3c4e9a931a
[+] Dummy SM3.0 MSAA intrins
2024-08-23 15:42:05 +01:00
65ac78c401
[*] Which shitlicker thought mixing tabs and spaces everywhere was a good idea?
2024-08-23 15:42:05 +01:00
1f065b07f8
[*] https://reece.sx/data/ASKING.mp3
2024-08-23 15:42:05 +01:00
234f629e66
[*] What the actual fuck is going on with this formatting? Just use spaces
2024-08-23 15:32:21 +01:00
abd7a05d6e
[*] Jon Leech and Hans-Kristian Arntzen are dragon eating spastics. Reintroduce the bullying of freaks and nonces.
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(is this fuck "Updating copyright headers")
2024-08-23 15:32:20 +01:00
aea4e49f71
[*] SM3.0 fixes
2024-08-17 16:02:24 +01:00
Hans-Kristian Arntzen
66363ac7e8
Merge pull request #2357 from taisei-project/fix-matrix-stride
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Fix incorrect return value for ParsedIR::get_member_decoration(SpvDecorationMatrixStride)
2024-07-30 09:49:39 +02:00
Andrei Alexeyev
b7dbf7a379
Fix incorrect return value for ParsedIR::get_member_decoration(SpvDecorationMatrixStride)
2024-07-23 16:47:03 +02:00
Hans-Kristian Arntzen
68d401117c
Merge pull request #2356 from KhronosGroup/fix-2348
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HLSL: Implement SM 6.8 BaseVertex/BaseInstance.
2024-07-15 13:32:13 +02:00
Hans-Kristian Arntzen
1de3f8c1f2
HLSL: Implement SM 6.8 BaseVertex/BaseInstance.
2024-07-15 13:22:11 +02:00
Hans-Kristian Arntzen
d17a2d6940
Merge pull request #2351 from js6i/entry_point_decls
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Stale access permissions for overlapping descriptors
2024-07-15 12:52:24 +02:00
Bill Hollings
1297499703
MSL: Minor fix to resource type of spvBufferSizeConstants array indexes.
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- spvBufferSizeConstants tracks MSL indexes of buffers, not images.
- Previous code did not allow array index beyond zero.
2024-07-15 12:52:02 +02:00
Hans-Kristian Arntzen
ae75fccf71
Add more detailed comment explaining the force recompile hack.
2024-07-15 12:50:14 +02:00
Hans-Kristian Arntzen
c1bf9099b9
Merge pull request #2350 from etang-cw/QueryLod
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Fix MSL for OpImageQueryLod on a vector larger than needed
2024-07-15 12:02:06 +02:00
Hans-Kristian Arntzen
abed74fb9b
Small nit.
2024-07-15 11:53:20 +02:00
Jan Sikorski
b37f1598ad
MSL: Recompile when an aliased descriptor's name is changed.
2024-07-11 11:21:04 +02:00
Evan Tang
cb06c50eba
Fix MSL for OpImageQueryLod on a vector larger than needed
2024-07-09 10:52:14 -05:00
Hans-Kristian Arntzen
6fd1f75636
Merge pull request #2347 from billhollings/arg-buff-runtime-array
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MSL: Support a runtime array with dynamic offset in an argument buffer.
2024-06-19 23:25:34 +02:00
Bill Hollings
eadf9d340a
MSL: Support a runtime array with dynamic offset in an argument buffer.
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- Retrieve size of runtime array from get_resource_array_size().
- Move validation assertion to after retrieval of array size.
2024-06-19 17:06:13 -04:00
Hans-Kristian Arntzen
d79ba7d714
Merge pull request #2346 from KhronosGroup/fix-2336
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MSL: Handle OpPtrAccessChain with ArrayStride
2024-06-19 15:02:32 +02:00
Hans-Kristian Arntzen
7e469d0908
MSL: Fix indent.
2024-06-19 14:45:24 +02:00
Hans-Kristian Arntzen
ff82659d05
MSL: Add test for custom ArrayStride.
2024-06-19 14:29:28 +02:00
Hans-Kristian Arntzen
098427a9ce
MSL: Cast to packed format when using unexpected stride.
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We're still technically missing handling for Aligned mask on Load/Store,
but that needs separate analysis and gets horribly annoying ...
This should cover most use cases.
2024-06-19 14:24:50 +02:00
Hans-Kristian Arntzen
eeb35a97e9
MSL: Clean up some obsolete use of type.pointer.
2024-06-19 14:23:49 +02:00
Hans-Kristian Arntzen
bc105b6ad0
MSL: Consider pointer arithmetic for OpPtrAccessChain.
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If the stride is weird for non-struct types you gotta do what you gotta
do.
2024-06-19 13:43:08 +02:00
Hans-Kristian Arntzen
4b27b458c5
MSL: Fix invalid packing for pointer-to-vector.
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Normally BDA is pointer to block, but there are use cases with
OpPtrAccessChain.
2024-06-19 12:22:16 +02:00
Hans-Kristian Arntzen
5d127b917f
Merge pull request #2344 from billhollings/gather-constoffsts-arg-buffs
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MSL: Image gather ConstOffsets supports multiple address spaces.
2024-06-18 17:12:18 +02:00
Bill Hollings
b5ccb0cf2c
MSL: Image gather ConstOffsets supports multiple address spaces.
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Required when using descriptor set argument buffers.
- Output overloaded functions for each address space.
- Update test shaders.
