Hans-Kristian Arntzen
bbcd8de9a3
MSL: Handle more complex array copy scenarios with bool <-> short.
2023-06-06 15:05:56 +02:00
Hans-Kristian Arntzen
01b98264ce
MSL: Handle stores to struct bool[].
2023-06-06 13:55:29 +02:00
Hans-Kristian Arntzen
c4eb2317a4
MSL: Consider bool/short remapping when dealing with composites.
2023-06-06 13:19:21 +02:00
Hans-Kristian Arntzen
12542fc6fc
Merge pull request #2152 from KhronosGroup/fix-2143
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Land PR 2143
2023-05-19 12:44:33 +02:00
Hans-Kristian Arntzen
bf752edaa4
Update test output for preserve structured.
2023-05-19 11:38:12 +02:00
Hans-Kristian Arntzen
63ea1a521b
HLSL: Add CLI option for --hlsl-preserve-structured-buffers.
2023-05-19 11:38:09 +02:00
Hans-Kristian Arntzen
6df60be69f
Merge remote-tracking branch 'epic/fixes_hlsl'
2023-05-19 11:10:24 +02:00
Laura Hermanns
578bdf410b
Added tests for HLSL structured buffers.
2023-05-17 13:52:24 -04:00
Hans-Kristian Arntzen
28b11e010a
Merge pull request #2148 from etang-cw/FixDref
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MSL: Fix dref lod workaround on combined texture/samplers
2023-05-16 17:05:19 +02:00
Laura Hermanns
bcb6243798
HLSL: Add support to preserve (RW)StructuredBuffer resources.
2023-05-12 14:41:00 -04:00
Hans-Kristian Arntzen
7cb2f62e3b
Merge pull request #2147 from KhronosGroup/fix-2145
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Fix misc bugs with mixed pointer/array types in buffers
2023-05-12 12:28:52 +02:00
Trass3r
c26a2e8e42
upload binaries as artifacts ( #2144 )
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Upload artifacts to CI as well.
2023-05-12 12:27:40 +02:00
Evan Tang
34cd230e5e
MSL: Fix dref lod workaround on combined texture/samplers
2023-05-11 19:39:38 -05:00
Hans-Kristian Arntzen
71fe651e43
Be more precise in usage of pointer/array mixing.
2023-05-11 11:42:32 +02:00
Hans-Kristian Arntzen
cfd1618e31
MSL: Use templated array type when emitting BDA to arrays.
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Handling native array types is not really feasible since we need to fuse
the variable declaration with the type declaration.
This is feasible in something like variable_decl, but for plain SSA
pointers, this breaks down.
2023-05-10 13:33:54 +02:00
Hans-Kristian Arntzen
193ca867ca
MSL: Don't hit array copy path for pointer to array.
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Pointee type of load and store pointers must be a top-level array type.
2023-05-10 12:46:35 +02:00
Hans-Kristian Arntzen
88790d3145
GLSL: Disambiguate pointer vs array properly in packed_size/alignment.
2023-05-10 12:35:47 +02:00
Hans-Kristian Arntzen
54b48a2f3a
Merge pull request #2133 from georgeouzou/main
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GLSL: Support GL_KHR_shader_subgroup_arithmetic (WIP)
2023-05-10 11:32:00 +02:00
George Ouzounoudis
ff962261d4
GLSL: Add tests for subgroup iadd, fadd, imul, fmul
2023-05-01 15:51:54 +03:00
George Ouzounoudis
813cfdce4f
GLSL: Address review comments
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Fix a warning and some format issues
2023-05-01 14:24:33 +03:00
Hans-Kristian Arntzen
4faeb81f3f
Merge pull request #2141 from KhronosGroup/ci-update
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Update Ubuntu version in CI.
2023-04-27 17:40:47 +02:00
Hans-Kristian Arntzen
a5ec818d41
HLSL: Add test for straddling + holes in struct.
2023-04-27 17:40:02 +02:00
Hans-Kristian Arntzen
6eec0afb24
Update Ubuntu CI versions.
2023-04-27 17:05:06 +02:00
Hans-Kristian Arntzen
da12e7ade7
Merge pull request #2139 from EpicGames/fixes_glsl
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GLSL: Use actual field offset to validate vec4 boundary alignment.
2023-04-27 17:03:47 +02:00
Hans-Kristian Arntzen
0f48b39b7b
Merge pull request #2138 from EpicGames/fixes_hlsl
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HLSL: Don't restrict SV_RenderTargetArrayIndex to GS and MS.
