wxWidgets/include/wx/buffer.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/buffer.h
// Purpose: auto buffer classes: buffers which automatically free memory
// Author: Vadim Zeitlin
// Modified by:
// Created: 12.04.99
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUFFER_H
#define _WX_BUFFER_H
#include "wx/defs.h"
#include "wx/wxcrtbase.h"
#include <stdlib.h> // malloc() and free()
class WXDLLIMPEXP_FWD_BASE wxCStrData;
// ----------------------------------------------------------------------------
// Special classes for (wide) character strings: they use malloc/free instead
// of new/delete
// ----------------------------------------------------------------------------
// helpers used by wxCharTypeBuffer
namespace wxPrivate
{
struct UntypedBufferData
{
enum Kind
{
Owned,
NonOwned
};
UntypedBufferData(void *str, size_t len, Kind kind = Owned)
: m_str(str), m_length(len), m_ref(1), m_owned(kind == Owned) {}
~UntypedBufferData()
{
if ( m_owned )
free(m_str);
}
void *m_str;
size_t m_length;
// "short" to have sizeof(Data)=12 on 32bit archs
unsigned short m_ref;
bool m_owned;
};
// NB: this is defined in string.cpp and not the (non-existent) buffer.cpp
WXDLLIMPEXP_BASE UntypedBufferData * GetUntypedNullData();
} // namespace wxPrivate
// Reference-counted character buffer for storing string data. The buffer
// is only valid for as long as the "parent" object that provided the data
// is valid; see wxCharTypeBuffer<T> for persistent variant.
template <typename T>
class wxScopedCharTypeBuffer
{
public:
typedef T CharType;
wxScopedCharTypeBuffer()
{
m_data = GetNullData();
}
// Creates "non-owned" buffer, i.e. 'str' is not owned by the buffer
// and doesn't get freed by dtor. Used e.g. to point to wxString's internal
// storage.
static
const wxScopedCharTypeBuffer CreateNonOwned(const CharType *str,
size_t len = wxNO_LEN)
{
if ( len == wxNO_LEN )
len = wxStrlen(str);
wxScopedCharTypeBuffer buf;
if ( str )
buf.m_data = new Data(const_cast<CharType*>(str), len, Data::NonOwned);
return buf;
}
// Creates "owned" buffer, i.e. takes over ownership of 'str' and frees it
// in dtor (if ref.count reaches 0).
static
const wxScopedCharTypeBuffer CreateOwned(CharType *str,
size_t len = wxNO_LEN )
{
if ( len == wxNO_LEN )
len = wxStrlen(str);
wxScopedCharTypeBuffer buf;
if ( str )
buf.m_data = new Data(str, len);
return buf;
}
wxScopedCharTypeBuffer(const wxScopedCharTypeBuffer& src)
{
m_data = src.m_data;
IncRef();
}
wxScopedCharTypeBuffer& operator=(const wxScopedCharTypeBuffer& src)
{
if ( &src == this )
return *this;
DecRef();
m_data = src.m_data;
IncRef();
return *this;
}
~wxScopedCharTypeBuffer()
{
DecRef();
}
// NB: this method is only const for backward compatibility. It used to
// be needed for auto_ptr-like semantics of the copy ctor, but now
// that ref-counting is used, it's not really needed.
