URL: http://codereview.chromium.org/395013
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3326 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Got rid of the debug break on return entry code which did not add anything. It just jumped directly to the debug break on return code.
Removed the CodePatcher class on x64 as it was not implemented.
Added instruction cache flush to where the return sequence was patched on x64.
Added some missing ENABLE_DEBUGGER_SUPPORT #ifdef/#endif.
Review URL: http://codereview.chromium.org/193057
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2863 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Running "system" JavaScript with the debug break flag active leads to slow running code while waiting for the break in non "system" JavaScript (one exception to this it is to try to avoid breaks in the clear mirror cache JavaScript code called when leaving the debugger).
* If this happens while processing RegExp running in native code an infinite loop is created as the stack guard handler for RegExp does not move execution forward
Fixed a GC bug in the interrupt handling for RegExp running in native code.
Added test of debug break while in debug message handler callback and debug break while executing a RegExp.
Review URL: http://codereview.chromium.org/115262
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2074 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Without the change the debugger may crash as Debugger::EventActive(v8::Break) called from OnDebugBreak may clear current debugger context.
Also when compilation cache was enabled debugger could fail on second attach for the same reason(see AfterCompileMessageWhenMessageHandlerIsReset).
BUG=12404
Review URL: http://codereview.chromium.org/115709
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2035 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When loaded scripts are requested this cache is filled with all the script objects in the heap. Hereafter its content is kept in sync with the active scripts in the heap through the notifications of new scripts compiled and by using weak handles to get notified when a script is collected.
Through the tracking of collected scripts the debugger event OnScriptCollected have been added to notify a debugger that a script previously returned through the scripts command is no longer in use.
Make the ComputeIntegerHash globally available.
Moved clearing of the mirror cache to when debugger is really left. Previously recursive invocations of the debugger cause the mirror cache to be cleared causing handles to become either stale or reference other objects.
Review URL: http://codereview.chromium.org/115462
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1988 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The object delivered to the debug message handler contains additional information on the current break handling the messages.
Clients which require just JSON message parsing can simply get the JSON using the GetJSON message on the message object to still have the previous behaviour.
NewMessageHangler(const v8::Debug::Message& message) {
v8::String::Value val(message.GetJSON());
OldMessageHandler(Vector<uint16_t>(const_cast<uint16_t*>(*val), val.length()));
}
Refactored some of the debugger code to use internal handles instead of API handles. Also changed Object to JSObject is some places.
The access to the active context when the break occurred is still not implemented. I will add this in a new CL, as this one is quite big already.
Review URL: http://codereview.chromium.org/99122
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1811 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The debug message thread was introduced to make it possible to have the message handler callback be called from a different thread than the thread running V8 where the debug event occoured, but it never had any practical use, and prevents providing information to the message handler which is only available from the V8 thread.
In the future any thread decoupling will have do be done by the embedder.
This also removes the queue used for outbound messages.
Renamed the class Message to CommandMessage as it is only used for debugger commands from the client. Related message queue classes has also been renamed.
Review URL: http://codereview.chromium.org/93118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1788 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For keyed IC loads setting a break point now ensures that the inlined code is not used. When the break point is set the inlined map check is changed to fail causing the inlined code not to be used but the IC to be called. As long at the break point is set the map check will stay invalid.
Review URL: http://codereview.chromium.org/87025
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1756 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform.
On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler.
This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now).
There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks.
Review URL: http://codereview.chromium.org/77035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Add a semaphore for accessing debugger varaibles which can be changed from a different thread. This is mainly the debug message handler which can be set to NULL to disconnect the debugger.
Control the unloading of the debugger from the V8 thread. Before the debugger unload was called from the thread setting the debug message handler to NULL. This was not safe as this involves calling into V8. This change handles the unloading of the debugger either when entering a debugger event and the debugger was disconnected while the debugger was not active or when leaving the debugger and the debugger was disconnected while the debugger was active.
Add a flag to avoid unloading the debugger if debugger code is used by the application for other purposes than debugging.
Added tests for clearing the debug message handler.
Review URL: http://codereview.chromium.org/56102
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1648 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The message handler function set through the debugger API is normally called in a different thread than the V8 thread where execution is stopped due to debugger event. This change adds an option to the API for specifying that the message handler should be called directly from the V8 thread. For an application like Chrome where thread dispatching is already in place this makes more sense.
Add an option to the message handler debugger API to process messages in the thread where V8 is running instead of posting it to a queue for processing on a additional thread.
Review URL: http://codereview.chromium.org/42643
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1627 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- String traversal test data (now in a zone)
- Debug message thread (now joined on exit)
- Threading test threads (now joined on exit)
- Changed message tests framework to cope with valgrind
Also, fixed a bug where we'd try to delete stack-allocated objects
when tearing down v8. Good times.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1622 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During bind and listen socket errors are now handled. If the listen socket is occoupied the agent will retry its bind operation until success or shutdown.
Added orderly shutdown of the debugger agent both with and without a client connected.
Review URL: http://codereview.chromium.org/50007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1552 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fixed an assertion which did not hold when the debugger was recursively entered.
Removed the clearing of the preemption flag in debugger entry as there was no need for it. The handling of preemption by the stack guard takes care of the in debugger situation anyway.
Review URL: http://codereview.chromium.org/48004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1520 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This makes it possible to remote debuggers to just add commands to the queue without having to request a break as well. As soon as any JavaScript executes the debugger commands will be processed and the response send to the remote debugger.
Currently hide this behind a flag (--debugger-auto-break) as the current command line debugger in Chrome is not designed for this new behaviour, whereas the new Chrome developer tools will use it.
Review URL: http://codereview.chromium.org/42173
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1508 ce2b1a6d-e550-0410-aec6-3dcde31c8c00