Erwin Coumans
954d488756
cmake+premake disable OpenGL 3 demos on Mac OSX versions below 10.9
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See also http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=10073
Move ConstraintPhysicsSetup to Demos3/bullet3/ConstraintDemo
2014-08-22 14:41:21 -07:00
Erwin Coumans
d93b27f16c
premake4: add option to force dynamic loading of OpenGL and X11
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--force_dlopen_opengl and --force_dlopen_x11
2014-08-18 22:19:34 -07:00
Erwin Coumans
bf1bd07636
premake4 build: allow to dynamically load X11 if X11 system headers/library is missing
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premake4 build: allow to dynamically load OpenGL/GLEW/glx if system headers are missing
2014-08-18 21:43:08 -07:00
erwin coumans
670576ec72
remove #include <stdbool.h> it breaks MSVC 2010
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enable gtest by default when using premake, added flag without-gtest
use gtest ASSERT_EQ( expected_value, actual_value) instead of the reverse,
this fixes issue 205 (https://github.com/bulletphysics/bullet3/issues/205 )
2014-08-12 12:18:32 -07:00
Erwin Coumans
ae98ffe218
add Obj and STL import demo, work on URDF import
2014-08-03 13:45:05 -07:00
Erwin Coumans
04632538ec
add tinyxml, urdfdom and urdfdom_headers from https://github.com/ros/urdfdom
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(removed BOOST dependency and make it compile on Windows)
2014-07-31 13:38:31 -07:00
Erwin Coumans
0c39cda57b
enable png and mp4 output in SimpleOpenGL3App, see
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Demos3/SimpleOpenGL3 use commandline parameter
--png_file="pngname" or
--mp4_file="video.mp4"
Thanks to http://blog.mmacklin.com/2013/06/11/real-time-video-capture-with-ffmpeg/
2014-07-29 16:58:22 -07:00
Erwin Coumans
b438b91009
fix Mac build
2014-07-03 22:30:50 -07:00
Erwin Coumans
bae303c5da
add preliminary glut replacement test for Bullet 2.x demos
2014-07-03 16:42:50 -07:00
Erwin Coumans
d65089e8e0
cmake improvements
2014-05-15 15:39:26 -07:00
Erwin Coumans
5c1fc2e3a4
fix OpenGL detection on Linux, and re-add TTF project to premake
2014-05-14 11:03:53 -07:00
Erwin Coumans
934df75ea6
more fixes in the build, related to CMake and some error (don't delete a void* pointer!)
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revert BasicDemo.cpp to original Bullet 2.82 state
2014-05-13 21:52:46 -07:00
Erwin Coumans
7cec30dede
fix Linux build
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optional Midi under Linux (ALSA/libasound)
2014-05-05 15:37:02 -07:00
Erwin Coumans
4996a64238
fix CMake build on Mac OSX
2014-04-28 11:11:45 -07:00
erwincoumans
d65cd8060a
add Lua and basic Lua->C/C++ integration test, in preparation for Bullet demos setup using Lua scripts.
2014-02-05 19:39:48 -08:00
Erwin Coumans
ac32af2b1c
fix linux build (case sensitive folder Test -> test etc)
2014-01-31 22:40:42 -08:00
erwincoumans
863ac2c477
add unit tests for OpenCL kernel compilation for all Bullet 3 kernels (using GoogleTest)
2014-01-31 20:41:13 -08:00
Erwin Coumans
d37a40caf1
add GoogleTest gtest-1.7.0 and simple hello_gtest (preparation for unit tests)
2014-01-31 00:18:35 -08:00
Erwin Coumans
71f0537c6e
add Bullet 2.x constraint solver tests for hinge, with large mass ratio
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experiment with Midi controls in PairBenchmark to tune variables (will move it into a utility class, so every demo can easier use it in the future)
fix issue with broadphase, not initializing all pairs properly at pair array overflow
2014-01-28 10:25:04 -08:00
erwincoumans
ed73bce9da
Move Bullet 2.x demos in a single demo 'AllBullet2Demos', for now only BasicDemo and FeatherstoneDemo is implemented.
2014-01-05 21:58:30 -08:00
erwin coumans
12dd0daebc
prepare for Bullet 2 demo collection
2013-12-19 22:14:37 -08:00
erwin coumans
69e5454d18
Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
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Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos
Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode)
Don't crash in btCollisionWorld, if there is no collision dispatcher
2013-12-19 12:40:59 -08:00
erwin coumans
ba2ba28a89
add Bullet 2.x CPU FeatherstoneMultiBodyDemo
2013-12-09 14:16:51 -08:00
erwincoumans
fca6d11381
created new Bullet 2 CPU BasicDemo, using the OpenGL 3 rendering. I will add picking soon. Hold ctrl/alt + mouse to move/zoom camera
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remove reference to btGImpact (it is removed now)
2013-12-06 17:48:58 -08:00
erwin coumans
ec39c2f210
Removed to bitonic sort and ios, they were not used and confuse Bram :)
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http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=9570
2013-11-25 21:38:44 -08:00
erwincoumans
6b5921b1b3
added a basic test for SimpleOpenGL3
2013-11-09 13:09:11 -08:00
erwincoumans
8f3051fdf1
add ImplicitCloth demo, by Stan Melax
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add SimpleOpenGL3App, used in ImplicitCloth demo. The Bullet 3.x demos should use this as a template, it will clean up some of the mess.
2013-11-09 12:12:33 -08:00
erwin coumans
a6d9cf382f
more work towards cpu pipeline, sharing OpenCL kernel code
2013-08-30 16:30:22 -07:00
erwincoumans
0ccb6922a8
more work towards CPU version
2013-08-30 08:06:46 -07:00
erwincoumans
d158507c03
remove m_localPosA for now (it breaks NVIDIA OpenCL, copy of structs > 128 bytes)
2013-08-08 13:28:23 -07:00
erwincoumans
3bf003ace1
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
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remove duplicate data in b3Contact4 (now in btContact4Data shared between CPU/C++ and OpenCL)
OpenCL kernels use #include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h"
Increase number of batches back to 250 (from 50), need to fix this hard coded number (see https://github.com/erwincoumans/bullet3/issues/12 )
Work towards GJK/EPA, in addition to SAT/clipping (early on)
2013-08-08 12:24:09 -07:00
erwincoumans
1c0fc6bc2d
report when compound pair capacity is exceeded (and avoid crash)
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add tetrahedron, reorganized demos
2013-07-30 17:00:50 -07:00
erwin coumans
2793a174c6
added fracture scene .bullet file (doesn't work well yet)
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added tetrahedral mesh test scene
expose b3Config as member variable for demos.
move a 'glFlush' out of the innerloop (render performance)
SSE -> SSE2 in premake
fix crash in broadphase (when no aabb's exist)
2013-07-30 12:37:16 -07:00
erwincoumans
2f0fd80c9c
enable poxix MultiThreading sample under Linux
2013-07-18 21:18:09 -07:00
erwincoumans
a5b73e7c76
use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
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use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
2013-07-18 15:55:38 -07:00
erwin coumans
bb723f9fd1
remove some un-used data from b3Generic6DofConstraint
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add GLRenderToTexture helper class
enable OpenGLTrueTypeFont test
2013-06-26 16:09:40 -07:00
erwincoumans
7561e6a4f9
move build to build3 to avoid naming conflict with Bullet 2.x
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fix build error in BasicGpuDemo
Thanks to joen66 for the report here:
https://github.com/erwincoumans/bullet3/issues/5
2013-06-19 14:54:28 -07:00