2023-04-27 16:58:27 +02:00
Laura Hermanns
b19aa51e32
HLSL: Don't restrict SV_RenderTargetArrayIndex to GS and MS.
2023-04-25 09:33:40 -04:00
Laura Hermanns
16b5ce09d7
GLSL: Use actual field offset to validate vec4 boundary alignment.
2023-04-24 20:36:44 -04:00
Hans-Kristian Arntzen
fc9bee27f4
Merge pull request #2131 from KhronosGroup/fix-2128
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MSL: Don't append v_ identifier
2023-04-11 23:17:51 +02:00
Hans-Kristian Arntzen
3fa767db74
Merge pull request #2135 from d34d633f/patch-1
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HLSL: support Texture2D::GatherCmp function
2023-04-11 19:01:51 +02:00
Hans-Kristian Arntzen
e57b901dd1
MSL: Use name_id consistently in argument declaration.
2023-04-11 17:06:56 +02:00
手机用户Xh2vb13n
d1ac6524d3
HLSL: support Texture2D::GatherCmp function
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refer to https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/sm5-object-texture2d-gathercmp
2023-04-10 16:55:38 +08:00
georgeouzou
168e9f2cc9
GLSL: Support KHR_subgroup_arithmetic IMul/FMul
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Support NV workarounds for IMul/FMul Reduce/InclusiveScan/ExclusiveScan
2023-04-03 19:13:30 +03:00
georgeouzou
ab3a6212b8
GLSL: Checking for inactive threads in non uniform arithmetic ops
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The last argument of shuffle*NV functions does not return if the
current thread is inactive, but only if it is out of range.
2023-04-03 18:42:08 +03:00
georgeouzou
dbf6218883
GLSL: Support KHR_subgroup_arithmetic FAdd
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Support NV workarounds for FAdd Reduce/InclusiveScan/ExclusiveScan
2023-04-02 10:45:25 +03:00
georgeouzou
b693d8faec
GLSL: Support KHR_subgroup_arithmetic IAdd
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Support NV workarounds for IAdd Reduce/InclusiveScan/ExclusiveScan
2023-04-02 01:25:15 +03:00
Hans-Kristian Arntzen
884e5c0e06
MSL: Add test for block IO output with function use.
2023-03-30 18:30:44 +02:00
Hans-Kristian Arntzen
1d4e063788
HLSL: Add missing test reference.
2023-03-30 18:30:44 +02:00
Hans-Kristian Arntzen
1f6653ec07
MSL: Do not override variable name late.
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If we have emitted block IO lowering at the end of vertex shader, we
will end up using the wrong name. Forcing a v_ prefix does not solve any
actual problems since the intentifier already has to be valid.
2023-03-30 18:30:44 +02:00
Hans-Kristian Arntzen
3327924add
Merge pull request #2130 from KhronosGroup/fix-2129
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GLSL: Fix expression reorder bug with legacy FMA fallback.
2023-03-30 18:25:35 +02:00
Hans-Kristian Arntzen
abd23cc233
Merge pull request #2127 from attackgoat/aliased-descriptor-fix
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Aliased descriptor fix
2023-03-30 18:01:09 +02:00
Hans-Kristian Arntzen
50623e13c8
GLSL: Fix expression reorder bug with legacy FMA fallback.
2023-03-30 17:24:11 +02:00
John Wells
4c622ce030
Revert "Make argument buffer padding testable"
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This reverts commit 275e4d7e88
.
2023-03-30 11:13:39 -04:00
John Wells
275e4d7e88
Make argument buffer padding testable
2023-03-29 21:55:32 -04:00
Hans-Kristian Arntzen
8e64f8ee40
Merge pull request #2123 from piegfx/main
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Implement set_scalar functions in the specialization constants C API
2023-03-29 20:36:10 +02:00
John Wells
42a89a5885
Add code braces
2023-03-29 13:52:42 -04:00
Skye
a3b5cdc519
update f32 to u32
2023-03-28 16:47:43 +01:00
Skye
f3d05a5aad
Merge branch 'KhronosGroup:main' into main
2023-03-28 16:46:03 +01:00
John Wells
e31deb8340
Fix for typo in help
2023-03-23 19:05:12 -04:00
John Wells
4a4ac7f946
Fix for argument buffer index compare when invalid
2023-03-23 19:04:50 -04:00
Hans-Kristian Arntzen
09e60d74f6
Merge pull request #2124 from Try/hlsl-task-shader
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HLSL: Add task(amplification) shader support
2023-03-22 12:36:47 +01:00