The inVarMaps, outVarMaps, uniformVarMap, and intermediates arrays were
being memset with a size 1 bigger than their actual size. They are now
initialized correctly, which also allows making inVarMaps, outVarMaps,
and uniformVarMap into private members.
Remove the dependency on LiveTraverser.h, which transitively includes
localintermediate.h. As a result, some things have been moved from
iomapper.h to iomapper.cpp, specifically the TVarEntry type and the
constructor and destructor of TGlslIoMapper.
Without the change `glslang` build fails on upcoming `gcc-15` as:
In file included from /build/source/SPIRV/GlslangToSpv.cpp:45:
SPIRV/SpvBuilder.h:248:30: error: 'uint32_t' has not been declared
248 | Id makeDebugLexicalBlock(uint32_t line);
| ^~~~~~~~
Add a Test/baseResults/validation_fails.txt file to track test results
with known validation fails. This will hopefully make it easier to spot
when new test results are added that have invalid SPIR-V.
Earlier the comment looked misleading that composites of 8/16-bit types can't be constructed at all.
As per the GL_EXT_shader_16bit_storage extension, they can't be constructed directly, however, can be constructed indirectly.
This option increases the max_id_bound in the optimizer to 0x3FFFFFFF, and then runs a
compact-id pass if the final result has a max_id greater than the standard limit of 0x3FFFFF.
If an 'in' is present in a shader stage, make sure a matching 'out'
is present in the previous stage. Only enabled when doing Vulkan.
This commit also fixes a bug where previous stage's linkerObjects
got polluted with 'in' variables from the next stage when merging
linker objects.
Nonsemantic instructions aren't allowed before an OpPhi, so don't emit
line and debug scope instructions when the instruction being emitted is
an OpPhi.
When location aliasing, the aliases sharing the location must have the same underlying numerical type and bit width (floating-point or integer, 32-bit versus 64-bit, etc.) and the same auxiliary storage and interpolation qualification.
This adds checks for the "patch" and "sample" qualifiers, and also relaxes the checks when the signedness of integer types differs.
This fixes a couple of integer overflows in parsing as well as removes
the construction of a null reference that never got dereferenced.
This also initializes the bool members in TCall
Finally, this adds a UBSAN run alongside ASAN and TSAN in CI.
In C++, enums can only represent "in range" values. If the backing
type is not specified, then the result of using bitwise negation on
an enum is not gaurenteed to be in range, resulting in UB.
This was caught by UBSAN, stack trace is as follows:
0. 0x000000000426e391 in spv::operator& (a=spv::MemoryAccessMaskNone,
b=(spv::MemoryAccessVolatileMask | spv::MemoryAccessAlignedMask | spv::MemoryAccessNontemporalMask | spv::MemoryAccessMakePointerVisibleMask | spv::MemoryAccessNonPrivatePointerMask | spv::MemoryAccessAliasScopeINTELMaskMask | spv::MemoryAccessNoAliasINTELMaskMask | unknown: 0xfffcffc0)) at SPIRV/spirv.hpp:2804
1. 0x00000000041e81e0 in (anonymous namespace)::TGlslangToSpvTraverser::accessChainLoad (this=0x7fffffffcbb8, type=...) at SPIRV/GlslangToSpv.cpp:5127
2. 0x00000000041bc059 in (anonymous namespace)::TGlslangToSpvTraverser::visitBinary (this=0x7fffffffcbb8, node=0x5f6a6c8) at SPIRV/GlslangToSpv.cpp:2192
3. 0x0000000003db8660 in glslang::TIntermBinary::traverse (this=0x5f6a6c8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:92
4. 0x0000000003db952e in glslang::TIntermAggregate::traverse (this=0x5f6a7d8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:175
5. 0x00000000042082db in (anonymous namespace)::TGlslangToSpvTraverser::makeGlobalInitializers (this=0x7fffffffcbb8, initializers=...) at SPIRV/GlslangToSpv.cpp:5618
6. 0x00000000041c511f in (anonymous namespace)::TGlslangToSpvTraverser::visitAggregate (this=0x7fffffffcbb8, visit=glslang::EvPreVisit, node=0x5f6a9b8) at SPIRV/GlslangToSpv.cpp:2907
7. 0x0000000003db8fb9 in glslang::TIntermAggregate::traverse (this=0x5f6a9b8, it=0x7fffffffcbb8) at glslang/glslang/MachineIndependent/IntermTraverse.cpp:159
8. 0x00000000041acc04 in glslang::GlslangToSpv (intermediate=..., spirv=..., logger=0x7fffffffdc38, options=0x7fffffffdc2f) at SPIRV/GlslangToSpv.cpp:10398
9. 0x0000000003bfd6f1 in CompileAndLinkShaderUnits (compUnits=...) at StandAlone/StandAlone.cpp:1547
10. 0x0000000003bfe2f8 in CompileAndLinkShaderFiles (Worklist=...) at StandAlone/StandAlone.cpp:1640
11. 0x0000000003bfec2c in singleMain () at StandAlone/StandAlone.cpp:1713
12. 0x0000000003bff4dd in main (argc=5, argv=0x7fffffffe3d8) at StandAlone/StandAlone.cpp:1767
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.
Fixes#3627