glslang/Test/baseResults
John Kessenich 337dbc7d8c Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders.
Still need to handle arrays and built-in redeclarations, and many more rules, but this puts the basics in place.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23225 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-09-24 21:18:46 +00:00
..
120.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
120.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
130.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
140.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
300.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
300.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
300block.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
300BuiltIns.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
300layout.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
300layout.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
300operations.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
300scope.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
330.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
330comp.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
400.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
400.geom.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
400.tesc.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
400.tese.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
420.tese.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
420.vert.out Move the complex pieces of C++ code from glslang.y to ParseHelper.cpp. Updated some tests. 2013-08-27 05:57:15 +00:00
430.comp.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
430scope.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
aggOps.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
always-discard2.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
always-discard.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
array100.frag.out Full thread safety working: 2013-09-08 21:04:46 +00:00
array.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
comment.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
conditionalDiscard.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
constErrors.frag.out Remove TIntermediate's dependency on infoSink, simplify folding of constant aggregates, and infoSink use in constant folding. 2013-09-03 22:14:59 +00:00
constFold.frag.out Remove TIntermediate's dependency on infoSink, simplify folding of constant aggregates, and infoSink use in constant folding. 2013-09-03 22:14:59 +00:00
conversion.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
cppComplexExpr.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
cppIndent.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
cppNest.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
cppSimple.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
dataOut.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
dataOutIndirect.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
dce.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
deepRvalue.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
depthOut.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
discard-dce.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
doWhileLoop.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
earlyReturnDiscard.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
errors.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
flowControl.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
forLoop.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
forwardRef.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
functionCall.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
functionSemantics.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
length.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
lineContinuation.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
link1.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
localAggregates.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
loops.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
loopsArtificial.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
mains1.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
matrix2.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
matrix.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
matrixError.vert.out Move the complex pieces of C++ code from glslang.y to ParseHelper.cpp. Updated some tests. 2013-08-27 05:57:15 +00:00
newTexture.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
noMain.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
nonSquare.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
numeral.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
Operations.frag.out Put in infrastructure for tessellation, geometry, and compute stages, and partially flesh out with built-in functions. 2013-08-09 17:14:49 +00:00
pointCoord.frag.out Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
precision.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
precision.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
prepost.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
sample.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
sample.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
simpleFunctionCall.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
specExamples.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
specExamples.vert.out Basic infrastructure for redeclaring built-in variables (like gl_FragCoord) so shaders can change their type/layout. 2013-09-17 18:45:24 +00:00
structAssignment.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
structDeref.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
structure.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
switch.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
swizzle.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
syntaxError.frag.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
test.conf Add optional configuration file for specifying (existing) limits. Details explained by usage statement. More limits to be added in the future. 2013-09-17 19:26:08 +00:00
test.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
texture.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
tokenLength.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
types.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
uint.frag.out Test for and prevent any dead-code elimination, as all code is needed in the AST for static-use analysis. 2013-09-20 06:20:21 +00:00
uniformArray.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
variableArrayIndex.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
varyingArray.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
varyingArrayIndirect.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
versionsClean.frag.out Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
versionsClean.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
versionsErrors.frag.out Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
versionsErrors.vert.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
voidFunction.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00
whileLoop.frag.out Track expected test results and add more README information. 2013-08-05 15:52:03 +00:00