Hans-Kristian Arntzen
9bdfd7025e
Fix tessellation control shaders from HLSL.
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Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
Hans-Kristian Arntzen
41ffb1064e
Add basic test for viewport-index builtin.
2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen
2e68675ef7
Support mediump in desktop Vulkan GLSL.
2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen
6d7af5c83c
Add test for continue block lifting.
2017-12-05 17:44:52 +01:00
Hans-Kristian Arntzen
4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
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Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
Hans-Kristian Arntzen
3c52771aee
Make sure image integer coords are int, not uint.
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HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
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HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
c64c3de01f
Add new optimized test shaders.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
65cd417630
Do not hoist OpUndef variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
3ce6b2a23b
Make bitfield test noopt for now.
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SPIRV-Tools trips assertion.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
7238e57933
Enforce stable order for dominated phi variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
c52776af78
Update to correct SPIRV-Tools revision.
2017-11-23 09:59:21 +01:00
Hans-Kristian Arntzen
b39e829fc2
Add reference output for --opt.
2017-11-23 09:50:11 +01:00