* Faster hashing for sequential strings.
* When adding short external two-byte strings try to convert them
back to ascii. Chances are high the embedder uses two-byte
representation even for ascii strings. This optimization saves
memory and makes hashing faster.
Review URL: http://codereview.chromium.org/1444001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4300 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A separate object type for the code cache have been added. This object has two different code caches. The first one (default_cache) is a fixed array organized in the same way as the as the code cache was before. The second cache (global_access_cache) is for code stubs to access the global object. This cache is organized as a hash table taking the property name and code flags as the key.
The reason for separating the global access stubs into a hash table representation is that the number of these is not bounded in the same was as the other types.
This is a remake of r3952 (http://codereview.chromium.org/652119) which have the additional ability to look for the index of code stubs for access to the global object.
BUG=http://code.google.com/p/v8/issues/detail?id=613
Review URL: http://codereview.chromium.org/717001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4066 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A separate object type for the code cache have been added. This object has two different code caches. The first one (default_cache) is a fixed array organized in the same way as the as the code cache was before. The second cache (global_access_cache) is for code stubs to access the global object. This cache is organized as a hash table taking the property name and code flags as the key.
The reason for separating the global access stubs into a hash table representation is that the number of these is not bounded in the same was as the other types.
BUG=613
Review URL: http://codereview.chromium.org/652119
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3952 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1. Avoid using SKIP_WRITE_BARRIER when we don't have to (smis).
2. Check and document the remaining uses of SKIP_WRITE_BARRIER.
3. Only allow GetWriteBarrierMode when in an AssertNoAllocation scope.
The only functional change should be in DeepCopyBoilerplate where we
no longer use the write barrier mode (because of allocations). I'm
running benchmarks to see if this has a measurable impact on performance.
Review URL: http://codereview.chromium.org/558041
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3743 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
On 32-bit the maps are now aligned on a 32-byte boundary in order to encode more maps during compacting GC. The actual size of a map on 32-bit is 28 bytes making this change waste 4 bytes per map.
On 64-bit the encoding for compacting GC is now using more than 32-bits and the maps here are still pointer size aligned. The actual size of a map on 64-bit is 48 bytes and this change does not intruduce any waste.
My choice of 16 bits for kMapPageIndexBits for 64-bit should give the same maximum number of pages (8K) for map space. As maps on 64-bit are larger than on 32-bit the total number of maps on 64-bit will be smaller than on 32-bit. We could consider raising this to 17 or 18.
I moved the kPageSizeBits to globals.h as the calculation of the encoding really depended on this.
There are still an #ifdef/#endif in objects.h and this constant could be moved to globaks.h as well, but I kept it together with the related constants.
All the tests run in debug mode with additional options --gc-global --always-compact as well (except for a few tests on which also fails before this change when run with --gc-global --always-compact).
BUG=http://code.google.com/p/v8/issues/detail?id=524
BUG=http://crbug.com/29428
TEST=test/mjsunit/regress/regress-524.js
Review URL: http://codereview.chromium.org/504026
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3481 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For scripts originating from a call to eval the Script object used to hold a reference to the function from where the eval was called together with the code offset within that function of the eval call. This is used by the stack trace and is part of the debugger protocol. In order to avoid storing the function the script, the position within the script and the name of the function calling eval is stored instead. This avoids holding context dependent objects in the script object.
The calculation of the position of the eval in the script holding the eval is now done when the eval script is compiled as it is not possible to postpone this unless a reference is kept to the generated code for the function calling eval.
BUG=http://code.google.com/p/v8/issues/detail?id=528
TEST=cctest/test-api/Regress528
Review URL: http://codereview.chromium.org/450034
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3393 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Storing a JSArray in the Script object could cause an indirect reference from the compilation cache to a global object to be created. Now the line ends are only stored as a FixedArrya and when that is needed in JavaScript a JSArray copy is created. Changed some of the JavaScript code to cache the line ends in a local variable for better performance.
BUG=http://code.google.com/p/v8/issues/detail?id=528
TEST=test/test-api/Bug528
Review URL: http://codereview.chromium.org/434117
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3374 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The different length string types was used to encode the string length and the hash in one field. This is now split into two fields one for length and one for hash. The hash field still encodes the array index of the string if it has one. If an array index is encoded in the hash field the string length is added to the top bits of the hash field to avoid a hash value of zero.
On 32-bit this causes an additional 4 bytes to be used for all string objects. On 64-bit this will be half on average dur to pointer alignment.
Review URL: http://codereview.chromium.org/436001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3350 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
it in regular flat strings that are part of the snapshot.
After this change we don't need libraries-empty.cc any more. In
this change libraries-empty.cc is just a the same as libraries.cc
and the scons build builds it but does not use it. We can move
in stages to a situation where it is not generated at all for all
the build systems that we have.
Review URL: http://codereview.chromium.org/360050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3238 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
directly-applied function literals that are themselves compiled with
the top-level code generator.
The choice is guarded by a test that the function is anonymous (thus
not expected to be recursive) and not in a loop.
A compilation hint is set in the shared function info and used to make
the choice.
Review URL: http://codereview.chromium.org/341081
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3206 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When starting JS profiling under Chromium, a map from function addresses to function names is created. During it, for sourceful scripts, an attempt to access script source is made. This can cause a crash, if a source is an external string, which already has been disposed. We had a similar problem in the past with DebugGetLoadedScripts.
