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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-24 21:30:14 +00:00
Commit Graph

16 Commits

Author SHA1 Message Date
Chuck Walbourn
09affb78aa
Fix DX12 Capture transition state handling for MSAA (#532) 2024-10-14 15:49:44 -07:00
Chuck Walbourn
b1001d15b3
.edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
Chuck Walbourn
3599374502 Constify variables in standalone modules 2022-02-21 02:21:35 -08:00
Chuck Walbourn
469c65406a
Convert internal functions to use Internal namespace instead of leading underscore (#266)
Fixes clang v13 -Wreserved-identifier warning
2022-02-20 14:47:07 -08:00
Chuck Walbourn
20e246af2b Trimmed trailing whitespace 2021-12-07 13:42:36 -08:00
Chuck Walbourn
1580e0b51e Update standalone warning handling 2021-11-29 13:06:50 -08:00
Chuck Walbourn
1363046e2b std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:57:07 -07:00
Chuck Walbourn
7df49719a1 Updated copyright banner 2021-02-26 22:59:42 -08:00
Chuck Walbourn
fa75757c5f Minor code cleanup 2021-01-18 14:21:16 -08:00
Chuck Walbourn
152b44d1ec A few more Standard C++ Library header cleanups 2021-01-17 11:59:46 -08:00
Chuck Walbourn
18c2d9a5ca Code review for standard library header usage for standalone mods 2020-12-31 13:53:09 -08:00
Chuck Walbourn
e53a13e8c1 Fixed PVS Studio V1037 warning 2020-06-13 14:02:40 -07:00
Chuck Walbourn
8359882401 functions taking std::function should not be noexcept 2020-05-30 22:14:59 -07:00
Chuck Walbourn
8005055446 Code review feedback 2020-05-09 20:46:09 -07:00
Chuck Walbourn
91d783dc22 Reformat code 2020-05-09 17:41:45 -07:00
Chuck Walbourn
45fb8623d2
Direct3D 9 versions of texture loaders (#176) 2020-05-09 17:22:35 -07:00