SPIRV-Cross/reference/shaders-msl/vert
2022-03-03 10:19:04 +01:00
..
array-component-io.for-tess.vert MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
array-component-io.vert MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
basic.capture.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
basic.for-tess.vert MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
basic.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
clip-distance-block.no-user-varying.vert MSL: Allow removing clip distance user varyings. 2020-04-20 09:58:40 +02:00
clip-distance-block.vert MSL: Support ClipDistance as an input stage variable. 2019-12-02 13:19:42 +01:00
copy.flatten.vert MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
dynamic.flatten.vert MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
float-math.invariant-float-math.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
float-math.vert Added '--msl-invariant-float-math' option and new test case for it. 2019-10-09 14:03:06 -04:00
functions.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
implicit-position-1.vert MSL: Always return [[position]] when required. 2021-02-15 12:57:37 +01:00
implicit-position-2.vert MSL: Always return [[position]] when required. 2021-02-15 12:57:37 +01:00
in_out_array_mat.vert MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
interface-block-block-composites.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
interface-block-block-composites.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
interpolation-qualifiers-block.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
interpolation-qualifiers.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
invariant.msl21.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
leaf-function.capture.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
leaf-function.for-tess.vert MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
no_stage_out.for-tess.vert Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
no_stage_out.vert Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
no_stage_out.write_buff_atomic.vert Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
no_stage_out.write_buff.vert Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
no_stage_out.write_tex.vert Overhaul how we deal with reserved identifiers. 2020-08-21 16:33:27 +02:00
no-contraction.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
no-disable-vertex-out.frag-output.vert MSL: Only disable output variables in fragment shaders. 2020-04-15 12:14:57 -05:00
out_block.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
out-block-with-nested-struct-array.vert MSL: Fix var names in test shaders to avoid reserved identifiers. 2022-03-03 10:19:04 +01:00
out-block-with-struct-array.vert MSL: Fix var names in test shaders to avoid reserved identifiers. 2022-03-03 10:19:04 +01:00
packed_matrix.vert MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
packed-bool2-to-packed_uint2.vert MSL: Avoid packed arrays in more cases. 2020-05-06 10:27:12 +02:00
packed-bool-to-uint.vert MSL: Avoid packed arrays in more cases. 2020-05-06 10:27:12 +02:00
pointsize.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
read-from-row-major-array.vert Roll GLSLang, SPIRV-Headers and SPIRV-Tools. 2020-07-22 23:03:11 -04:00
resource-arrays-leaf.ios.vert MSL: Rethink how opaque descriptors are passed to leaf functions. 2022-01-18 14:40:52 +01:00
resource-arrays.ios.vert MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>. 2019-10-26 16:10:08 +02:00
return-array.force-native-array.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
return-array.vert MSL: Enable proper value types for return and value-passing of arrays. 2019-10-24 13:03:38 +02:00
set_builtin_in_func.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
sign-int-types.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
signedness-mismatch.shader-inputs.vert MSL: Fix up input variables' vector lengths in all stages. 2020-06-16 14:50:30 -05:00
texture_buffer.texture-buffer-native.msl21.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
texture_buffer.vert MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
ubo.alignment.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
ubo.vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
uniform-struct-out-of-order-offests.vert MSL: Fix type redirection when struct members are reordered to align with offsets. 2021-10-28 10:16:34 -04:00
uniform-struct-packing-nested.vert MSL: Remove over-zealous check for struct packing compatibility. 2021-10-28 19:36:32 -04:00
unused-position.vert MSL: Fix duplicate gl_Position outputs when gl_Position defined but unused. 2021-08-16 11:23:15 -04:00