..
DXUT
Updated OpenCL (AMD/NVIDIA) and DX11 DirectCompute Visual Studio project files
2010-09-21 23:09:18 +00:00
Media
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
amdFlag.bmp
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
atiFlag.bmp
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
btDirectComputeSupport.h
added OpenCL cloth demo, contributed by AMD.
2010-08-14 00:56:17 +00:00
cap.h
Synchronize changes from branches/GpuClothAMD to trunk
2011-02-27 09:07:07 +00:00
capsule.h
added missing file capsule.h for DX11ClothDemo
2011-03-04 20:31:57 +00:00
cloth_renderer_PS.hlsl
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
cloth_renderer_VS.hlsl
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
cloth_renderer.cpp
Remove btSoftBodySolver_CPU.*
2011-11-11 19:00:26 +00:00
cloth_renderer.fx
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
cloth_renderer.rc
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
cloth.h
add Intel build support for the OpenCL cloth demo, and use the bullet_logo.png
2011-09-13 01:52:42 +00:00
CMakeLists.txt
Updated OpenCL (AMD/NVIDIA) and DX11 DirectCompute Visual Studio project files
2010-09-21 23:09:18 +00:00
cylinder.h
Synchronize changes from branches/GpuClothAMD to trunk
2011-02-27 09:07:07 +00:00
premake4.lua
more premake4 fun and tests
2011-09-03 00:27:54 +00:00
resource.h
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
texture.bmp
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
texture.png
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00