Erwin Coumans
0b6457d318
fix cmake/premake builds
2020-03-22 11:58:39 -07:00
Erwin Coumans
202cf18995
allow to compile using clang-cl on visual studio (disable SSE)
2019-12-11 13:07:53 -08:00
Erwin Coumans
31688ffb34
fix in multi-endeffector IK, calculate jacobian uses dofs without base, fix premake build of some projects
2019-07-11 22:22:35 -07:00
Steven
de16c23209
commit the ABA comparison test between the RBDL and Bullet, and use the option BULLET_BUILD_RBDL_COMPARE_TEST to control if build it.
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it is disabled by default.
2019-07-02 15:35:33 +08:00
erwincoumans
dba239fe8d
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
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A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
Erwin Coumans
42ae4e81a8
apply clang-format (on Mac, slightly different than running it on Windows)
2018-09-30 11:43:57 -07:00
erwincoumans
5bcd43711a
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
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PyBullet Allow OpenGL/EGL hardware to render segmentation mask. Use pybullet.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX or pybullet.ER_SEGMENTATION_MASK
PyBullet.removeBody fix indexing bug (use foundIndex, not i)
PyBullet bump up version to 2.2.3
2018-09-30 07:10:40 -07:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
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Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
684a9f6a99
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
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move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
2018-09-10 23:18:34 -07:00
a
3d499c8a7a
pybullet: added EGL render device and window_backend option.
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EGL review.
EGL dynamic loading, windowType to int
moved to glad2
Require GL 3.3 as GLInstancingRenderer.cpp uses glVertexAttribDivisor
glad2 update with dynamic X11 added
removed old file
build fix
fix mac/win
EGL w/o c++11, off by default
fix premake
fixup: premake fix 2
2018-08-30 13:24:25 +02:00
Erwin Coumans
2cab56d6ef
prepare build system(s) for collisionFilterPlugin
2018-07-27 15:48:24 +02:00
erwincoumans
b6f5cb4c34
enable pdControlPlugin by default (requires pdControlPlugin.cpp and b3RobotSimulatorClientAPI_NoDirect.cpp)
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add pdControl.py example, make pdControlPlugin functional
reduce memory usage
fix examples/pybullet/gym/pybullet_data/random_urdfs/948/948.urdf, fixes issue #1704
2018-06-05 15:59:01 -07:00
erwincoumans
9c77e07494
upgrade from tinyxml to tinyxml2
2018-04-12 00:09:44 -07:00
Erwin Coumans
b0984de046
preparation to replace glew by glad
2018-02-20 19:44:02 -08:00
Erwin Coumans
c0781fa9f1
fix cmake build
2018-02-09 19:06:00 -08:00
Erwin Coumans
508550c5e9
fix premake build for linux, thanks to @consultit
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See also issue #1538
2018-02-09 18:46:26 -08:00
erwincoumans
329a1f5a74
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
erwincoumans
15a429f1bf
premake build system fixes
2018-01-09 12:23:25 -08:00
erwincoumans
6a9300809d
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00
Jeffrey Bingham
febbb92fb6
Fix compile warnings for GwenOpenGLTest and Test_enet_chat_client.
2017-09-30 13:13:46 -07:00
Erwin Coumans
97509dc9d0
add some missing files for premake, thanks to Jeff Bingham for the report
2017-09-24 16:10:14 -07:00
erwincoumans
5f6cd6a42b
link against DL for dlopen
2017-09-23 07:26:03 -07:00
Erwin Coumans
3783dccaa3
create a C/C++ plugin system for pybullet / C-API.
