SPIRV-Cross/reference/shaders/desktop-only
Chip Davis 1fb27b4cda Add support for 8- and 16-bit types to GLSL and MSL.
In GLSL, 8-bit types require GL_EXT_shader_8bit_storage. 16-bit types
can use either GL_AMD_gpu_shader_int16/GL_AMD_gpu_shader_half_float or
GL_EXT_shader_16bit_storage.
2018-11-01 10:20:57 -05:00
..
comp Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
frag Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00
geom Add basic test for viewport-index builtin. 2018-01-04 13:51:05 +01:00
tesc Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
tese Add test shaders for SSO. 2017-05-22 15:53:38 +02:00
vert Remove extra newline. 2018-08-29 14:04:20 -05:00