Chuck Walbourn
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09affb78aa
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Fix DX12 Capture transition state handling for MSAA (#532)
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2024-10-14 15:49:44 -07:00 |
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Chuck Walbourn
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b1001d15b3
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
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Chuck Walbourn
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3599374502
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Constify variables in standalone modules
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2022-02-21 02:21:35 -08:00 |
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Chuck Walbourn
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469c65406a
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Convert internal functions to use Internal namespace instead of leading underscore (#266)
Fixes clang v13 -Wreserved-identifier warning
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2022-02-20 14:47:07 -08:00 |
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Chuck Walbourn
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20e246af2b
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Trimmed trailing whitespace
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2021-12-07 13:42:36 -08:00 |
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Chuck Walbourn
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1580e0b51e
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Update standalone warning handling
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2021-11-29 13:06:50 -08:00 |
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Chuck Walbourn
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1363046e2b
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:57:07 -07:00 |
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Chuck Walbourn
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7df49719a1
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
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Chuck Walbourn
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fa75757c5f
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Minor code cleanup
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2021-01-18 14:21:16 -08:00 |
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Chuck Walbourn
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152b44d1ec
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A few more Standard C++ Library header cleanups
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2021-01-17 11:59:46 -08:00 |
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Chuck Walbourn
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18c2d9a5ca
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Code review for standard library header usage for standalone mods
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2020-12-31 13:53:09 -08:00 |
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Chuck Walbourn
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e53a13e8c1
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Fixed PVS Studio V1037 warning
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2020-06-13 14:02:40 -07:00 |
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Chuck Walbourn
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8359882401
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functions taking std::function should not be noexcept
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2020-05-30 22:14:59 -07:00 |
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Chuck Walbourn
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8005055446
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Code review feedback
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2020-05-09 20:46:09 -07:00 |
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Chuck Walbourn
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91d783dc22
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Reformat code
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2020-05-09 17:41:45 -07:00 |
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Chuck Walbourn
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45fb8623d2
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Direct3D 9 versions of texture loaders (#176)
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2020-05-09 17:22:35 -07:00 |
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