CharType *release() const
{
if ( m_data == GetNullData() )
return NULL;
wxASSERT_MSG( m_data->m_owned, wxT("can't release non-owned buffer") );
wxASSERT_MSG( m_data->m_ref == 1, wxT("can't release shared buffer") );
CharType * const p = m_data->Get();
wxScopedCharTypeBuffer *self = const_cast<wxScopedCharTypeBuffer*>(this);
self->m_data->Set(NULL, 0);
self->DecRef();
return p;
}
void reset()
{
DecRef();
}
CharType *data() { return m_data->Get(); }
const CharType *data() const { return m_data->Get(); }
operator const CharType *() const { return data(); }
CharType operator[](size_t n) const { return data()[n]; }
size_t length() const { return m_data->m_length; }
protected:
// reference-counted data
struct Data : public wxPrivate::UntypedBufferData
{
Data(CharType *str, size_t len, Kind kind = Owned)
: wxPrivate::UntypedBufferData(str, len, kind)
{
}
CharType *Get() const { return static_cast<CharType *>(m_str); }
void Set(CharType *str, size_t len)
{
m_str = str;
m_length = len;
}
};
// placeholder for NULL string, to simplify this code
static Data *GetNullData()
{
return static_cast<Data *>(wxPrivate::GetUntypedNullData());
}
void IncRef()
{
if ( m_data == GetNullData() ) // exception, not ref-counted
return;
m_data->m_ref++;
}
void DecRef()
{
if ( m_data == GetNullData() ) // exception, not ref-counted
return;
if ( --m_data->m_ref == 0 )
delete m_data;
m_data = GetNullData();
}
// sets this object to a be copy of 'other'; if 'src' is non-owned,
// a deep copy is made and 'this' will contain new instance of the data
void MakeOwnedCopyOf(const wxScopedCharTypeBuffer& src)
{
this->DecRef();
if ( src.m_data == this->GetNullData() )
{
this->m_data = this->GetNullData();
}
else if ( src.m_data->m_owned )
{
this->m_data = src.m_data;
this->IncRef();
}
else
{
// if the scoped buffer had non-owned data, we have to make
// a copy here, because src.m_data->m_str is valid only for as long
// as 'src' exists
this->m_data = new Data
(
StrCopy(src.data(), src.length()),
src.length()
);
}
}
static CharType *StrCopy(const CharType *src, size_t len)
{
CharType *dst = (CharType*)malloc(sizeof(CharType) * (len + 1));
if ( dst )
memcpy(dst, src, sizeof(CharType) * (len + 1));
return dst;
}
protected:
Data *m_data;
};
typedef wxScopedCharTypeBuffer<char> wxScopedCharBuffer;
typedef wxScopedCharTypeBuffer<wchar_t> wxScopedWCharBuffer;
// this buffer class always stores data in "owned" (persistent) manner
template <typename T>
class wxCharTypeBuffer : public wxScopedCharTypeBuffer<T>
{
protected:
typedef typename wxScopedCharTypeBuffer<T>::Data Data;
public:
typedef T CharType;
wxCharTypeBuffer(const CharType *str = NULL, size_t len = wxNO_LEN)
{
if ( str )
{
if ( len == wxNO_LEN )
len = wxStrlen(str);
this->m_data = new Data(this->StrCopy(str, len), len);
}
else
{
this->m_data = this->GetNullData();
}
}
wxCharTypeBuffer(size_t len)
{
CharType* const str = (CharType *)malloc((len + 1)*sizeof(CharType));
if ( str )
{
str[len] = (CharType)0;
// There is a potential memory leak here if new throws because it
// fails to allocate Data, we ought to use new(nothrow) here, but
// this might fail to compile under some platforms so until this
// can be fully tested, just live with this (rather unlikely, as
// Data is a small object) potential leak.
this->m_data = new Data(str, len);
}
else
{
this->m_data = this->GetNullData();
}
}
wxCharTypeBuffer(const wxCharTypeBuffer& src)
: wxScopedCharTypeBuffer<T>(src) {}
wxCharTypeBuffer& operator=(const CharType *str)
{
this->DecRef();
if ( str )
this->m_data = new Data(wxStrdup(str), wxStrlen(str));
return *this;
}
wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src)
{
wxScopedCharTypeBuffer<T>::operator=(src);
return *this;
}
wxCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src)
{
this->MakeOwnedCopyOf(src);
}
wxCharTypeBuffer& operator=(const wxScopedCharTypeBuffer<T>& src)
{
MakeOwnedCopyOf(src);
return *this;
}
bool extend(size_t len)
{
wxASSERT_MSG( this->m_data->m_owned, "cannot extend non-owned buffer" );
wxASSERT_MSG( this->m_data->m_ref == 1, "can't extend shared buffer" );
CharType *str =
(CharType *)realloc(this->data(), (len + 1) * sizeof(CharType));
if ( !str )
return false;
// For consistency with the ctor taking just the length, NUL-terminate
// the buffer.
