Oleg Klimov
77608154a3
MJCF: fix capsule length when given in size="", fix slider joint limits
2017-03-27 22:54:20 +03:00
Oleg Klimov
634f4cfdbc
MJCF: support for angle units in <compile angle="...">, kill two stdout messages
2017-03-27 22:54:20 +03:00
Oleg Klimov
80a0b51a1d
MJCF: fix cylinders in MJCF, also (possibly) fixes capsules in tiny renderer
2017-03-22 00:36:28 +03:00
Oleg Klimov
41df15a464
MJCF: fix B3_PI, fix colors, fix capsule without 'fromto'
2017-03-19 00:19:04 +03:00
Oleg Klimov
e8da7bb6f8
URDF loader: fix MuJoCo xml load, also closes #993
2017-03-17 02:11:47 +03:00
Oleg Klimov
fa60cc5f56
URDF loader: fix SDF branch, warn about unsupported geometry
2017-03-14 02:32:02 +03:00
Oleg Klimov
82495f3c84
URDF loader: reuse the same resources finder routine for TinyRendererVisualShapeConverter
2017-03-10 18:17:38 +03:00
yunfeibai
ce69f27f32
Modify the depth buffer value in TinyRenderer to be consistent as in OpenGL.
2017-02-08 11:34:38 -08:00
Erwin Coumans
e652696f52
report localVisualFrame instead localInertialFrame
2017-01-25 08:29:45 -08:00
Erwin Coumans
d465e1eea5
add capsule support in urdf parser (non-standard extension), capsule.urdf
...
fix btCapsuleShape (X,Y,Z) margin issue
fix uninitialized variables in TinyRenderer: m_hasLightDistance, m_hasLightAmbientCoeff, m_hasLightDiffuseCoeff, m_hasLightSpecularCoeff
pybullet/shared memory API 'getClosestPoints' / b3InitClosestDistanceQuery, only report contacts equal/smaller distance than given
2017-01-23 16:45:18 -08:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
...
remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
3d6584962a
remove some memory leaks in example code.
2017-01-10 14:57:16 -08:00
yunfeibai
c253c750b9
Expose ambient, diffuse and specular coefficient of the light.
2016-12-06 15:21:35 -08:00
yunfeibai
a88272de1b
Restore the old constructor for TinyRenderObjectData for backward compatibility.
2016-12-01 16:47:11 -08:00
yunfeibai
1fbd78ece5
Add shared memory API for setting shadow and light source distance.
2016-11-29 13:19:35 -08:00
yunfeibai
8aa90a7427
Refactor shader and render pipeline code.
2016-11-29 12:53:50 -08:00
yunfeibai
86c5dfe8f4
Fix the light color issue in box rendering example.
2016-11-29 11:43:52 -08:00
yunfeibai
5fe36ca200
Clean global variables.
2016-11-29 11:11:41 -08:00
yunfeibai
0bc4e0a4c3
Render multiple objects with shadow.
2016-11-27 16:53:15 -08:00
yunfeibai
529274a3f4
Render shadow of torus with shadow buffer and index from triangle order.
2016-11-27 15:32:55 -08:00
yunfeibai
93ba8af023
Add shared memory API to change light color.
2016-11-20 12:52:12 -08:00
erwincoumans
8c69fa13ca
add pybullet getCameraImage, replacing renderImage, cleaner API:
...
always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir
added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV
see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use
add missing base_link.stl for husky.urdf
2016-11-17 15:15:52 -08:00
Erwin Coumans
c521d816c6
add user debug line/text features in pybullet + shared memory API:
...
addUserDebugLine,
addUserDebugText
removeUserDebugItem
removeAllUserDebugItems
2016-11-14 07:39:34 -08:00
yunfeibai
1b312dab3c
Remove the temporary test code.
2016-10-21 12:42:42 -07:00
yunfeibai
3d79961725
Add API to change texture with object id and link index.
2016-10-21 11:55:27 -07:00
yunfeibai
4911b14271
Add loading texture API.
2016-10-20 23:40:30 -07:00
yunfeibai
05be92d006
Add API to load texture file.
2016-10-20 22:11:38 -07:00
yunfeibai
1c04da23db
Change texture with loaded texture file.
2016-10-20 21:40:44 -07:00
yunfeibai
35688e4ecf
Change texture for one body.
2016-10-20 14:20:09 -07:00
yunfeibai
6ef96a4027
Add programmatic render API and a basic test.
2016-10-20 10:56:44 -07:00
erwin coumans
f97cb7002d
first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
...
b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
2016-10-18 22:05:28 -07:00
Erwin Coumans
8355f09b21
delete -> free due to the use of stb_image.h (which uses malloc)
2016-09-16 16:25:13 -07:00
Erwin Coumans
ceceaa16be
make some changes to make the previous example code changes backward compatible
2016-08-12 14:18:46 -07:00
Erwin Coumans
3c30e2f821
add segmentation mask rendering to TinyRenderer and shared memory API
...
similar to the zbuffer, but storing the object index (int) instead of float depth
2016-08-11 14:55:30 -07:00
Erwin Coumans
c54a61b97a
More example code is memory-leak free now, in particular PhysicsServerExample.
...
/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
2016-07-16 21:29:31 -07:00
Mat Kelcey
2466dc155d
fix for vertically flipped depth buffer in TinyRendererVisualShapeConverter::render
2016-07-12 13:46:48 -07:00
Erwin Coumans
e3b2b1a969
add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer)
2016-06-18 18:02:20 -07:00
Erwin Coumans
98d2f91f3c
fix flipped tinyrenderer image
2016-06-09 12:12:46 -07:00
Erwin Coumans
e0c3392cee
don't pass width/height into renderObject
2016-06-07 17:02:47 -07:00
Erwin Coumans
d2e50d045b
fix issues related to camera width/height
...
add width,height as arguments to pybullet.renderImage(x,y,[viewMat4x4],[projMat4x4])
2016-06-07 16:11:58 -07:00
Erwin Coumans
1c7f87aff1
implement first draft of pybullet.renderImage for synthetic camera
...
remove a few debug printf from tinyrenderer
2016-06-06 18:54:05 -07:00
Erwin Coumans
aa4d2ae01d
initial hookup of TinyRenderer to shared memory interface
2016-06-01 17:47:41 -07:00
erwin coumans
ef85a71d4b
more work on synthetic camera
2016-06-01 11:04:10 -07:00
erwin coumans
f469a2cb49
update to tinyrenderer synthetic camera
2016-05-31 22:55:13 -07:00