Fix#2298.
The AST has two precisions, an operation precision and a result precision.
Actual use of GLSL with mediump samplers wants the result precision, so
pick that up instead of the operation precision.
When arguments are copied to make space for a writable formal parameter,
and the formal parameter is relaxed precision, make the copy also
relaxed precision.
Allows for testing of generation of both static libraries and shared objects.
The old configs are staying in place until I'm confident everything is working correctly.
Issues: #1421, #1484, #2283
The normal IEEE not equal operation tests whether operands are unordered
or not equal (so comparison with a NaN returns true). This corresponds
to the SPIR-V OpFUnordNotEqual, so change to using that.
Analogous to gcc, -g0 would strip all debug info. This is done
regardless of whether optimizations are enabled.
Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
Now that the HLSL source files are part of the `glslang` target (#2271), it makes sense for these to sit in the `glslang` directory.
Changed the case of the directory from `hlsl` to `HLSL` to better match the sibling directories.
... and stub the HLSL target.
Fixes the building of shared libraries.
This breaks the cyclic dependency between the `glslang` and `hlsl` targets (by essentially removing the `hlsl` target).
The `BUILD.gn` and `BUILD.bazel` build rules already pull the `HLSL` source into the `glslang` target.
`Android.mk` is the only remaining build config that has a dedicated `HLSL` target, but this is explicity static and does not suffer the same link-time issues with the cyclic dependency (we may wish to stub this target too).
Related issue: #1484, #2147
Related PR: #2267
* Fix xfb_stride limit issue
Unsized array can't apply to transform trace. layout qualifier "offset" require GL_ARB_enhanced_layouts enable or glsl core version > 440.
* Add negative test for xfb limit
* update case result
* Fix compile information issue
Fix compile information issue and test comment issue.
* remove es profile condition, use profileRequires to limit.
* Fix xfb_stride limit issue
Unsized array can't apply to transform trace. layout qualifier "offset" require GL_ARB_enhanced_layouts enable or glsl core version > 440.
Add negative test for xfb limit
* Move es profile check out of version number check
* Adjust error information and related cases
remove the new version check, refine original version check.
* Revert condition for vulkan, and remove redundant test code.
* Add Shared/Std140 SSBO process & top-level array elements related
process
1.Add process options for shared/std140 ssbo, following ubo process
2.Add IO Variables reflection option, would keep all input/output
variables in reflection
3.Add Top-level related process, fix top-level array size issues,
following spec
4.Split ssbo/ubo reflection options, merge blowup expanding all into
function blowupActiveAggregate to allow other functions keep same entry
format.
Add options in StandAlone and test symbols.
1. Add options in StandAlone for std140/shared ubo/ssbo and all io variables reflection.
2. Add test for ssbo. When EShReflectionSharedStd140SSBO turns on, generated symbol and output would be different, to remind the difference. Defaultly disabled and nothing would change, nor blocking normal test.
* Add options in runtest script, refresh test results.
Add options in StandAlone:
--reflect-all-io-variables --reflect-shared-std140-ubo --reflect-shared-std140-ssbo
refresh test results.
Now the index, size of unsized array are expected.
If a uniform has an initializer it will now be given as the optional
initializer operand to the OpVariable instruction.
Fixes: https://github.com/KhronosGroup/glslang/issues/1259
Signed-off-by: Neil Roberts <nroberts@igalia.com> (the code)
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com> (the tests)
Signed-off-by: Arcady Goldmints-Orlov <agoldmints@igalia.com>
Co-authored-by: Neil Roberts <nroberts@igalia.com>
* HLSL: Fix handling of uniforms in entry point parameters
* HLSL: fix handling of "uniform in"
* Tests: Update baseResults of hlsl.function.frag.out for #2254
* HLSL: fix uniforms in function parameters for opaque types