dc215c81ff
Turned on wxPython and wxPerl doc sections as they should be on by default (in tradition of the old manual for now). Removed double border on tables for definition lists (we should work on nicer looking tables for everything, but it can wait). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53162 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
249 lines
10 KiB
Objective-C
249 lines
10 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: cursor.h
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// Purpose: interface of wxCursor
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxCursor
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@wxheader{cursor.h}
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A cursor is a small bitmap usually used for denoting where the mouse
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pointer is, with a picture that might indicate the interpretation of a
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mouse click. As with icons, cursors in X and MS Windows are created in a
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different manner. Therefore, separate cursors will be created for the
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different environments. Platform-specific methods for creating a wxCursor
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object are catered for, and this is an occasion where conditional
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compilation will probably be required (see wxIcon for an example).
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A single cursor object may be used in many windows (any subwindow type).
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The wxWidgets convention is to set the cursor for a window, as in X, rather
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than to set it globally as in MS Windows, although a global wxSetCursor()
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function is also available for MS Windows use.
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@section cursor_custom Creating a Custom Cursor
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The following is an example of creating a cursor from 32x32 bitmap data
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(down_bits) and a mask (down_mask) where 1 is black and 0 is white for the
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bits, and 1 is opaque and 0 is transparent for the mask. It works on
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Windows and GTK+.
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@code
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static char down_bits[] = { 255, 255, 255, 255, 31,
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255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255,
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31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255,
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255, 31, 255, 255, 255, 31, 255, 255, 255, 25, 243,
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255, 255, 19, 249, 255, 255, 7, 252, 255, 255, 15, 254,
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255, 255, 31, 255, 255, 255, 191, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255 };
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static char down_mask[] = { 240, 1, 0, 0, 240, 1,
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0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1,
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0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 255, 31, 0, 0, 255,
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31, 0, 0, 254, 15, 0, 0, 252, 7, 0, 0, 248, 3, 0, 0,
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240, 1, 0, 0, 224, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0 };
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#ifdef __WXMSW__
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wxBitmap down_bitmap(down_bits, 32, 32);
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wxBitmap down_mask_bitmap(down_mask, 32, 32);
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down_bitmap.SetMask(new wxMask(down_mask_bitmap));
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wxImage down_image = down_bitmap.ConvertToImage();
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down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, 6);
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down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, 14);
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wxCursor down_cursor = wxCursor(down_image);
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#else
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wxCursor down_cursor = wxCursor(down_bits, 32, 32, 6, 14,
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down_mask, wxWHITE, wxBLACK);
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#endif
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@endcode
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@library{wxcore}
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@category{gdi}
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@stdobjects
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- ::wxNullCursor
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- ::wxSTANDARD_CURSOR
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- ::wxHOURGLASS_CURSOR
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- ::wxCROSS_CURSOR
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@see wxBitmap, wxIcon, wxWindow::SetCursor(), wxSetCursor()
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*/
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class wxCursor : public wxBitmap
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{
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public:
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/**
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Default constructor.
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*/
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wxCursor();
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/**
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Constructs a cursor by passing an array of bits (Motif and GTK+ only).
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@a maskBits is used only under Motif and GTK+. The parameters @a fg and
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@a bg are only present on GTK+, and force the cursor to use particular
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background and foreground colours.
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If either @a hotSpotX or @a hotSpotY is -1, the hotspot will be the
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centre of the cursor image (Motif only).
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@param bits
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An array of bits.
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@param maskBits
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Bits for a mask bitmap.
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@param width
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Cursor width.
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@param height
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Cursor height.
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@param hotSpotX
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Hotspot x coordinate.
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@param hotSpotY
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Hotspot y coordinate.
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*/
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wxCursor(const char bits[], int width, int height,
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int hotSpotX = -1, int hotSpotY = -1,
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const char maskBits[] = NULL,
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wxColour* fg = NULL, wxColour* bg = NULL);
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/**
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Constructs a cursor by passing a string resource name or filename.
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On MacOS when specifying a string resource name, first the color
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cursors 'crsr' and then the black/white cursors 'CURS' in the resource
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chain are scanned through.
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@a hotSpotX and @a hotSpotY are currently only used under Windows when
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loading from an icon file, to specify the cursor hotspot relative to
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the top left of the image.
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@param type
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Icon type to load. Under Motif, type defaults to wxBITMAP_TYPE_XBM.
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Under Windows, it defaults to wxBITMAP_TYPE_CUR_RESOURCE. Under
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MacOS, it defaults to wxBITMAP_TYPE_MACCURSOR_RESOURCE.
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Under X, the permitted cursor types are:
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<ul>
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<li>wxBITMAP_TYPE_XBM - Load an X bitmap file.</li>
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</ul>
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Under Windows, the permitted types are:
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- wxBITMAP_TYPE_CUR - Load a cursor from a .cur cursor file (only
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if USE_RESOURCE_LOADING_IN_MSW is enabled in
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setup.h).
