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Shaders
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Fix BC7 GPU shaders on WARP device
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2018-07-05 15:52:46 -07:00 |
BC4BC5.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
BC6HBC7.cpp
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BC7 CPU codec optimization to skip mode 7 for opaque blocks
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2018-07-03 19:33:07 -07:00 |
BC.cpp
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Fixed more uninit issues with HDRColorA
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2018-06-29 10:26:57 -07:00 |
BC.h
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
BCDirectCompute.cpp
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Improved validation where WIC requires a cast to UINT for pitch/imageSize
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2018-07-27 01:02:56 -07:00 |
BCDirectCompute.h
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Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
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2018-05-01 17:34:54 -07:00 |
d3dx12.h
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Minor code review
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2018-07-06 11:57:14 -07:00 |
DDS.h
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTex_Desktop_2015_Win10.vcxproj
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VS project cleanup
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2018-05-09 11:20:17 -07:00 |
DirectXTex_Desktop_2015_Win10.vcxproj.filters
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DirectX 12 API support
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2017-01-26 10:23:36 -08:00 |
DirectXTex_Desktop_2015.vcxproj
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VS project cleanup
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2018-05-09 11:20:17 -07:00 |
DirectXTex_Desktop_2015.vcxproj.filters
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Added shader PDBs to vcxproj file lsit
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2016-09-20 17:34:38 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj
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Windows 10 April 2018 Update SDK (17134) (#102)
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2018-05-31 13:27:33 -07:00 |
DirectXTex_Desktop_2017_Win10.vcxproj.filters
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Added VS 2017 Win10 projects
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2017-04-12 21:16:17 -07:00 |
DirectXTex_Desktop_2017.vcxproj
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Windows 10 April 2018 Update SDK (17134) (#102)
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2018-05-31 13:27:33 -07:00 |
DirectXTex_Desktop_2017.vcxproj.filters
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Added VS 2017 RC projects
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2016-11-17 12:20:35 -08:00 |
DirectXTex_Windows10_2015.vcxproj
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Minor project cleanup
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2018-04-17 18:27:05 -07:00 |
DirectXTex_Windows10_2015.vcxproj.filters
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Added VS 2015 version of Windows 10 projects
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2017-10-11 17:37:44 -07:00 |
DirectXTex_Windows10.vcxproj
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Windows 10 April 2018 Update SDK (17134) (#102)
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2018-05-31 13:27:33 -07:00 |
DirectXTex_Windows10.vcxproj.filters
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VS 2017 updated for Windows Creators Update SDK (15063)
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2017-04-07 23:09:28 -07:00 |
DirectXTex_XboxOneXDK_2015.vcxproj
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Minor project cleanup
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2018-04-17 18:27:05 -07:00 |
DirectXTex_XboxOneXDK_2015.vcxproj.filters
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DirectX 12 API support
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2017-01-26 10:23:36 -08:00 |
DirectXTex_XboxOneXDK_2017.vcxproj
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Update for 15.8 preview
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2018-07-18 16:37:08 -07:00 |
DirectXTex_XboxOneXDK_2017.vcxproj.filters
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Added more VS 2017 RC projects
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2017-01-31 12:45:01 -08:00 |
DirectXTex.h
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August 5, 2018
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2018-08-05 09:28:54 -07:00 |
DirectXTex.inl
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Reformat code
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2018-03-16 12:52:21 -07:00 |
DirectXTexCompress.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexCompressGPU.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexConvert.cpp
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Workaround when using WIC for F32 images that exceed 32-bits (#112)
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2018-08-02 12:31:20 -07:00 |
DirectXTexD3D11.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexD3D12.cpp
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Improved validation where WIC requires a cast to UINT for pitch/imageSize
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2018-07-27 01:02:56 -07:00 |
DirectXTexDDS.cpp
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexFlipRotate.cpp
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Workaround when using WIC for F32 images that exceed 32-bits (#112)
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2018-08-02 12:31:20 -07:00 |
DirectXTexHDR.cpp
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexImage.cpp
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexMipmaps.cpp
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Workaround when using WIC for F32 images that exceed 32-bits (#112)
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2018-08-02 12:31:20 -07:00 |
DirectXTexMisc.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexNormalMaps.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexP.h
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexPMAlpha.cpp
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
DirectXTexResize.cpp
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Workaround when using WIC for F32 images that exceed 32-bits (#112)
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2018-08-02 12:31:20 -07:00 |
DirectXTexTGA.cpp
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexUtil.cpp
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
DirectXTexWIC.cpp
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Improved validation where WIC requires a cast to UINT for pitch/imageSize
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2018-07-27 01:02:56 -07:00 |
Filters.h
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Fix compiler errors (Clang 6) (#37)
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2018-06-12 18:07:34 -07:00 |
scoped.h
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Minor code review feedback
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2018-06-07 18:25:52 -07:00 |