BUG=http://crbug.com/23768
TEST=test-log/Issue23768
Review URL: http://codereview.chromium.org/269003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3027 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During parsing functions are analyzed for statements of the form this.x = ...;. These assignments are categorized in two types: simple and non simple. The simple ones are where the right hand side is known to be either a constant or an argument to the function. If a function only contains statements of this type the property names are collected and for the simple assignments the index of the argument or the constant value assigned are stored as well.
When the initial map for a function is created and the function consists of only this type of assignemnts the initial map is created with a descriptor array describing these properties which will be known to always exist in an object created from the function.
The information on this property assignments is not collected during pre-parsing so if compiling using pre-parse data these optimization hints are not available.
Next step will be to use the information collected for the simple assignments to generate constructor code which will create and initialize the object from this information without calling the code for the function.
Review URL: http://codereview.chromium.org/172088
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2710 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The abstractions have led to bugs because it looks like descriptor
streams are GC safe but they are not.
I have moved the descriptor stream helper functions to descriptor
arrays and I find most of the code just as readable now as it was
before.
Review URL: http://codereview.chromium.org/149458
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2428 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
space is similar to map space in that it has fixed-size objects. A
common superclass for a space with fixed size objects is used for the
map space and cell space.
Allocate all cells in cell space. Handle it during all GCs. Modify
the free-list node representation (so that the size is not at a fixed
offset in all cells) to allow two-pointer free-list nodes. Clean up
some stuff in the MC collector.
Review URL: http://codereview.chromium.org/155211
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2411 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Scripts now have a compilation type which can be host, eval or JSON. Host scripts are compiled through the API, eval scripts are compiled through call to evan and JSON scripts are compiled as a result of calling JSON.parse.
For scripts scripts compiled through eval the JavaScript function in top of the stack and the pc offset into the code is stored in the script object. This makes it possible to calculate the source position of the eval call later when requested. This information can be obtained through the script mirror object and is part of the script mirror JSON serialization for the debugger protocol.
Moved the enumeration ScripType into class Script and remamed to Type. The new compilation type enumeration is also inside the class Script.
This information is now shown when using the scripts command in he developer shell debugger.
Review URL: http://codereview.chromium.org/119108
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2119 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
submitted in revisions 2093, 2094, 2099, and 2106.
There's no evidence that supports that these changes
should be the cause of the unexplained performance
regressions on the intl2 and DHTML page cyclers.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2109 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
immediately if holder has this property or saves binary search on holder if
property doesn't belong to holder. Of course, in the cases when named getter
returns nothing.
That gives ~20% for dom benchmark/Document Object String Get, speeds up overall
dom_perf (not dramatically) and overall score for peacekeeper. Strange, but DOM
part of peacekeepr runs somewhat slower.
Review URL: http://codereview.chromium.org/118118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2093 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
called from within a loop or not. In the past we lost the
information if a call site went megamorphic before a lazily
compiled callee was called for the first time. Now we track
that correctly (this is an issue that affects richards).
We still don't manage to track the in-loop state through a
constructor call, since constructor calls use LoadICs instead
of CallICs. This issue affects delta-blue. So in this patch
we assume that lazy compilations that don't happen through a
CallIC happen from inside a loop. I have an idea to fix this
but this patch is big enough already.
With our improved tracking of in-loop state I have switched
off the inlining of in-object loads for code that is not in
a loop. This benefits compile speed. One issue is that
eagerly compiled code now doesn't get the in-object loads
inlined. We need to eagerly compile less code to fix this.
Review URL: http://codereview.chromium.org/115744
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2046 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added a simple initial version of a context mirror object which just holds the user data from the context, and does not preserve handle identity.
A script object now holds a reference to the custom data from the context it was compiled in. This data is included in the debugger protocol for scripts.
Changed the serialization for the scripts command to use the mirror objects instaed of custom serialization. This included passing options from the debugger request to the serializer for including the full source of scripts in the response.
Review URL: http://codereview.chromium.org/111001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1877 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform.
On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler.
This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now).
There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks.
Review URL: http://codereview.chromium.org/77035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
resource to NULL when removing it from the symbol table. This makes
sure that the debugger can recognize the external string as being
"deleted". Now, whenever an external resource is deleted, the
resource pointer is set to NULL.
This is really a workaround of a debugger problem. We need to make
sure that the debugger only finds scripts in the heap that are
actually live.
Review URL: http://codereview.chromium.org/69029
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1734 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently function name inference is wired with AST optimization pass to avoid introducing another pass over AST. A better solution would be to rewrite AST visitors so they can be naturally combined together in a single pass, as their current implementation doesn't allow it.
For examples of cases where function names can be inferred, see the tests file.
Review URL: http://codereview.chromium.org/62146
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1696 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changed the script break points to be able to handle both break points based on script names and script ids. When break points are set through a script id the position is relative to the script itself. This is different from the script break points set through script names where the line/coulmn offset is taken into account.
This has the side effect that function break points are not converted into script break points for named scripts.
Show the script id in the D8 shell debugger when listing all scripts using the 'scripts' command.
Review URL: http://codereview.chromium.org/40317
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1468 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1418, and 1419 from bleeding_edge until we have a fix
for the crashers we see on the distributed test infra-
structure.
We know that revision 1383 is causing issues, but I
had to revert some of the other recent RegExp changes
in order to get this part out.
Review URL: http://codereview.chromium.org/39186
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1429 ce2b1a6d-e550-0410-aec6-3dcde31c8c00