Hans-Kristian Arntzen
9aa623a553
Remove old hack for dealing with HLSL counter buffers.
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No longer needed.
2018-11-22 10:23:58 +01:00
Hans-Kristian Arntzen
5bcf02f7c9
Hoist out parsing module from spirv_cross::Compiler.
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This is a large refactor which splits out the SPIR-V parser from
Compiler and moves it into its more appropriately named Parser module.
The Parser is responsible for building a ParsedIR structure which is
then consumed by one or more compilers.
Compiler can take a ParsedIR by value or move reference. This should
allow for optimal case for both multiple compilations and single
compilation scenarios.
2018-10-19 12:01:31 +02:00
Hans-Kristian Arntzen
c07c303999
Use GL_EXT_samplerless_texture_functions in Vulkan GLSL.
2018-09-27 13:36:38 +02:00
Chip Davis
8855ea0a3e
Move is_sampled_image_type() onto the Compiler class.
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While I'm at it, don't use a bitwise op with a `bool` variable.
Apparently, MSVC doesn't like that.
2018-09-24 12:24:58 -05:00
Hans-Kristian Arntzen
d310060f92
MSL: Support global I/O block and struct Input/Output usage.
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Implement this by flattening outputs and unflattening inputs explicitly.
This allows us to pass down a single struct instead of dealing with the
insanity that would be passing down each flattened member separately.
Remove stage_uniforms_var_id.
Seems to be dead code. Naked uniforms do not exist in SPIR-V for Vulkan,
which this seems to have been intended for. It was also unused elsewhere.
2018-09-13 16:04:24 +02:00
Hans-Kristian Arntzen
e86018f8a1
Add a helper function to improve reflection on runtime sized arrays.
2018-09-10 11:08:47 +02:00
Chip Davis
4b99fdd5d0
MSL: Account for components when assigning locations to varyings.
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Two varyings (vertex outputs/fragment inputs) might have the same
location but be in different components--e.g. the compiler may have
packed what were two different varyings into a single varying vector.
Giving both varyings the same `[[user]]` attribute won't work--it may
yield unexpected results, or flat out fail to link. We could eventually
pack such varyings into a single vector, but that would require us to
handle the case where the varyings are different types--e.g. a `float`
and a `uint` packed into the same vector. For now, it seems most
prudent to give them unique `[[user]]` locations and let Apple's
compiler work out the best way to pack them.
2018-09-06 13:52:33 -05:00
Hans-Kristian Arntzen
40bb42f9ab
If we need to flush Phi, it's not a while loop.
2018-08-06 13:28:01 +02:00
Hans-Kristian Arntzen
8c314112b4
Run format_all.sh.
2018-07-05 14:18:34 +02:00
Hans-Kristian Arntzen
d29f48ef06
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
Hans-Kristian Arntzen
b5ed706860
Hoist out variable scope analysis.
2018-07-05 10:42:05 +02:00
Hans-Kristian Arntzen
c26c41b26b
Make the CFGs for all active functions available.
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Will make writing other CFG-depended stuff easier.
2018-07-04 17:26:53 +02:00
Hans-Kristian Arntzen
6fdadb9218
Track partial writes as well.
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We will need this for LUT promotion.
2018-07-04 16:46:25 +02:00
Hans-Kristian Arntzen
7216129377
Hoist out the inline VariableAccessHandler class.
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Will need this refactor to make it more widely useful for more advanced
workarounds.
2018-07-04 16:20:38 +02:00
Hans-Kristian Arntzen
e044732896
Support OpTypeImage with depth == 2 (unknown) properly.
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Track which OpSampledImages are ever used with Dref opcodes.
2018-07-04 14:26:23 +02:00
cedega
ee44f6027b
Changed OpTypeImage to only flag depth if the op is 1
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Based on the SPIR-V spec, `Depth` is only guaranteed if the op is 1. An op of 2 may or may not be depth, which is what DXC outputs for all texture types.
https://www.khronos.org/registry/spir-v/specs/1.0/SPIRV.html#OpTypeImage
https://github.com/Microsoft/DirectXShaderCompiler/blob/master/docs/SPIR-V.rst#textures
2018-06-30 04:38:19 -07:00
Bill Hollings
f66507a701
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2018-06-25 10:52:15 -04:00
Hans-Kristian Arntzen
33c61d2abe
Support branch/loop hints in HLSL.
2018-06-25 10:33:13 +02:00
Bill Hollings
e091031613
CompilerMSL pass builtin struct members into functions.
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Add and use Compiler::get_non_pointer_type() convenience functions.
