Commit Graph

2517 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
6b0e558169 Handle RayQueryKHR type.
Do not error out in parsing in shaders which use ray queries.
2020-04-21 14:25:18 +02:00
Hans-Kristian Arntzen
78b4d9379b Update SPIR-V headers. 2020-04-21 14:23:24 +02:00
Hans-Kristian Arntzen
b2e934b53f
Merge pull request #1328 from devshgraphicsprogramming/patch-1
Try and solve issue #1327
2020-04-21 14:06:27 +02:00
Hans-Kristian Arntzen
5cb0f0a640
Merge pull request #1335 from KhronosGroup/fix-1325
GLSL/HLSL: Implement unpack/pack2x32Uint
2020-04-21 14:05:12 +02:00
Mateusz Kielan
127224d816 Fix issue #1327
Drop the nonuniform_qualifier in GLSL downcompile NV_gpu_shader5 supports divergent indexing transparently, but obviously runtime sized descriptor arrays are not supported by anything in OpenGL.
2020-04-21 13:29:30 +02:00
Hans-Kristian Arntzen
58548e25a2
Merge pull request #1334 from KhronosGroup/fix-1332
MSL: Deal correctly with initializers on Private variables.
2020-04-21 12:16:27 +02:00
Hans-Kristian Arntzen
7b9cba7424 HLSL: Add parens in unpackUint2x32 for clarity. 2020-04-21 11:49:26 +02:00
Hans-Kristian Arntzen
e4e4791c4e HLSL: Only allow 64-bit integers in SM 6.0. 2020-04-21 11:49:26 +02:00
Hans-Kristian Arntzen
a396744f89 Ensure unpack/pack2x32 tests are compatible with test suite. 2020-04-21 11:48:58 +02:00
Asuka
55dfbead2f GLSL/HLSL: Support packUint2x32 and unpackUint2x32 2020-04-21 11:34:12 +02:00
Hans-Kristian Arntzen
f8592ecdfc MSL: Deal correctly with initializers on Private variables.
Do not attempt to defer declaration. It would happen to work in most
cases, but the edge case is where the first thing that happens to a
variable is being OpStore'd into.
2020-04-21 11:20:49 +02:00
Hans-Kristian Arntzen
3fb86e4385
Merge pull request #1331 from KhronosGroup/fix-1321
MSL: Support edge case with DX layout in scalar block layout.
2020-04-21 10:50:47 +02:00
Hans-Kristian Arntzen
17ad62eea4 MSL: Support edge case with DX layout in scalar block layout.
DX may emit ArrayStride and MatrixStride of 16, but the size of the
object does not align with that and expect to pack other members inside
its last member.

The workaround is to emit array size/col/row one less than we expect and
rely on padding to carve out a "dead zone" for the last member.
2020-04-20 15:29:24 +02:00
Hans-Kristian Arntzen
f38cbeb814
Merge pull request #1330 from KhronosGroup/fix-1320
MSL: Allow removing clip distance user varyings.
2020-04-20 13:23:19 +02:00
Hans-Kristian Arntzen
ebf463674d MSL: Allow removing clip distance user varyings.
Only safe if user knows that subsequent shader stage will not read clip
distance.
2020-04-20 09:58:40 +02:00
Hans-Kristian Arntzen
aa5fbc004b
Merge pull request #1329 from godlikepanos/master
Reflection: Add specialization constant name
2020-04-18 23:34:22 +02:00
Panagiotis Christopoulos Charitos
b3109b8ad0 Reflection: Add specialization constant name
Fixes #1311
2020-04-18 22:00:36 +02:00
Hans-Kristian Arntzen
90198199df
Merge pull request #1324 from cdavis5e/msl-disabled-builtin-names
MSL: Force disabled fragment builtins to have the right name.
2020-04-16 10:26:40 +02:00
Chip Davis
96f7008aa8 MSL: Force disabled fragment builtins to have the right name.
DXVK emits SPIR-V where fragment shader builtins have names derived from
DXBC assembly, e.g. `oDepth` for `FragDepth`. When we declared the
disabled output, we used this name, but when referencing it, we
continued to use the GLSL name. This breaks compilation.
2020-04-15 19:25:18 -05:00
Hans-Kristian Arntzen
fbc560782c
Merge pull request #1323 from cdavis5e/msl-disable-frag-only
MSL: Only disable output variables in fragment shaders.
2020-04-15 20:29:39 +02:00
Chip Davis
495e48de44 MSL: Only disable output variables in fragment shaders.
Forgot to do this in #1319.

Fixes #1322.
2020-04-15 12:14:57 -05:00
Hans-Kristian Arntzen
54658d6255
Merge pull request #1319 from cdavis5e/msl-frag-outputs
MSL: Add options to control emission of fragment outputs.
2020-04-14 10:17:01 +02:00
Chip Davis
b29f83c383 MSL: Add options to control emission of fragment outputs.
Like with `point_size` when not rendering points, Metal complains when
writing to a variable using the `[[depth]]` qualifier when no depth
buffer be attached. In that case, we must avoid emitting `FragDepth`,
just like with `PointSize`.

