1
0
mirror of https://github.com/microsoft/DirectXTex synced 2024-11-09 14:30:05 +00:00
DirectXTex/DirectXTex
2024-05-30 12:39:25 -07:00
..
Shaders Update GPU encoder to use DirectCompute 5 (#108) 2023-03-20 10:49:19 -07:00
BC4BC5.cpp .edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
BC6HBC7.cpp Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449) 2024-02-05 10:08:59 -08:00
BC.cpp .edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
BC.h Code review to silence some portability warnings (#422) 2023-12-28 23:30:46 -08:00
BCDirectCompute.cpp Remove overvalidation bug for BC7 compressor with SRGB (#381) 2023-08-02 12:00:27 -07:00
BCDirectCompute.h Code review to silence some portability warnings (#422) 2023-12-28 23:30:46 -08:00
d3dx12.h Fix D3DX12 warnings (#478) 2024-05-30 12:39:25 -07:00
DDS.h Ex versions of DDS load function to return original DDPIXELFORMAT metadata (#373) 2023-07-10 13:23:13 -07:00
DirectXTex_Desktop_2019_Win10.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_Desktop_2019_Win10.vcxproj.filters Removed prebuilt versions of shader inc/pdb from library (#190) 2020-07-28 23:27:30 -07:00
DirectXTex_Desktop_2019.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_Desktop_2019.vcxproj.filters Removed prebuilt versions of shader inc/pdb from library (#190) 2020-07-28 23:27:30 -07:00
DirectXTex_Desktop_2022_Win10.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_Desktop_2022_Win10.vcxproj.filters Added VS 2022 Preview projets for v143 Platform Toolset 2021-07-27 18:45:56 -07:00
DirectXTex_Desktop_2022.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_Desktop_2022.vcxproj.filters Add offfical VS 2022 projects 2021-11-01 16:52:29 -07:00
DirectXTex_GDK_2019.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_GDK_2019.vcxproj.filters Merge Xbox extensions into mainline as Auxiliary (#417) 2023-11-29 11:00:59 -08:00
DirectXTex_GDK_2022.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_GDK_2022.vcxproj.filters Merge Xbox extensions into mainline as Auxiliary (#417) 2023-11-29 11:00:59 -08:00
DirectXTex_GXDK_PC_2019.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_GXDK_PC_2019.vcxproj.filters Merge Xbox extensions into mainline as Auxiliary (#417) 2023-11-29 11:00:59 -08:00
DirectXTex_GXDK_PC_2022.vcxproj Update Code of Conduct and Security files (#476) 2024-05-15 09:54:43 -07:00
DirectXTex_GXDK_PC_2022.vcxproj.filters Merge Xbox extensions into mainline as Auxiliary (#417) 2023-11-29 11:00:59 -08:00
DirectXTex_Windows10_2022.vcxproj ADO pipeline changes for OpenSSF Best Practices (#477) 2024-05-17 16:56:19 -07:00
DirectXTex_Windows10_2022.vcxproj.filters Add offfical VS 2022 projects 2021-11-01 16:52:29 -07:00
DirectXTex.h Xbox auxiliary optimization for tiling (#459) 2024-02-28 11:21:43 -08:00
DirectXTex.inl Add support for new DXGI 16bpp format (#348) 2023-05-11 09:58:28 -07:00
DirectXTexCompress.cpp Add CompressEx and ConvertEx methods that report progress (#375) 2023-08-18 14:43:30 -07:00
DirectXTexCompressGPU.cpp Add CompressEx and ConvertEx methods that report progress (#375) 2023-08-18 14:43:30 -07:00
DirectXTexConvert.cpp Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449) 2024-02-05 10:08:59 -08:00
DirectXTexD3D11.cpp Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449) 2024-02-05 10:08:59 -08:00
DirectXTexD3D12.cpp Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449) 2024-02-05 10:08:59 -08:00
DirectXTexDDS.cpp Read legacy files with a DDS_HEADER size of 24 (#400) 2023-10-04 10:17:15 -07:00
DirectXTexFlipRotate.cpp Constify variables 2022-02-21 01:10:19 -08:00
DirectXTexHDR.cpp Fix for HDR codec to avoid buffer overread for some malformed files (#471) 2024-05-01 10:22:59 -07:00
DirectXTexImage.cpp Don't allow TGA reader to read images larger than 4GB even in 64-bit (#440) 2024-01-17 23:23:39 -08:00
DirectXTexMipmaps.cpp ADO pipeline changes for OpenSSF Best Practices (#477) 2024-05-17 16:56:19 -07:00
DirectXTexMisc.cpp .edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
DirectXTexNormalMaps.cpp .edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
DirectXTexP.h CMake refactor (#452) 2024-02-12 13:06:47 -08:00
DirectXTexPMAlpha.cpp Constify variables 2022-02-21 01:10:19 -08:00
DirectXTexResize.cpp CMake support added for building with MinGW (#275) 2022-05-05 14:50:13 -07:00
DirectXTexTGA.cpp Workaround clang/LLVM bug with /fp:fast+SSE+float_control (#449) 2024-02-05 10:08:59 -08:00
DirectXTexUtil.cpp Fix D3DX12 warnings (#478) 2024-05-30 12:39:25 -07:00
DirectXTexWIC.cpp Update CMake to work with Intel compilers (#451) 2024-02-09 11:52:49 -08:00
filters.h .edtiorconfig driven reformat of source (#271) 2022-04-04 15:03:02 -07:00
scoped.h CMake support added for building with MinGW (#275) 2022-05-05 14:50:13 -07:00