str[len] = (CharType)0;
if ( this->m_data == this->GetNullData() )
{
this->m_data = new Data(str, len);
}
else
{
this->m_data->Set(str, len);
this->m_data->m_owned = true;
}
return true;
}
void shrink(size_t len)
{
wxASSERT_MSG( this->m_data->m_owned, "cannot shrink non-owned buffer" );
wxASSERT_MSG( this->m_data->m_ref == 1, "can't shrink shared buffer" );
wxASSERT( len <= this->length() );
this->m_data->m_length = len;
this->data()[len] = 0;
}
};
class wxCharBuffer : public wxCharTypeBuffer<char>
{
public:
typedef wxCharTypeBuffer<char> wxCharTypeBufferBase;
typedef wxScopedCharTypeBuffer<char> wxScopedCharTypeBufferBase;
wxCharBuffer(const wxCharTypeBufferBase& buf)
: wxCharTypeBufferBase(buf) {}
wxCharBuffer(const wxScopedCharTypeBufferBase& buf)
: wxCharTypeBufferBase(buf) {}
wxCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
wxCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
wxCharBuffer(const wxCStrData& cstr);
};
class wxWCharBuffer : public wxCharTypeBuffer<wchar_t>
{
public:
typedef wxCharTypeBuffer<wchar_t> wxCharTypeBufferBase;
typedef wxScopedCharTypeBuffer<wchar_t> wxScopedCharTypeBufferBase;
wxWCharBuffer(const wxCharTypeBufferBase& buf)
: wxCharTypeBufferBase(buf) {}
wxWCharBuffer(const wxScopedCharTypeBufferBase& buf)
: wxCharTypeBufferBase(buf) {}
wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
wxWCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
wxWCharBuffer(const wxCStrData& cstr);
};
// wxCharTypeBuffer<T> implicitly convertible to T*
template <typename T>
class wxWritableCharTypeBuffer : public wxCharTypeBuffer<T>
{
public:
typedef typename wxScopedCharTypeBuffer<T>::CharType CharType;
wxWritableCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src)
: wxCharTypeBuffer<T>(src) {}
// FIXME-UTF8: this won't be needed after converting mb_str()/wc_str() to
// always return a buffer
// + we should derive this class from wxScopedCharTypeBuffer
// then
wxWritableCharTypeBuffer(const CharType *str = NULL)
: wxCharTypeBuffer<T>(str) {}
operator CharType*() { return this->data(); }
};
typedef wxWritableCharTypeBuffer<char> wxWritableCharBuffer;
typedef wxWritableCharTypeBuffer<wchar_t> wxWritableWCharBuffer;
#if wxUSE_UNICODE
#define wxWxCharBuffer wxWCharBuffer
#define wxMB2WXbuf wxWCharBuffer
#define wxWX2MBbuf wxCharBuffer
#if wxUSE_UNICODE_WCHAR
#define wxWC2WXbuf wxChar*
#define wxWX2WCbuf wxChar*
#elif wxUSE_UNICODE_UTF8
#define wxWC2WXbuf wxWCharBuffer
#define wxWX2WCbuf wxWCharBuffer
#endif
#else // ANSI
#define wxWxCharBuffer wxCharBuffer
#define wxMB2WXbuf wxChar*
#define wxWX2MBbuf wxChar*
#define wxWC2WXbuf wxCharBuffer
#define wxWX2WCbuf wxWCharBuffer
#endif // Unicode/ANSI
// ----------------------------------------------------------------------------
// A class for holding growable data buffers (not necessarily strings)
// ----------------------------------------------------------------------------
// This class manages the actual data buffer pointer and is ref-counted.