2024-06-18 10:55:43 -04:00
Hans-Kristian Arntzen
98d9e42e78
Merge pull request #2345 from KhronosGroup/fix-2337
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MSL/C: Add _2 variant for the resource binding API.
2024-06-17 13:59:15 +02:00
Hans-Kristian Arntzen
11be429ef2
MSL/C: Add _2 variant for the resource binding API.
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Adds missing count variable for bindless.
2024-06-17 13:19:53 +02:00
Hans-Kristian Arntzen
ab608ac89c
Merge pull request #2343 from billhollings/recurs-desc-set-arg-buff
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MSL: Support descriptor sets with recursive content when using argument buffers.
2024-06-17 12:45:23 +02:00
Hans-Kristian Arntzen
d7ad3d7257
Apply suggestions from code review
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Fix nits
2024-06-17 12:44:22 +02:00
Hans-Kristian Arntzen
e818cfd02f
Merge pull request #2339 from billhollings/constexp-samp-arg-buff
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MSL: Fixes for constexpr sampler use with argument buffers.
2024-06-17 12:34:00 +02:00
Bill Hollings
488559ff4c
MSL: Support descriptor sets with recursive content when using argument buffers.
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When using argument buffers, handle descriptor set entry points with
recursive content, similar to discrete entry points with recursive content.
- For descriptor sets entry points with recursive content, add
descriptor set to recursive_inputs, and create a local var for it.
- For recursive entry points that are contained in a descriptor set
argument buffer, don't add entry point to recursive_inputs, or create
a local var for that content entry point.
- Add test shader.
2024-06-14 13:35:11 -04:00
Bill Hollings
495e5b0913
MSL: Fixes for constexpr sampler use with argument buffers.
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Constexpr samplers are defined as local variables,
but were treated as held within an argument buffer.
- CompilerMSL::to_sampler_expression() support constexpr samplers
when using argument buffers, plus refactor to minimize generating
expression text that may not be used.
- Handle padding around multi-plane images that require multiple textures.
Only check for padding on the first plane, but include plane count in
total argument buffer slots consumed.
2024-06-11 16:52:07 -04:00
Hans-Kristian Arntzen
2d990d355a
MSL: Add median3 to list of banned func names.
2024-06-03 16:47:44 +02:00
Hans-Kristian Arntzen
d47a140735
Merge pull request #2331 from aitor-lunarg/force-depth-passthrough
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MSL: Add option to force depth write in fragment shaders
2024-05-24 17:11:06 +02:00
Aitor Camacho
a43fabbe2a
MSL: Add option to force depth write in fragment shaders
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Metal writes to the depth/stencil attachment before fragment
shader execution if the execution does not modify the depth
value. However, Vulkan expects the write to happen after
fragment shader execution. To circumvent the issue we add
a simple depth passthrough if the user opts in. Only
required when the depth/stencil attachment is used as
input attachment at the same time. It seems Metal does not
correctly detect the dependency.
2024-05-24 12:13:17 +02:00
Hans-Kristian Arntzen
ce22ebb88a
Merge pull request #2330 from KhronosGroup/spirv-intrinsics
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GLSL: Use SPIR-V intrinsics for N{Min,Max,Clamp}.
2024-05-21 18:51:12 +02:00
Hans-Kristian Arntzen
d1285ec08e
GLSL: Use SPIR-V intrinsics for N{Min,Max,Clamp}.
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When targeting Vulkan semantics, we should emit code that is actually
readable.
Also, make sure to use plain F{Min,Max,Clamp} on HLSL. HLSL has
NaN-aware semantics by default.
2024-05-21 17:56:42 +02:00
Hans-Kristian Arntzen
5934c8fc1c
Merge pull request #2329 from KhronosGroup/fix-2318
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MSL: Improve handling of padded descriptors with argument buffers
2024-05-21 17:56:32 +02:00
Hans-Kristian Arntzen
8b3aa21944
Pass down orig_id to type_to_array_glsl as well.
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Allows UBO/SSBO resources in MSL to get the layout-derived size as well.
2024-05-21 15:43:04 +02:00
Hans-Kristian Arntzen
b236352fef
MSL: Always use layout-declared array size for argument buffers.
2024-05-21 15:41:56 +02:00
Hans-Kristian Arntzen
ffdcefe250
MSL: Only consider padding for non-aliased resources.
2024-05-21 15:41:56 +02:00
Hans-Kristian Arntzen
854759fd64
MSL: Do not overwrite rez_bind when padding.
2024-05-21 15:41:56 +02:00
Hans-Kristian Arntzen
d8eece47ff
Merge pull request #2328 from KhronosGroup/dynamic-buffer-cleanup
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Dynamic buffer cleanup
2024-05-21 15:41:41 +02:00
Hans-Kristian Arntzen
e680b72416
MSL: Don't bother supporting invalid multi-dimensional dynamic buffers.
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This was never legal in any API and I'm not sure why I ever bothered.
2024-05-21 14:05:33 +02:00
Hans-Kristian Arntzen
e406fb215c
Fixup invalid shader that should not pass.
2024-05-21 14:04:20 +02:00
Hans-Kristian Arntzen
1f68d0f420
Merge pull request #2327 from KhronosGroup/pr-2324
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Land PR 2324
2024-05-21 11:36:55 +02:00
Hans-Kristian Arntzen
485b4c6e27
Update C API minor version.
2024-05-21 11:26:18 +02:00