2018-06-24 15:06:12 -04:00
Brad Davis
762040084d
More feedback
2018-06-20 10:25:38 -07:00
Brad Davis
d0a67ba6a7
Code consolidation, const correctness, faster regression testing
2018-06-20 09:20:45 -07:00
Brad Davis
6c88b0048b
PR feedback
2018-06-20 09:20:45 -07:00
Hans-Kristian Arntzen
6bcc890e63
Sanitize underscores in general, not just for members.
2018-06-04 10:13:57 +02:00
Hans-Kristian Arntzen
3a9b045dc3
Various maintenance fixes.
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- Do not emit set = in GLSL, even when non-zero.
- Fix warning on tautological comparison.
- Expose get_buffer_block_flags as mentioned in reflection guide.
2018-06-03 12:00:22 +02:00
Hans-Kristian Arntzen
2a1ab4108b
Fix compile on older clang.
2018-05-30 20:14:26 +02:00
Hans-Kristian Arntzen
c643addacd
Only reflect spec constant if it actually has a constant ID.
2018-05-15 14:24:44 +02:00
Hans-Kristian Arntzen
991b655c72
Declare OpSpecConstantOp up-front on relevant targets.
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Required, since spec constants can include results from constant ops.
2018-05-15 14:20:16 +02:00
Hans-Kristian Arntzen
3951b9456f
Fix SpecConstantComposite if input is SpecConstantOp.
2018-05-15 11:16:06 +02:00
Hans-Kristian Arntzen
01080365fa
Use mediump on images in --vulkan-semantics as well.
2018-05-11 10:59:29 +02:00
Hans-Kristian Arntzen
7eba247864
Handle inout properly with split access chains.
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Found some other issues. Had some bugs with variable writes not properly
invalidating if writes came from split access chains.
2018-05-11 10:15:42 +02:00
Hans-Kristian Arntzen
40bbf6be7a
Build combined dummy samplers for Query functions without sampler as well.
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Deal with various query functions which require dummy sampler.
In SPIR-V, separate images are used, but GLSL (even Vulkan GLSL)
requires combined sampler images ...
2018-04-30 12:08:33 +02:00
Hans-Kristian Arntzen
8b75e46433
Fix some formatting issues.
2018-04-23 12:34:50 +02:00
Hans-Kristian Arntzen
a39eb4826b
Combined array of images is starting to work ...
2018-04-23 11:52:05 +02:00
Hans-Kristian Arntzen
694b314f87
Support empty structs.
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Need to fake it by pretending it has one dummy member.
2018-04-05 16:26:54 +02:00
Hans-Kristian Arntzen
215d3ca0a4
Add support for new HLSL semantic/counter buffer decorations.
2018-04-04 12:54:31 +02:00
Hans-Kristian Arntzen
a6e211e00b
Support dual-source blending on GLSL and MSL.
2018-04-03 16:04:49 +02:00
Hans-Kristian Arntzen
c1947aa447
Update glslang/SPIRV-Tools on Travis.
2018-03-24 04:16:18 +01:00
Hans-Kristian Arntzen
719cf9d42f
Run format_all.sh.
2018-03-13 14:05:33 +01:00
Hans-Kristian Arntzen
938c7debed
Handle control-dependent temporaries.
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Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
e8e58844d4
Rewrite everything to use Bitset rather than uint64_t.
2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
e0efa737ca
Expand the implementation of inherit_expression_dependencies.
2018-03-09 13:21:38 +01:00
Hans-Kristian Arntzen
28cccc3dbb
Emit complex continue blocks "properly".
2018-03-08 17:59:21 +01:00
Hans-Kristian Arntzen
922420e346
Disallow arrays and structs from becoming loop variables.
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Fixes awkward code-gen issue.
2018-03-07 14:54:11 +01:00
Hans-Kristian Arntzen
ac0e93f392
Run format_all.sh.
2018-03-07 10:29:20 +01:00
Hans-Kristian Arntzen
91f85d3412
Begin adding float16_t support to GLSL.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
294259e2f1
Fix type aliasing on MSL.
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Be careful about who gets to be the alias master, and don't alias types
when we have packed types in play.
2018-03-05 16:27:04 +01:00
Hans-Kristian Arntzen
467c95679e
Merge pull request #480 from KhronosGroup/fix-476
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Take execution model into account for entry point methods.
2018-03-01 14:42:16 +01:00
Hans-Kristian Arntzen
eecbeaa33d
Take execution model into account for entry point methods.
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SPIR-V allows names to alias if they implement different stages.
Deprecate the old interface and replace it with a new one which takes
execution modes into account.
2018-03-01 14:00:55 +01:00
Hans-Kristian Arntzen
3c1b147272
Support Invariant for BuiltInPosition.
2018-03-01 12:31:39 +01:00