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- wxBITMAP_TYPE_CUR_RESOURCE - Load a Windows resource (as
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specified in the .rc file).
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- wxBITMAP_TYPE_ICO - Load a cursor from a .ico icon file (only if
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USE_RESOURCE_LOADING_IN_MSW is enabled in
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setup.h). Specify @a hotSpotX and @a hotSpotY.
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@param hotSpotX
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Hotspot x coordinate.
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@param hotSpotY
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Hotspot y coordinate.
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*/
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wxCursor(const wxString& cursorName, long type,
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int hotSpotX = 0, int hotSpotY = 0);
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/**
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Constructs a cursor using a cursor identifier.
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@param cursorId
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A stock cursor identifier. May be one of the following (note that
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not all cursors are available on all platforms):
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- wxCURSOR_ARROW - A standard arrow cursor.
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- wxCURSOR_RIGHT_ARROW - A standard arrow cursor pointing to the
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right.
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- wxCURSOR_BLANK - Transparent cursor.
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- wxCURSOR_BULLSEYE - Bullseye cursor.
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- wxCURSOR_CHAR - Rectangular character cursor.
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- wxCURSOR_CROSS - A cross cursor.
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- wxCURSOR_HAND - A hand cursor.
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- wxCURSOR_IBEAM - An I-beam cursor (vertical line).
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- wxCURSOR_LEFT_BUTTON - Represents a mouse with the left button
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depressed.
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- wxCURSOR_MAGNIFIER - A magnifier icon.
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- wxCURSOR_MIDDLE_BUTTON - Represents a mouse with the middle
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button depressed.
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- wxCURSOR_NO_ENTRY - A no-entry sign cursor.
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- wxCURSOR_PAINT_BRUSH - A paintbrush cursor.
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- wxCURSOR_PENCIL - A pencil cursor.
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- wxCURSOR_POINT_LEFT - A cursor that points left.
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- wxCURSOR_POINT_RIGHT - A cursor that points right.
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- wxCURSOR_QUESTION_ARROW - An arrow and question mark.
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- wxCURSOR_RIGHT_BUTTON - Represents a mouse with the right
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button depressed.
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- wxCURSOR_SIZENESW - A sizing cursor pointing NE-SW.
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- wxCURSOR_SIZENS - A sizing cursor pointing N-S.
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- wxCURSOR_SIZENWSE - A sizing cursor pointing NW-SE.
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- wxCURSOR_SIZEWE - A sizing cursor pointing W-E.
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- wxCURSOR_SIZING - A general sizing cursor.
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- wxCURSOR_SPRAYCAN - A spraycan cursor.
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- wxCURSOR_WAIT - A wait cursor.
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- wxCURSOR_WATCH - A watch cursor.
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- wxCURSOR_ARROWWAIT - A cursor with both an arrow and an
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hourglass, (windows.)
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*/
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wxCursor(int cursorId);
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/**
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Constructs a cursor from a wxImage. If cursor are monochrome on the
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current platform, colors with the RGB elements all greater than 127
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will be foreground, colors less than this background. The mask (if any)
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will be used to specify the transparent area.
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In wxMSW the foreground will be white and the background black. If the
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cursor is larger than 32x32 it is resized.
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In wxGTK, colour cursors and alpha channel are supported (starting from
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GTK+ 2.2). Otherwise the two most frequent colors will be used for
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foreground and background. In any case, the cursor will be displayed at
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the size of the image.
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In wxMac, if the cursor is larger than 16x16 it is resized and
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currently only shown as black/white (mask respected).
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*/
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wxCursor(const wxImage& image);
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/**
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Copy constructor, uses @ref overview_refcount "reference counting".
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@param cursor
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Pointer or reference to a cursor to copy.
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*/
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wxCursor(const wxCursor& cursor);
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/**
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Destroys the cursor. See
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@ref overview_refcount_destruct "reference-counted object destruction"
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for more info.
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A cursor can be reused for more than one window, and does not get
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destroyed when the window is destroyed. wxWidgets destroys all cursors
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on application exit, although it is best to clean them up explicitly.
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*/
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~wxCursor();
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/**
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Returns @true if cursor data is present.
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*/
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bool IsOk() const;
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/**
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Assignment operator, using @ref overview_refcount "reference counting".
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*/
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wxCursor operator =(const wxCursor& cursor);
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};
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/** @name Predefined cursors. */
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//@{
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wxCursor wxNullCursor;
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wxCursor* wxSTANDARD_CURSOR;
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wxCursor* wxHOURGLASS_CURSOR;
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wxCursor* wxCROSS_CURSOR;
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//@}
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