crossxtex/DirectXTex
2016-02-10 14:11:05 -08:00
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Shaders DirectXTex: BC6H / BC7 DirectCompute codec integration 2013-08-05 10:58:54 -07:00
BC4BC5.cpp DirectXTex: some more /analyze cleanup 2013-07-01 13:30:13 -07:00
BC6HBC7.cpp Minor code review fixes 2015-07-09 15:39:23 -07:00
BC.cpp DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK 2014-01-15 13:14:48 -08:00
BC.h BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
BCDirectCompute.cpp BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
BCDirectCompute.h BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
DDS.h DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16 2015-10-29 16:39:53 -07:00
DirectXTex_Desktop_2012.vcxproj Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
DirectXTex_Desktop_2012.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_Desktop_2013.vcxproj Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
DirectXTex_Desktop_2013.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_Desktop_2015_Win10.vcxproj Updated for Windows SDK 10586 2015-11-30 16:32:30 -08:00
DirectXTex_Desktop_2015_Win10.vcxproj.filters Added Windows 10 SDK project 2015-08-13 18:08:35 -07:00
DirectXTex_Desktop_2015.vcxproj Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
DirectXTex_Desktop_2015.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_Windows10.vcxproj Updated for Windows SDK 10586 2015-11-30 16:32:30 -08:00
DirectXTex_Windows10.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_Windows81.vcxproj Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
DirectXTex_Windows81.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_WindowsPhone81.vcxproj Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
DirectXTex_WindowsPhone81.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_XboxOneADK.vcxproj Added VS 2015 projects for Xbox One XDK 2015-08-03 16:28:32 -07:00
DirectXTex_XboxOneADK.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex_XboxOneXDK_2015.vcxproj Added VS 2015 projects for Xbox One XDK 2015-08-03 16:28:32 -07:00
DirectXTex_XboxOneXDK_2015.vcxproj.filters Added VS 2015 projects for Xbox One XDK 2015-08-03 16:28:32 -07:00
DirectXTex_XboxOneXDK.vcxproj Added VS 2015 projects for Xbox One XDK 2015-08-03 16:28:32 -07:00
DirectXTex_XboxOneXDK.vcxproj.filters Updated VS filters 2015-07-31 18:28:32 -07:00
DirectXTex.h October 30, 2015 2015-10-30 10:42:04 -07:00
DirectXTex.inl Updated for DXGI 1.3 types 2015-08-14 12:20:40 -07:00
DirectXTexCompress.cpp Fixed overread errors in Compress (CPU) 2015-10-07 11:44:44 -07:00
DirectXTexCompressGPU.cpp BC7 compressor optimization for skipping mode 0 & 2 by default 2015-04-22 13:31:37 -07:00
DirectXTexConvert.cpp Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
DirectXTexD3D11.cpp Xbox One platform updates 2014-09-04 17:46:46 -07:00
DirectXTexDDS.cpp clean up image files on failed write 2016-02-10 14:11:05 -08:00
DirectXTexFlipRotate.cpp Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
DirectXTexImage.cpp Fixed bug with GenerateMipMaps for WIC-based generation of non-WIC supported formats. 2015-03-16 16:34:27 -07:00
DirectXTexMipmaps.cpp Fixed problems with WIC1 codepaths 2015-08-19 18:00:26 -07:00
DirectXTexMisc.cpp DirectXTex: Support for Direct3D 11 video and Xbox One extended formats 2014-02-14 13:33:01 -08:00
DirectXTexNormalMaps.cpp DirectXTex: Support for Direct3D 11 video and Xbox One extended formats 2014-02-14 13:33:01 -08:00
DirectXTexP.h Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
DirectXTexPMAlpha.cpp DirectXTex: Support for Direct3D 11 video and Xbox One extended formats 2014-02-14 13:33:01 -08:00
DirectXTexResize.cpp Added Get/SetWICFactory 2015-08-18 16:14:09 -07:00
DirectXTexTGA.cpp DirectXTex: Support for Direct3D 11 video and Xbox One extended formats 2014-02-14 13:33:01 -08:00
DirectXTexUtil.cpp Fixed problems with WIC1 codepaths 2015-08-19 18:00:26 -07:00
DirectXTexWIC.cpp clean up image files on failed write 2016-02-10 14:11:05 -08:00
Filters.h Minor code cleanup 2014-09-11 15:21:52 -07:00
scoped.h Minor code review feedback 2014-11-20 13:44:59 -08:00