walbourn_cp
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fb76f38a49
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DDSTextureLoader fix for 1D/2D texture and cubemap arrays when skipping mips
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2013-04-26 15:15:47 -07:00 |
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walbourn_cp
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33db361592
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Update DDS alpha mode metadata
- Make alpha mode 3 bits instead of 2
- Rename 4TH_CHANNEL to CUSTOM
- Reorder enum
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2013-04-11 15:23:54 -07:00 |
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walbourn_cp
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991b325f10
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Code review feedback
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2013-03-28 00:14:06 -07:00 |
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walbourn_cp
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ee978ad449
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Updated DDSTextureLoader to optionall return Alpha Mode metadata if available
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2013-03-22 17:24:05 -07:00 |
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walbourn_cp
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3cc014ec76
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DDSTextureLoader/WICTextureLoader /analyze fixes
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2013-03-20 15:48:55 -07:00 |
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walbourn_cp
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6b8936dc50
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DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851)
Integrated some code review feedback
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2013-01-28 14:24:03 -08:00 |
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walbourn_cp
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c8bb338548
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DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2
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2012-12-11 13:26:14 -08:00 |
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walbourn_cp
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db135329b2
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DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader
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2012-12-11 12:24:03 -08:00 |
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walbourn_cp
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1168867270
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Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios
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2012-11-29 17:38:29 -08:00 |
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walbourn_cp
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3f64170a59
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DDSTextureLoader: Minor code cleanup reported by Codeplex user
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2012-10-18 11:44:10 -07:00 |
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walbourn_cp
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c7594d5265
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DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release
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2012-10-12 12:48:53 -07:00 |
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walbourn_cp
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051f865120
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Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace
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2012-10-02 14:03:22 -07:00 |
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walbourn_cp
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505949d763
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DDSTextureLoader - cleaned up debug sdk layer name setting
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2012-05-23 15:44:09 -07:00 |
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walbourn_cp
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e85504e967
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10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure
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2012-05-02 16:49:10 -07:00 |
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walbourn_cp
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a6c5c5939a
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April 20, 2012 source
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2012-05-01 13:00:24 -07:00 |
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