.. |
Shaders
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Update GPU encoder to use DirectCompute 5 (#108)
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2023-03-20 10:49:19 -07:00 |
BC4BC5.cpp
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
BC6HBC7.cpp
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Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449)
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2024-02-05 10:08:59 -08:00 |
BC.cpp
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
BC.h
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Code review to silence some portability warnings (#422)
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2023-12-28 23:30:46 -08:00 |
BCDirectCompute.cpp
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Remove overvalidation bug for BC7 compressor with SRGB (#381)
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2023-08-02 12:00:27 -07:00 |
BCDirectCompute.h
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Code review to silence some portability warnings (#422)
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2023-12-28 23:30:46 -08:00 |
d3dx12.h
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Fix D3DX12 warnings (#478)
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2024-05-30 12:39:25 -07:00 |
DDS.h
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Ex versions of DDS load function to return original DDPIXELFORMAT metadata (#373)
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2023-07-10 13:23:13 -07:00 |
DirectXTex_Desktop_2019_Win10.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_Desktop_2019_Win10.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2019.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_Desktop_2019.vcxproj.filters
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Removed prebuilt versions of shader inc/pdb from library (#190)
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2020-07-28 23:27:30 -07:00 |
DirectXTex_Desktop_2022_Win10.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_Desktop_2022_Win10.vcxproj.filters
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Added VS 2022 Preview projets for v143 Platform Toolset
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2021-07-27 18:45:56 -07:00 |
DirectXTex_Desktop_2022.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_Desktop_2022.vcxproj.filters
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex_GDK_2019.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_GDK_2019.vcxproj.filters
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Merge Xbox extensions into mainline as Auxiliary (#417)
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2023-11-29 11:00:59 -08:00 |
DirectXTex_GDK_2022.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_GDK_2022.vcxproj.filters
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Merge Xbox extensions into mainline as Auxiliary (#417)
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2023-11-29 11:00:59 -08:00 |
DirectXTex_GXDK_PC_2019.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_GXDK_PC_2019.vcxproj.filters
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Merge Xbox extensions into mainline as Auxiliary (#417)
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2023-11-29 11:00:59 -08:00 |
DirectXTex_GXDK_PC_2022.vcxproj
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Update Code of Conduct and Security files (#476)
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2024-05-15 09:54:43 -07:00 |
DirectXTex_GXDK_PC_2022.vcxproj.filters
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Merge Xbox extensions into mainline as Auxiliary (#417)
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2023-11-29 11:00:59 -08:00 |
DirectXTex_Windows10_2022.vcxproj
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ADO pipeline changes for OpenSSF Best Practices (#477)
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2024-05-17 16:56:19 -07:00 |
DirectXTex_Windows10_2022.vcxproj.filters
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Add offfical VS 2022 projects
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2021-11-01 16:52:29 -07:00 |
DirectXTex.h
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Xbox auxiliary optimization for tiling (#459)
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2024-02-28 11:21:43 -08:00 |
DirectXTex.inl
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Add support for new DXGI 16bpp format (#348)
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2023-05-11 09:58:28 -07:00 |
DirectXTexCompress.cpp
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Add CompressEx and ConvertEx methods that report progress (#375)
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2023-08-18 14:43:30 -07:00 |
DirectXTexCompressGPU.cpp
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Add CompressEx and ConvertEx methods that report progress (#375)
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2023-08-18 14:43:30 -07:00 |
DirectXTexConvert.cpp
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Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449)
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2024-02-05 10:08:59 -08:00 |
DirectXTexD3D11.cpp
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Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449)
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2024-02-05 10:08:59 -08:00 |
DirectXTexD3D12.cpp
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Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449)
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2024-02-05 10:08:59 -08:00 |
DirectXTexDDS.cpp
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Read legacy files with a DDS_HEADER size of 24 (#400)
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2023-10-04 10:17:15 -07:00 |
DirectXTexFlipRotate.cpp
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Constify variables
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2022-02-21 01:10:19 -08:00 |
DirectXTexHDR.cpp
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Fix for HDR codec to avoid buffer overread for some malformed files (#471)
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2024-05-01 10:22:59 -07:00 |
DirectXTexImage.cpp
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Don't allow TGA reader to read images larger than 4GB even in 64-bit (#440)
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2024-01-17 23:23:39 -08:00 |
DirectXTexMipmaps.cpp
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ADO pipeline changes for OpenSSF Best Practices (#477)
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2024-05-17 16:56:19 -07:00 |
DirectXTexMisc.cpp
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
DirectXTexNormalMaps.cpp
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
DirectXTexP.h
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CMake refactor (#452)
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2024-02-12 13:06:47 -08:00 |
DirectXTexPMAlpha.cpp
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Constify variables
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2022-02-21 01:10:19 -08:00 |
DirectXTexResize.cpp
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CMake support added for building with MinGW (#275)
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2022-05-05 14:50:13 -07:00 |
DirectXTexTGA.cpp
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Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449)
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2024-02-05 10:08:59 -08:00 |
DirectXTexUtil.cpp
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Fix D3DX12 warnings (#478)
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2024-05-30 12:39:25 -07:00 |
DirectXTexWIC.cpp
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Update CMake to work with Intel compilers (#451)
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2024-02-09 11:52:49 -08:00 |
filters.h
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
scoped.h
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CMake support added for building with MinGW (#275)
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2022-05-05 14:50:13 -07:00 |