2017-09-22 19:17:57 -07:00
Erwin Coumans
ae8f12e8ba
more fixes for retina + glfw + opengl2 fallback
2017-09-20 13:09:18 -07:00
erwincoumans
390f111547
enable option to use GLFW, instead of our own cross-platform X11/Cocoa/Windows OpenGLWindow classes
2017-09-19 21:10:54 -07:00
Erwin Coumans
c250a5f0b9
re-enable shared memory connection for pybullet Gym envs (with fallback to GUI or DIRECT)
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suppress shared memory connection warnings
add fallback from ER_BULLET_HARDWARE_OPENGL to TinyRenderer if not available
2017-09-13 09:56:39 -07:00
Erwin Coumans
adafcce830
compile fixes
2017-09-06 10:39:45 -07:00
erwincoumans
9d0f875c5b
fix compile issues due to API change (additional argument)
2017-08-15 09:34:44 -07:00
Erwin Coumans
fbff4c57ca
update include after stb_image changes
2017-06-22 09:03:10 -07:00
erwincoumans
83f910711a
Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API
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!!! Make sure to add examples/SharedMemory/PhysicsServerExampleBullet2.cpp to your build system, if needed
Bump up pybullet to version 1.0.9
2017-05-30 19:54:55 -07:00
erwincoumans
978dd5844d
due to b3Assert, GwenOpenGLTest/premake4.lua depends on Bullet3Common
2017-05-29 22:09:07 -07:00
Erwin Coumans
8b90885cf6
more compile fixes
2017-05-13 13:58:05 -07:00
Erwin Coumans
cb1f5c74ea
add missing files to projects
2017-05-04 18:04:32 -07:00
Erwin Coumans
e487bc360b
add support for setuptools setup.py pybullet for 'pip install pybullet'
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rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it.
See also test at https://pypi.python.org/pypi/pybullet/0.1.0
2017-04-02 23:00:06 -07:00
Erwin Coumans
ee0e3ba271
Remove RobotLogging from CMakeLists.txt
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Avoid crashing if threadIndex exceeds BT_QUICKPROF_MAX_THREAD_COUNT (64)
2017-03-23 18:00:00 -07:00
Erwin Coumans
0b017b0f53
fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp)
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implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable.
PhysicsServer: properly restore old activation state after releasing picked object
btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests)
2017-03-20 10:58:07 -07:00
Erik Ogenvik
f159998220
Added test for btKinematicCharacterController.
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For now just a simple instantiation unit test.
2017-03-14 22:10:15 +01:00
Erwin Coumans (Google)
e1504eb990
fix Linux premake build
2017-02-22 10:39:37 -08:00
Erwin Coumans
bd30ba30ce
Replace large timeout (1024*1024*1024) using real-time clock timeout (10 seconds default)
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Change SHARED_MEMORY_MAGIC_NUMBER to make sure server/client are using the same version (shared memory)
add --realtimesimulation to physics server (GUI, VR)
remove --G Xcode from build_cmake_pybullet_double.sh
2017-02-22 09:33:30 -08:00
Erwin Coumans
942015df9d
use TCP in main thread, accumulate bytes until size matches.
2017-02-20 18:54:12 -08:00
Erwin Coumans
3d73a9d788
shmem preliminary TCP implementation (not working yet)
2017-02-20 16:46:25 -08:00
Erwin Coumans
55361e262e
fix 6dof sensors for fixed joints (recent bug left fields uninitialized in getJointInfo)
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add premake build support for Test_PhysicsClientUDP
2017-02-20 13:18:33 -08:00
Erwin Coumans
c10dfe6a80
more tcp testing
2017-02-20 09:52:59 -08:00
Erwin Coumans
970de9c4d7
tcp echo/query test setup
2017-02-20 09:34:00 -08:00
Erwin Coumans
3faab1b019
adjusted clsocket build and test, so there is an EchoServer and QueryDayTime sending a string to the EchoServer.
2017-02-19 12:08:58 -08:00
Erwin Coumans
957266b121
add tiny cross-platform TCP socket library from https://github.com/DFHack/clsocket
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(todo: hook-up to Bullet cmake/premake build systems, and implement TCP alternative for UDP server)
2017-02-19 10:25:55 -08:00
Erwin Coumans
34c3fca8d5
prepare state logging system (log state of robot, vr controllers after each stepSimulation)
2017-02-17 10:47:55 -08:00
erwincoumans
a877deb4c3
Merge pull request #934 from kkimdev/BT_ID_
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Add and use BT_ID_* math functions for idScalar.
2017-01-29 21:10:25 -08:00
erwincoumans
87bce5eacf
UDP networking improvements and experiments (send CMD_STEP_FORWARD_SIMULATION as 4 bytes command, status 8 bytes, instead of enormous command/status packages.
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Change some timeouts to use actual RTC time instead of dummy loops 1024*1024*1024.
Fix type conected -> connected
2017-01-28 22:14:45 -08:00
Kibeom Kim
761275df28
Add and use BT_ID_* math functions for idScalar.
2017-01-26 11:40:09 -08:00