I assume it will also complain if there be no stencil attachment and the
shader write to `[[stencil]]`, or it write to `[[color(n)]]` but there
be no color attachment at n.
2020-04-13 15:29:11 -05:00
Hans-Kristian Arntzen
fcbc590937
Merge pull request #1316 from Malacath-92/master
Improve compatibility with clang-cl
2020-04-09 18:19:53 +02:00
Hanno
4560ee24fd Improve compatibility with clang-cl 2020-04-09 17:30:20 +02:00
Hans-Kristian Arntzen
a1d9b474b5
Merge pull request #1314 from KhronosGroup/fix-1313
MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.
2020-04-07 19:31:45 +02:00
Hans-Kristian Arntzen
c7b75a8fe6 MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.
Similar reasoning as packed expressions.
2020-04-07 18:25:44 +02:00
Hans-Kristian Arntzen
6637610b16
Merge pull request #1309 from KhronosGroup/fix-1305
Expose query if a resource was used as a comparison/depth resource
2020-04-03 17:47:22 +02:00
Hans-Kristian Arntzen
941cceedb4 Expose a query if samplers or images are comparison resources. 2020-04-03 17:43:42 +02:00
Hans-Kristian Arntzen
b691b7d1e3 Do not add NonWritable/NonReadable decorations for regular images. 2020-04-03 17:43:42 +02:00
Hans-Kristian Arntzen
14f24d71ab
Merge pull request #1308 from KhronosGroup/fix-1306
HLSL: Add support for treating NonWritable UAV texture as SRV instead.
2020-04-03 17:42:56 +02:00
Hans-Kristian Arntzen
cfcd84319b
Merge pull request #1310 from KhronosGroup/msl-force-declare-implicit-builtins
MSL: Deal with cases where builtin is implicitly needed, declared, but unused
2020-04-03 17:41:09 +02:00
Hans-Kristian Arntzen
d9d3359ffb MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
We need to make sure any builtins which are declared and unused are
emitted as active variables.
2020-04-03 12:50:21 +02:00
Hans-Kristian Arntzen
01cee74b02
Merge pull request #1307 from troughton/patch-1
MSL: mark BuiltInFragCoord as implicitly used for subpass reads
2020-04-03 12:39:30 +02:00
Hans-Kristian Arntzen
28bf9057df HLSL: Add support for treating NonWritable UAV texture as SRV instead. 2020-04-03 11:50:50 +02:00
Thomas Roughton
4cf736d753
MSL: mark BuiltInFragCoord as implicitly used for subpass reads
Without this patch, `gl_FragCoord` is not output for subpass reads in certain cases where `gl_FragCoord` is not used elsewhere in the shader.

I'm not sure why this isn't caught by existing tests (e.g. [input-attachment.frag](shaders-msl/frag/input-attachment.frag)), but I encountered this issue in code generated by DXC and passed through spire-opt.
2020-04-03 14:32:31 +13:00
Hans-Kristian Arntzen
e58e8d5dbe
Merge pull request #1303 from KhronosGroup/fix-1302
MSL: Fix access chain for deep struct hierarchy on array of buffers.
2020-03-31 17:25:53 +02:00
Hans-Kristian Arntzen
3cb6aeb480 MSL: Fix access chain for deep struct hierarchy on array of buffers. 2020-03-31 14:17:29 +02:00
Hans-Kristian Arntzen
84ec99c531
Merge pull request #1301 from dj2/roll_deps
Roll GLSLang, SPIRV-Tools and SPIRV-Headers
2020-03-30 21:58:28 +02:00
dan sinclair
32307df73a Roll GLSLang, SPIRV-Tools and SPIRV-Headers
This CL rolls the various dependencies and updates tests as needed.
2020-03-30 11:03:43 -04:00
Hans-Kristian Arntzen
9b3c5e12be
Merge pull request #1299 from KhronosGroup/fix-1298
Add support for forcefully zero-initialized variables.
2020-03-26 17:58:27 +01:00
Hans-Kristian Arntzen
b8905bbd95 Add support for forcefully zero-initialized variables.
Useful to better support certain platforms which require all variables
to be initialized to something.
2020-03-26 13:38:27 +01:00
Hans-Kristian Arntzen
871c85d7f0
Merge pull request #1297 from KhronosGroup/fix-1295
GLSL: Implement GL_EXT_shader_framebuffer_fetch.
2020-03-19 16:19:19 +01:00
Hans-Kristian Arntzen
04e877df12 GLSL: Implement GL_EXT_shader_framebuffer_fetch. 2020-03-19 14:53:39 +01:00
Hans-Kristian Arntzen
c2655ab291 Run format_all.sh. 2020-03-19 14:22:49 +01:00
Hans-Kristian Arntzen
c3d216c011
Merge pull request #1296 from KhronosGroup/fix-1292
Fix nonuniform qualifier with atomics
2020-03-19 13:29:19 +01:00
Hans-Kristian Arntzen
05004a57ea GLSL/HLSL: Fix nonuniform qualifier for SSBO atomics. 2020-03-19 12:05:27 +01:00
Hans-Kristian Arntzen
a3d3c80dd7 GLSL/HLSL: Implement nonuniform qualifier for image atomics. 2020-03-19 11:35:29 +01:00
Hans-Kristian Arntzen
65aa0c35d6 include/spirv_cross: Fix typo. 2020-03-10 10:52:27 +01:00
Hans-Kristian Arntzen
7d42fd7f7b
Merge pull request #1290 from KhronosGroup/fix-1289
HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer.
2020-03-05 12:23:40 +01:00