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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-28 23:21:06 +00:00
Commit Graph

16 Commits

Author SHA1 Message Date
Chuck Walbourn
ad9c7cbb3a Fix -Wunused-variable warnings 2022-05-24 18:00:28 -07:00
Chuck Walbourn
98c5b56edf Fixed some missing standard includes for better conformance again 2022-05-01 12:01:42 -07:00
Chuck Walbourn
b1001d15b3
.edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
Chuck Walbourn
3599374502 Constify variables in standalone modules 2022-02-21 02:21:35 -08:00
Chuck Walbourn
469c65406a
Convert internal functions to use Internal namespace instead of leading underscore (#266)
Fixes clang v13 -Wreserved-identifier warning
2022-02-20 14:47:07 -08:00
Chuck Walbourn
20e246af2b Trimmed trailing whitespace 2021-12-07 13:42:36 -08:00
Chuck Walbourn
1580e0b51e Update standalone warning handling 2021-11-29 13:06:50 -08:00
Chuck Walbourn
3c9e187d96 Convert WICTextureLoader, DDSTextureLoader12 to strongly typed flags 2021-06-02 17:13:56 -07:00
Chuck Walbourn
d694249071 Minor code review 2021-06-02 16:29:39 -07:00
Chuck Walbourn
7df49719a1 Updated copyright banner 2021-02-26 22:59:42 -08:00
Chuck Walbourn
f764da5176 Replaced _countof / ARRAYSIZE with std::size 2021-01-02 12:44:35 -08:00
Chuck Walbourn
18c2d9a5ca Code review for standard library header usage for standalone mods 2020-12-31 13:53:09 -08:00
Chuck Walbourn
61bdcf751c
Added Ex variants to DX9 DDSTextureLoader, WICTextureLoader (#198) 2020-09-28 15:05:15 -07:00
Chuck Walbourn
216e2b0388 Avoid static initialization order fiasco (#196) 2020-09-18 14:06:27 -07:00
Chuck Walbourn
91d783dc22 Reformat code 2020-05-09 17:41:45 -07:00
Chuck Walbourn
45fb8623d2
Direct3D 9 versions of texture loaders (#176) 2020-05-09 17:22:35 -07:00