walbourn_cp
27c91d3da7
DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV
2013-06-25 12:35:05 -07:00
walbourn_cp
32b06b3e5c
DirectXTK/DirectXTex: Minor code review feedback
2013-06-21 14:12:39 -07:00
walbourn_cp
991b325f10
Code review feedback
2013-03-28 00:14:06 -07:00
walbourn_cp
0d382fbe25
DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files
...
- Added helper to see if a texure's alpha channel is all opaque
- Reads and writes DXT2 and DXT4 DDS files
- Updated PremultiplyAlpha function to set miscFlags2 appropriately
- Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data
2013-03-22 17:52:43 -07:00
walbourn_cp
87880558bb
Use no-throw new so out-of-memory returns an HRESULT; minor /analyze fix
2013-03-20 14:12:40 -07:00
walbourn_cp
5e0eaf8df2
CreateTextureEx/CreateShaderResourceViewEx: Fixed forceSRGB logic (DirectXTK Codeplex issue 851)
2013-01-28 14:28:46 -08:00
walbourn_cp
db135329b2
DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader
2012-12-11 12:24:03 -08:00
walbourn_cp
cee58c4aed
DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation
2012-12-07 17:30:49 -08:00
walbourn_cp
b2b279fbb1
DirectXTex: added Ex versions of CreateTexture and CreateShaderResource for advanced / expert scenarios
2012-11-30 13:10:48 -08:00
walbourn_cp
42e9ba96a3
DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures
2012-10-18 15:23:51 -07:00
walbourn_cp
a6c5c5939a
April 20, 2012 source
2012-05-01 13:00:24 -07:00