SPIRV-Cross/shaders-msl-no-opt/asm/frag
Hans-Kristian Arntzen c4ff129fe3 MSL: Handle reserved identifiers for entry point.
We only considered invalid names, and overwrote the alias for the
function. The correct fix is to replace illegal names early, do the
reserved fixup, then copy back alias to entry point name.
2021-01-04 09:40:11 +01:00
..
component-insert-packed-expression.asm.frag MSL: Fix OpCompositeInsert and OpVectorInsertDynamic. 2020-09-02 10:27:39 +02:00
empty-struct-in-struct.asm.frag Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
fixup-entry-point-identifier.nomain.asm.frag MSL: Handle reserved identifiers for entry point. 2021-01-04 09:40:11 +01:00
image-fetch-uint-coord.asm.frag GLSL: Fix OpImageFetch with uint coordinates and LOD. 2019-04-03 10:50:32 +02:00
image-gather.asm.frag MSL: Fix regression in image gather handling. 2020-11-06 16:21:30 +01:00
image-type-normal-comparison-usage.asm.frag MSL: Fix depth2d 4-component fixup. 2019-04-03 10:24:22 +02:00
input-attachment-unused-frag-coord.asm.frag MSL: Deal with cases where builtin is implicitly needed, declared, but unused. 2020-04-03 12:50:21 +02:00
modf-frexp-scalar-access-chain-output.asm.frag MSL: Deal with Modf/Frexp where output is access chain to scalar. 2019-07-26 11:02:38 +02:00
phi.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
pixel-interlock-callstack.msl2.asm.frag Deal with complex interlock cases in GLSL. 2019-09-04 12:18:04 +02:00
pixel-interlock-control-flow.msl2.asm.frag Add test case for interlocks in control flow. 2019-09-04 13:10:32 +02:00
pixel-interlock-split-functions.msl2.asm.frag Add interlock test for split functions doing begin/end. 2019-09-04 12:26:34 +02:00
private-initializer-direct-store.asm.frag MSL: Deal correctly with initializers on Private variables. 2020-04-21 11:20:49 +02:00
subgroup-arithmetic-cast.msl21.asm.frag MSL: Deal with sign on wave min/max. 2020-01-09 12:35:18 +01:00
switch-block-case-fallthrough.asm.invalid.frag Update external/ to SPIR-V 1.5 2019-09-18 16:04:27 -04:00
texture-access.swizzle.asm.frag MSL: Add an option to insert texture swizzles into generated shaders. 2018-09-19 22:32:24 -05:00
vector-shuffle-undef-index.asm.frag Support -1 index in OpVectorShuffle. 2019-03-25 10:17:05 +01:00