class wxMemoryBufferData
{
public:
// the initial size and also the size added by ResizeIfNeeded()
enum { DefBufSize = 1024 };
friend class wxMemoryBuffer;
// everything is private as it can only be used by wxMemoryBuffer
private:
wxMemoryBufferData(size_t size = wxMemoryBufferData::DefBufSize)
: m_data(size ? malloc(size) : NULL), m_size(size), m_len(0), m_ref(0)
{
}
~wxMemoryBufferData() { free(m_data); }
void ResizeIfNeeded(size_t newSize)
{
if (newSize > m_size)
{
void* const data = realloc(m_data, newSize + wxMemoryBufferData::DefBufSize);
if ( !data )
{
// It's better to crash immediately dereferencing a null
// pointer in the function calling us than overflowing the
// buffer which couldn't be made big enough.
free(release());
return;
}
m_data = data;
m_size = newSize + wxMemoryBufferData::DefBufSize;
}
}
void IncRef() { m_ref += 1; }
void DecRef()
{
m_ref -= 1;
if (m_ref == 0) // are there no more references?
delete this;
}
void *release()
{
if ( m_data == NULL )
return NULL;
wxASSERT_MSG( m_ref == 1, "can't release shared buffer" );
void *p = m_data;
m_data = NULL;
m_len =
m_size = 0;
return p;
}
// the buffer containing the data
void *m_data;
// the size of the buffer
size_t m_size;
// the amount of data currently in the buffer
size_t m_len;
// the reference count
size_t m_ref;
wxDECLARE_NO_COPY_CLASS(wxMemoryBufferData);
};
class wxMemoryBuffer
{
public:
// ctor and dtor
wxMemoryBuffer(size_t size = wxMemoryBufferData::DefBufSize)
{
m_bufdata = new wxMemoryBufferData(size);
m_bufdata->IncRef();
}
~wxMemoryBuffer() { m_bufdata->DecRef(); }
// copy and assignment
wxMemoryBuffer(const wxMemoryBuffer& src)
: m_bufdata(src.m_bufdata)
{
m_bufdata->IncRef();
}
wxMemoryBuffer& operator=(const wxMemoryBuffer& src)
{
if (&src != this)
{
m_bufdata->DecRef();
m_bufdata = src.m_bufdata;
m_bufdata->IncRef();
}
return *this;
}
// Accessors
void *GetData() const { return m_bufdata->m_data; }
size_t GetBufSize() const { return m_bufdata->m_size; }
size_t GetDataLen() const { return m_bufdata->m_len; }
bool IsEmpty() const { return GetDataLen() == 0; }
void SetBufSize(size_t size) { m_bufdata->ResizeIfNeeded(size); }
void SetDataLen(size_t len)
{
wxASSERT(len <= m_bufdata->m_size);
m_bufdata->m_len = len;
}
void Clear() { SetDataLen(0); }
// Ensure the buffer is big enough and return a pointer to it
void *GetWriteBuf(size_t sizeNeeded)
{
m_bufdata->ResizeIfNeeded(sizeNeeded);
return m_bufdata->m_data;
}
// Update the length after the write
void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); }
// Like the above, but appends to the buffer
void *GetAppendBuf(size_t sizeNeeded)
{
m_bufdata->ResizeIfNeeded(m_bufdata->m_len + sizeNeeded);
return (char*)m_bufdata->m_data + m_bufdata->m_len;
}
// Update the length after the append
void UngetAppendBuf(size_t sizeUsed)
{
SetDataLen(m_bufdata->m_len + sizeUsed);
}
// Other ways to append to the buffer
void AppendByte(char data)
{
wxCHECK_RET( m_bufdata->m_data, wxT("invalid wxMemoryBuffer") );
m_bufdata->ResizeIfNeeded(m_bufdata->m_len + 1);
*(((char*)m_bufdata->m_data) + m_bufdata->m_len) = data;
m_bufdata->m_len += 1;
}
void AppendData(const void *data, size_t len)
{
memcpy(GetAppendBuf(len), data, len);
UngetAppendBuf(len);
}
operator const char *() const { return (const char*)GetData(); }
// gives up ownership of data, returns the pointer; after this call,
// data isn't freed by the buffer and its content is resent to empty
void *release()
{
return m_bufdata->release();
}
private:
wxMemoryBufferData* m_bufdata;
};
// ----------------------------------------------------------------------------
// template class for any kind of data
// ----------------------------------------------------------------------------
// TODO
#endif // _WX_BUFFER_H