ejcoumans
42cda1692d
update version, cmake, ColladaDemo
2007-09-13 07:54:57 +00:00
ejcoumans
ab6accefda
add getPivotInA/getPivotInB
2007-09-13 07:45:49 +00:00
ejcoumans
0bf8124668
added quickstep improvements, to allow for constraints (point to point etc).
...
Thanks Francisco Leon/projectileman
2007-09-13 07:44:05 +00:00
ejcoumans
7f5823ee16
updated ragdoll demo/Jamfile
2007-09-13 07:26:54 +00:00
ejcoumans
0300e8fa12
Applied patch/contribution to improve btGeneric6DofConstraint. See also GenericJointDemo/Ragdoll.cpp
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Thanks Francisco Leon/projectileman.
2007-09-13 07:22:40 +00:00
ejcoumans
7a117ca7ac
updated version/changelog
2007-09-11 21:19:06 +00:00
ejcoumans
2dd54dbfd0
only delete the BVH during re-scaling when we 'own' it.
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Thanks Phil Knight for reporting!
2007-09-11 21:18:45 +00:00
ejcoumans
a7841c7775
rewrote vector/quadword storage, it was incompatible with gcc compiler (causing some run-time problems)
2007-09-11 20:40:55 +00:00
ejcoumans
cf3da19ee4
refreshed autogeneratec projectfiles
2007-09-11 07:51:02 +00:00
ejcoumans
072ee697fd
added missing files for Cmake buildsystem
2007-09-11 07:49:08 +00:00
ejcoumans
e81d084e3c
updated changelog
2007-09-11 07:43:45 +00:00
ejcoumans
edbc5a932c
minor fixes for Mac OS X compilation
2007-09-11 07:40:18 +00:00
ejcoumans
ca5b68e9b8
added generic joint demo, by Francisco Leon
2007-09-11 07:05:13 +00:00
ejcoumans
bd2c83e535
updated version to 2.59, fixed 16 byte alignment for BVH serialization
2007-09-11 06:37:27 +00:00
ejcoumans
a71e9c3e5a
fixed issue with de-normalized quaternion, causing acosf to fail
...
See http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1440
Thanks Proctoid for reporting.
2007-09-11 02:49:39 +00:00
ejcoumans
15df0a7d7a
revert to previous version of constraint solver, until the memory allocation issues are sorted properly.
2007-09-10 19:19:52 +00:00
ejcoumans
cfde010808
fixed memory leaks caused by pool allocator, thanks Dev0
2007-09-10 19:18:50 +00:00
ejcoumans
ab33083a9c
make visual studio 6 compile/run (doesn't support 'long long int', so replace by char* pointers...
2007-09-10 01:53:07 +00:00
ejcoumans
f7adab78f1
updated version in projectfiles
2007-09-10 01:29:33 +00:00
ejcoumans
11cfbc489d
upgraded version, fixed compiling issues
2007-09-10 01:25:09 +00:00
ejcoumans
b054f375bc
- Added serialization to btBvhTriangleMeshShape/btOptimizedBvh. See ConcaveDemo for example usage.
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- added bt32BitAxisSweep3, which co-exists without recompilation, using template class. This broadphase is recommended for large worlds with many objects (> 16384), until btMultiSwap is finished.
- Fixed some recent issues in Bullet 2.57 related to compound (thanks Proctoid) and memory allocations
2007-09-10 01:14:42 +00:00
ejcoumans
e1c037b4c2
2007-09-08 06:50:53 +00:00
ejcoumans
7f1bf0b78f
register sphere-triangle dedicated collision algo by default.
...
updated projectfiles and ChangeLog.txt
2007-09-08 06:46:01 +00:00
ejcoumans
be8cc0bc24
added simple poolallocator, increased version to 2.57
2007-09-08 06:02:55 +00:00
ejcoumans
87df3d0f32
Based on feedback from another professional game company, there are several improvements, including some API change...
...
