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#!#############################################################################
#! File: vc6msw.t
#! Purpose: tmake template file from which the VC++ 6.0 project file for
#! building all configurations of wxMSW library wxWindows.dsp
#! is generated by running
#! tmake -t vc6msw wxwin.pro -o wxWindows.dsp
#! Author: Vadim Zeitlin
#! Created: 29.09.01
#! Version: $Id$
#!#############################################################################
#${
#! include the code which parses filelist.txt file and initializes
#! %wxCommon, %wxGeneric and %wxMSW hashes.
IncludeTemplate ( "filelist.t" ) ;
#! now transform these hashes into $project tags
foreach $ file ( sort keys % wxGeneric ) {
next if $ wxGeneric { $ file } =~ /\b(PS|G|16|U)\b/ ;
$ project { "WXGENERICSRCS" } . = $ file . " "
}
foreach $ file ( sort keys % wxCommon ) {
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next if $ wxCommon { $ file } =~ /\b(16|U)\b/ ;
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my $ tag = $ file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS" ;
$ project { $ tag } . = $ file . " "
}
foreach $ file ( sort keys % wxMSW ) {
next if $ wxMSW { $ file } =~ /\b16\b/ ;
my $ tag ;
if ( $ wxMSW { $ file } =~ /\bO\b/ ) { $ tag = "WXOLESRCS" }
else { $ tag = $ file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" }
$ project { $ tag } . = $ file . " "
}
foreach $ file ( sort keys % wxHTML ) {
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next if $ wxHTML { $ file } =~ /\b(16|U)\b/ ;
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$ project { "WXHTMLSRCS" } . = $ file . " "
}
foreach $ file ( sort keys % wxWXINCLUDE ) {
next if $ file =~ /setup.h/ ;
next if $ file =~ /[^.]*.cpp$/ ;
$ project { "WXHEADERS" } . = $ file . " "
}
foreach $ file ( sort keys % wxGENERICINCLUDE ) {
next if $ wxGeneric { $ file } =~ /\b(PS|G|16|U)\b/ ;
$ project { "WXGENERICHEADERS" } . = $ file . " "
}
foreach $ file ( sort keys % wxMSWINCLUDE ) {
next if $ file =~ /setup0?.h/ ;
$ project { "WXMSWHEADERS" } . = $ file . " "
}
foreach $ file ( sort keys % wxHTMLINCLUDE ) {
$ project { "WXHTMLHEADERS" } . = $ file . " "
}
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$ project { "WXVERSION" } = "233" ;
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#$}
# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG = wxWindows - Win32 Debug
! MESSAGE This is not a valid makefile . To build this project using NMAKE ,
! MESSAGE use the Export Makefile command and run
! MESSAGE
! MESSAGE NMAKE / f "wxWindows.mak" .
! MESSAGE
! MESSAGE You can specify a configuration when running NMAKE
! MESSAGE by defining the macro CFG on the command line . For example:
! MESSAGE
! MESSAGE NMAKE / f "wxWindows.mak" CFG = "wxWindows - Win32 Debug"
! MESSAGE
! MESSAGE Possible choices for configuration are:
! MESSAGE
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! MESSAGE "wxWindows - Win32 Release Unicode DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxWindows - Win32 Debug Unicode DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxWindows - Win32 Release Unicode" ( based on "Win32 (x86) Static Library" )
! MESSAGE "wxWindows - Win32 Debug Unicode" ( based on "Win32 (x86) Static Library" )
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! MESSAGE "wxWindows - Win32 Release DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxWindows - Win32 Debug DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxWindows - Win32 Release" ( based on "Win32 (x86) Static Library" )
! MESSAGE "wxWindows - Win32 Debug" ( based on "Win32 (x86) Static Library" )
! MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
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CPP = cl . exe
RSC = rc . exe
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! IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicode"
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswu.lib"
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswud.lib"
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../ReleaseDll"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
2001-10-03 01:22:10 +00:00
# PROP Intermediate_Dir "../Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswd.lib"
! ENDIF
# Begin Target
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# Name "wxWindows - Win32 Release Unicode DLL"
# Name "wxWindows - Win32 Debug Unicode DLL"
# Name "wxWindows - Win32 Release Unicode"
# Name "wxWindows - Win32 Debug Unicode"
2001-10-03 01:22:10 +00:00
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Begin Group "Common Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# Begin Source File
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SOURCE = . \ common \ dosyacc . c
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
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# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Generic Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "wxHTML Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE = . \ msw \ dummy . cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
#$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# End Group
# Begin Group "OLE Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n");
# End Group
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Group "Setup"
# PROP Default_Filter ""
# Begin Source File
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SOURCE = .. \ include \ wx \ msw \ setup . h
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! IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
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# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/mswdllu/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswdllu \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
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# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/mswdllud/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswdllud \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
2001-10-18 00:43:52 +00:00
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/mswu/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswu \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
2001-10-18 00:43:52 +00:00
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/mswud/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswud \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
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# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/mswdll/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswdll \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
2001-10-18 00:43:52 +00:00
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
2001-10-03 01:22:10 +00:00
"../lib/mswdlld/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswdlld \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
2001-10-18 00:43:52 +00:00
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
2001-10-03 01:22:10 +00:00
"../lib/msw/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ msw \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
2001-10-18 00:43:52 +00:00
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath = .. \ include \ wx \ msw \ setup . h
2001-10-03 01:22:10 +00:00
"../lib/mswd/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ mswd \ wx \ setup . h
# End Custom Build
! ENDIF
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
#$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW"
# PROP Default_Filter ""
#$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n");
# End Group
# Begin Group "Generic"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "HTML"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n");
# End Group
# End Group
# End Target
# End Project
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl: