Hans-Kristian Arntzen
3a9b045dc3
Various maintenance fixes.
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- Do not emit set = in GLSL, even when non-zero.
- Fix warning on tautological comparison.
- Expose get_buffer_block_flags as mentioned in reflection guide.
2018-06-03 12:00:22 +02:00
Hans-Kristian Arntzen
2a1ab4108b
Fix compile on older clang.
2018-05-30 20:14:26 +02:00
Hans-Kristian Arntzen
c643addacd
Only reflect spec constant if it actually has a constant ID.
2018-05-15 14:24:44 +02:00
Hans-Kristian Arntzen
991b655c72
Declare OpSpecConstantOp up-front on relevant targets.
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Required, since spec constants can include results from constant ops.
2018-05-15 14:20:16 +02:00
Hans-Kristian Arntzen
3951b9456f
Fix SpecConstantComposite if input is SpecConstantOp.
2018-05-15 11:16:06 +02:00
Hans-Kristian Arntzen
01080365fa
Use mediump on images in --vulkan-semantics as well.
2018-05-11 10:59:29 +02:00
Hans-Kristian Arntzen
7eba247864
Handle inout properly with split access chains.
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Found some other issues. Had some bugs with variable writes not properly
invalidating if writes came from split access chains.
2018-05-11 10:15:42 +02:00
Hans-Kristian Arntzen
40bbf6be7a
Build combined dummy samplers for Query functions without sampler as well.
...
Deal with various query functions which require dummy sampler.
In SPIR-V, separate images are used, but GLSL (even Vulkan GLSL)
requires combined sampler images ...
2018-04-30 12:08:33 +02:00
Hans-Kristian Arntzen
8b75e46433
Fix some formatting issues.
2018-04-23 12:34:50 +02:00
Hans-Kristian Arntzen
a39eb4826b
Combined array of images is starting to work ...
2018-04-23 11:52:05 +02:00
Hans-Kristian Arntzen
694b314f87
Support empty structs.
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Need to fake it by pretending it has one dummy member.
2018-04-05 16:26:54 +02:00
Hans-Kristian Arntzen
215d3ca0a4
Add support for new HLSL semantic/counter buffer decorations.
2018-04-04 12:54:31 +02:00
Hans-Kristian Arntzen
a6e211e00b
Support dual-source blending on GLSL and MSL.
2018-04-03 16:04:49 +02:00
Hans-Kristian Arntzen
c1947aa447
Update glslang/SPIRV-Tools on Travis.
2018-03-24 04:16:18 +01:00
Hans-Kristian Arntzen
719cf9d42f
Run format_all.sh.
2018-03-13 14:05:33 +01:00
Hans-Kristian Arntzen
938c7debed
Handle control-dependent temporaries.
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Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
e8e58844d4
Rewrite everything to use Bitset rather than uint64_t.
2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
e0efa737ca
Expand the implementation of inherit_expression_dependencies.
2018-03-09 13:21:38 +01:00
Hans-Kristian Arntzen
28cccc3dbb
Emit complex continue blocks "properly".
2018-03-08 17:59:21 +01:00
Hans-Kristian Arntzen
922420e346
Disallow arrays and structs from becoming loop variables.
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Fixes awkward code-gen issue.
2018-03-07 14:54:11 +01:00
Hans-Kristian Arntzen
ac0e93f392
Run format_all.sh.
2018-03-07 10:29:20 +01:00
Hans-Kristian Arntzen
91f85d3412
Begin adding float16_t support to GLSL.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
294259e2f1
Fix type aliasing on MSL.
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Be careful about who gets to be the alias master, and don't alias types
when we have packed types in play.
2018-03-05 16:27:04 +01:00
Hans-Kristian Arntzen
467c95679e
Merge pull request #480 from KhronosGroup/fix-476
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Take execution model into account for entry point methods.
2018-03-01 14:42:16 +01:00
Hans-Kristian Arntzen
eecbeaa33d
Take execution model into account for entry point methods.
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SPIR-V allows names to alias if they implement different stages.
Deprecate the old interface and replace it with a new one which takes
execution modes into account.
2018-03-01 14:00:55 +01:00
Hans-Kristian Arntzen
3c1b147272
Support Invariant for BuiltInPosition.
2018-03-01 12:31:39 +01:00
Hans-Kristian Arntzen
dd603eab58
Support spec constant array size in blocks.
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Won't really be correct if the spec constant is changed outside
SPIRV-Cross, but nothing we can do about that, really.
2018-02-23 15:11:45 +01:00
Hans-Kristian Arntzen
fb3f92a3ff
Overhaul clip/cull distance support in GLSL.
2018-02-22 14:36:50 +01:00
Hans-Kristian Arntzen
47b37423a2
Run format_all.sh.
2018-02-21 13:46:16 +01:00
Hans-Kristian Arntzen
1a2e4de7a5
Add test for texelFetch without sampler.
2018-02-21 13:45:59 +01:00
Hans-Kristian Arntzen
4db7061dd1
Begin implementing texelFetch(texture2D) workaround on GLSL.
2018-02-21 13:08:30 +01:00
joshua.davis
b4b629bc35
Null crash fix in OpCopyMemory.
2018-02-14 10:09:58 -08:00
Hans-Kristian Arntzen
a3ae861844
Fix depth image usage in MSL for separate image/samplers.
2018-02-10 10:55:10 +01:00
Hans-Kristian Arntzen
18a594a76b
Implement subpass input support in HLSL.
2018-02-10 10:54:42 +01:00
Hans-Kristian Arntzen
181a5fa492
Fix formatting after merge.
2018-02-05 09:19:16 +01:00
twinaphex
e3f4041dd5
Fixes MSVC 2013 compilation
2018-02-05 09:17:44 +01:00
Bill Hollings
1c94715350
Update copyright dates to 2018 in main files.
2018-01-31 17:08:43 -05:00
Hans-Kristian Arntzen
4a7a37256e
Check if a loop variable candidate is actually used.
...
Phi nodes used in continue blocks are not always loop variables.
Fix by checking if path from dominator to loop header has some variable
use.
2018-01-23 20:27:43 +01:00
Hans-Kristian Arntzen
7d223b8987
Fix CFG for forwarded temporaries.
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Forwarded temporaries would never declare a temporary.
Figure out all result types ahead of time so we can deal with those
temporaries as well.
2018-01-18 12:11:33 +01:00
Hans-Kristian Arntzen
150b18733f
Specialize CFG traversal for some opcodes which use literals.
2018-01-16 10:43:04 +01:00
Hans-Kristian Arntzen
d4e470babd
Analyze the CFG for temporaries as well.
...
Normally, temporary declaration must dominate any use of it,
so we generally did not need to analyze the CFG for these variables,
but there is an edge case where you have an inliner doing:
do {
create_temporary;
break;
} while(0);
use_temporary;
The inside of the loop dominates the outer scope, but we cannot emit
code like this in GLSL, so make sure we hoist these temporaries outside
the "loop".
2018-01-12 10:56:11 +01:00
Vadim Shcherbakov
717d9fefd8
another formatting fix and a comment
2017-12-11 21:02:13 +03:00
Vadim Shcherbakov
6c41f9e9da
MSL improvements:
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- pack/unpack nested constant buffer structs
- support for write-only textures (only global ones for now)
- better rt index support for msl generator
2017-12-06 09:52:07 -08:00
Hans-Kristian Arntzen
b737d2bc07
Lift variable accesses in continue blocks out to loop header.
2017-12-05 17:40:23 +01:00
Hans-Kristian Arntzen
aa2557c7df
Fixups for PR #353 .
2017-12-05 09:58:12 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
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HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
65cd417630
Do not hoist OpUndef variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
1d63d14155
Run format_all.sh.
2017-11-23 09:50:11 +01:00
Hans-Kristian Arntzen
7e02f7fd62
Check more places where we can potentially read phi variables.
2017-11-23 09:50:11 +01:00