Some dynamic memory allocations have been replace by pool allocation or stack allocations.
quantized aabb versus quantized aabb overlap check is made branch-free (helps a lot on consoles PS3/XBox 360)
Collision algorithms are now created through a new btDefaultCollisionConfiguration, to decouple dependency (this is the API change):
Example:
btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
m_dispatcher = new btCollisionDispatcher(collisionConfiguration);
2007-09-08 05:40:01 +00:00
ejcoumans
30b1887f40
added configuration files for collision detection.
...
this allows to use different collision algorithms by default, and avoid linkage issues.
2007-09-08 03:10:30 +00:00
ejcoumans
1763c8f806
make traversal mode public, so user can change it
2007-09-06 06:49:45 +00:00
ejcoumans
0f7193c0f8
fixed MSVC 6 build, thanks Proctoid, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1375
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fixed double precision build issues, thanks Alex Silverman, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1434
2007-08-31 23:32:51 +00:00
ejcoumans
43d367d232
Fixed issue with transposeTimes. Luckily this method wasn't used in the SDK, except for some optional parts.
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Thanks Jay Lee for pointing this out!
2007-08-24 18:30:49 +00:00
ejcoumans
fa2be67e8a
added preferred direction, to improve penetration depth quality (better matching collision normal) for triangle meshes.
2007-08-22 01:09:48 +00:00
ejcoumans
dbdc2a812f
converted files to UNIX EOL
2007-08-21 04:06:39 +00:00
ejcoumans
4171d02b99
patch to allow building of SPU version
2007-08-21 03:41:42 +00:00
ejcoumans
c499abbb4a
forgot to add Make.* files
2007-08-20 20:28:16 +00:00
ejcoumans
e8ae7ddf85
minor change in changelog
2007-08-18 16:49:21 +00:00
ejcoumans
375e428910
updated IBM Cell SDK makefiles
2007-08-18 16:45:06 +00:00
ejcoumans
cdbc95c105
updated IBM Cell SDK makefiles, to use CELL_TOP
2007-08-18 16:36:21 +00:00
ejcoumans
c29b961cde
updated work-in-progress PS3 Linux makefiles, clarified license for optional external libraries
2007-08-18 16:15:09 +00:00
ejcoumans
ecb6c967d1
updated changelog with bug
2007-08-18 15:16:34 +00:00
ejcoumans
fd67de47d3
fixed bug in GIMPACT, thanks Thomas, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1368
2007-08-18 15:11:53 +00:00
ejcoumans
b829bd1a32
fixed typo in name, thanks Marten Svanfeldt
2007-08-16 21:41:48 +00:00
ejcoumans
d66ddebb3b
accidently overwrite the most recent version of README by an older one.
2007-08-16 20:19:12 +00:00
ejcoumans
f41521e335
patched makefile for tests, thanks to Kazunori Asayama
2007-08-16 05:43:06 +00:00
ejcoumans
b706ea5dfd
applied patch to improve build system
2007-08-16 05:30:23 +00:00
ejcoumans
dae4a77589
Sony approved and provided an update to vec_types.h to use the BSD license.
2007-08-15 20:19:18 +00:00
ejcoumans
36f14c0445
updated ChangeLog.txt with new parallel constraint solver
2007-08-15 15:37:45 +00:00
ejcoumans
63d349ad5e
don't create an empty algorithm when not searching, thanks Marten SvanFeldt for pointing this out
2007-08-15 15:33:56 +00:00
ejcoumans
b2c29342fa
removed obsolete files
2007-08-15 05:35:45 +00:00
ejcoumans
6b0a3f081c
added tests for Vector Math, modified Makefile, added helper include files
2007-08-15 04:54:27 +00:00
ejcoumans
b43b8f0f75
- added 'init' function for DoubleBuffer, in case constructor is not called.
...
- use proper transform for concave case
thanks Marten for the patch
2007-08-15 04:16:25 +00:00
ejcoumans
635632acf9
initialize m_islandTag1/m_companionId, thanks Marten
2007-08-13 20:53:02 +00:00