Chuck Walbourn
ded992f48a
Minor code review
2020-01-19 01:36:52 -08:00
Chuck Walbourn
316f65649b
More noexcept annotation
2019-12-13 00:01:17 -08:00
Chuck Walbourn
94c68685a2
Minor code review feedback
2018-06-07 18:25:52 -07:00
Chuck Walbourn
327586970d
Reformat code
2018-03-16 12:52:21 -07:00
Chuck Walbourn
3b05453e98
Fixed up comment header block
2018-02-23 22:24:46 -08:00
Chuck Walbourn
46e7ad7020
Minor code review
2018-01-18 15:02:05 -08:00
Chuck Walbourn
6bac563715
Code review feedback
2017-07-10 00:09:56 -07:00
Chuck Walbourn
b0d443f526
clean up image files on failed write
2016-09-10 00:09:42 -07:00
Chuck Walbourn
4dd440e775
Normalize line endings
2016-08-22 11:26:36 -07:00
walbourn_cp
27020cce7b
Minor code review feedback
...
- Don't need to use ".get()[" pattern when using std::unique_ptr<T[]> specialization
2014-11-20 13:44:59 -08:00
walbourn_cp
209772f248
Minor code cleanup
2014-09-11 15:21:52 -07:00
walbourn_cp
b4b63a3557
Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr
2014-01-15 17:08:08 -08:00
walbourn_cp
f1ff6f10f2
DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK
...
- Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines
- Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK
2014-01-15 13:14:48 -08:00
walbourn_cp
8eec65caf4
DirectXTex: BC6H / BC7 DirectCompute codec integration
2013-08-05 10:58:54 -07:00
walbourn_cp
5a6c053e99
DirectXTex: Fixed syntax error
2013-07-29 18:06:05 -07:00
walbourn_cp
1d3e1d0904
DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible
2013-07-26 16:44:00 -07:00
walbourn_cp
a6c5c5939a
April 20, 2012 source
2012-05-01 13:00:24 -07:00