Commit Graph

50 Commits

Author SHA1 Message Date
Chuck Walbourn
b0667d7da9 Updates for Xbox 2020-08-12 14:35:39 -07:00
Chuck Walbourn
e53a13e8c1 Fixed PVS Studio V1037 warning 2020-06-13 14:02:40 -07:00
Chuck Walbourn
17aeb40917
Switched to using strongly typed flags (#179) 2020-06-01 00:42:02 -07:00
Chuck Walbourn
20a685d62f Minor code review 2020-01-17 12:20:39 -08:00
Chuck Walbourn
316f65649b More noexcept annotation 2019-12-13 00:01:17 -08:00
Chuck Walbourn
79020d0f1e Added noexcept to public functions 2019-12-11 19:52:48 -08:00
Chuck Walbourn
5f125c6b8d
Add CMake project and fix clang warnings (#139) 2019-05-25 16:00:32 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Chuck Walbourn
b207e278e7 Minor code review 2018-10-10 15:31:00 -07:00
Chuck Walbourn
114a0acf6b
ComputePitch now returns an HRESULT (#113) 2018-08-03 16:49:30 -07:00
Chuck Walbourn
0d94e9469b
Fix compiler errors (Clang 6) (#37) 2018-06-12 18:07:34 -07:00
Chuck Walbourn
e62bbb24f8
Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
* Retire VS 2013 projects
* Cleaned up warning suppression
* Use ``noexcept`` instead of ``throw()``
* Can use ``%zu`` instead of ``%Iu``
* More uniform initialization
2018-05-01 17:34:54 -07:00
Chuck Walbourn
32619fb627 Don't need to use DIRECTX_NOEXCEPT macro 2018-04-17 10:49:53 -07:00
Chuck Walbourn
4724707546 VS 2017 (15.7 preview) /analyze cleanup 2018-03-29 10:17:31 -07:00
Chuck Walbourn
327586970d Reformat code 2018-03-16 12:52:21 -07:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
09e19e15b6 Cleaned up some warnings 2017-12-05 13:49:15 -08:00
Chuck Walbourn
7be023e608 DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats 2017-01-28 17:58:54 -08:00
Chuck Walbourn
7275893dbe badtails flag to enable loading of legacy DXTn DDS files with incomplete mipchain tails 2016-09-11 14:29:10 -07:00
Chuck Walbourn
04143d621c Added HDR readers and writes and Evaluate function 2016-09-10 20:43:33 -07:00
Chuck Walbourn
51bc3d5b16 General code cleanuP 2016-09-08 19:09:46 -07:00
Chuck Walbourn
0bbee8c588 Code review feedback 2016-09-01 16:54:42 -07:00
Chuck Walbourn
25dbe0e547 Code review feedback 2016-09-01 01:33:23 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
d3e3a12bba Minor code fix 2016-07-10 01:59:06 -07:00
Chuck Walbourn
51e92d4e5d Use IID_PPV_ARGS macro 2016-04-18 14:45:56 -07:00
Chuck Walbourn
e3d21fc8c6 Fixed problems with WIC1 codepaths 2015-08-19 18:00:26 -07:00
Chuck Walbourn
7093178481 Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
Chuck Walbourn
4a223dd8ad Updated for DXGI 1.3 types 2015-08-14 12:20:40 -07:00
Chuck Walbourn
1167ebb9c7 DXGI_FORMAT_A8_UNORM is not compatible with DXGI_FORMAT_R8_TYPELESS 2015-05-20 14:17:44 -07:00
walbourn_cp
4233e222e3 DirectXTex: fixed wide-image issue with CPU Compress 2014-07-10 16:03:13 -07:00
walbourn_cp
d6976ed850 DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned 2014-02-20 15:24:34 -08:00
walbourn_cp
5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats
- New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
2014-02-14 13:33:01 -08:00
walbourn_cp
f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob 2013-12-24 12:57:42 -08:00
walbourn_cp
98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs 2013-07-24 16:45:33 -07:00
walbourn_cp
72c9103b1d WIC_USE_FACTORY_PROXY workaround no longer needed. 2013-06-18 14:18:07 -07:00
walbourn_cp
fb6f5aac2e DirectXTex: Integrated some Code Review feedback (no code impact) 2013-06-17 12:32:11 -07:00
walbourn_cp
5fd613b1fb DirectXTex: Added BitsPerColor DXGI utility function 2013-06-03 14:41:16 -07:00
walbourn_cp
6323465f1f DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation 2013-04-30 15:25:26 -07:00
walbourn_cp
11cafa387d Minor whitespace fix 2013-04-26 16:02:53 -07:00
walbourn_cp
c398ac1711 DirectXTex: Resolve SRGB handling problems with conversions
- Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN
 - ComputeMSE flags for sRGB colorspace and channel ignore options
2013-04-16 17:51:36 -07:00
walbourn_cp
ec03b62e6d DirectXTex - WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
- Fixed LoadScanline/StoreScanline for SHAREDEXP, X2_BIAS, and R1
2013-04-10 18:11:47 -07:00
walbourn_cp
2bdd90ddfc Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory 2013-02-03 16:06:01 -08:00
walbourn_cp
cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation 2012-12-07 17:30:49 -08:00
walbourn_cp
72a1f29d1f DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader 2012-11-14 14:09:35 -08:00
walbourn_cp
6a905106f2 DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled 2012-11-13 18:33:01 -08:00
walbourn_cp
5472168735 WriteSource WIC API simplifies WIC writer a bit 2012-09-28 11:16:45 -07:00
walbourn_cp
61571870ae Texconv: Now supports -tu and -tf options for coping with "TYPELESS" DDS files
DirectXTex: new 'typeless' DXGI utilities
2012-07-02 13:31:12 -07:00
walbourn_cp
a6c5c5939a April 20, 2012 source 2012-05-01 13:00:24 -07:00