..
do-while-continue-phi.asm.frag
Missed case where DoWhile continue block deals with Phi.
2019-07-25 12:30:50 +02:00
do-while-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
for-loop-dedicated-merge-block-inverted.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
for-loop-dedicated-merge-block-non-inverted.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
for-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00
image-fetch-uint-coord.asm.frag
GLSL: Fix OpImageFetch with uint coordinates and LOD.
2019-04-03 10:50:32 +02:00
inliner-dominator-inside-loop.asm.frag
Refactor out noopt shaders to their own folders.
2018-03-13 10:39:49 +01:00
nonuniform-qualifier-propagation.vk.nocompat.asm.frag
Add test shaders for NonUniformEXT propagation.
2019-07-08 11:32:09 +02:00
opaque-id-literal-alias.preserve.asm.frag
Fix edge case where opaque types can be declared on stack.
2019-02-19 17:28:31 +01:00
out-of-order-struct-id.asm.frag
Rewrite how IDs are iterated over.
2019-01-10 12:52:56 +01:00
switch-block-case-fallthrough.asm.frag
Deal with OpPhi and case fallthrough.
2019-06-21 13:38:23 +02:00
switch-single-case-multiple-exit-cfg.asm.frag
Fix variable scope when switch block exits multiple times.
2019-08-26 10:05:43 +02:00
vector-shuffle-undef-index.asm.frag
Support -1 index in OpVectorShuffle.
2019-03-25 10:17:05 +01:00
while-loop-inverted-test.asm.frag
Support do-while where test is negative.
2019-03-06 12:17:38 +01:00