Whereever we handle long-press for touch, it makes sense to handle
right-click as a faster alternative for mouse-based interaction.
This commit makes right-click work to bring up the variation
selector for Emojis.
g_resources_enumerate_children expects the path to end
in a '/' (even though thats not stated in the docs), and
will copy it if that isn't the case. Avoid the copy
by putting a '/' there to begin with.
g_resources_enumerate_children expects the path to end
in a '/' (even though thats not stated in the docs), and
will copy it if that isn't the case. Avoid the copy
by putting a '/' there to begin with.
It wasn't taking into account whether the sidebar had support for them
or not, resulting in a file chooser with open in new tab/window menu
items when it's not supported.
To fix it, do as with the other menus and check for the availability of
new tab/window flags.
https://bugzilla.gnome.org/show_bug.cgi?id=786123
To avoid copying data from gresources to the heap, we can use
the newly added gtk_file_load_bytes(). That function will check
for resource:// URIs and access their internal data directly.
Other URI schemes will read the contents into memory and return
a GBytes as normal.
https://bugzilla.gnome.org/show_bug.cgi?id=790270
When the duration is set to 0, clamp it to 1us. This way we're almost
correct: We should really instantly finish, but we don't. But we do
respect the delay.
Doing this properly would require some refactoring of how the progress
tracker actually maintains progress, and this is just a quick fix.
commit 475d916eb9 added various paths that
use theme-name for this, but the existing path already used THEME, with
a subsequent description referring to the latter. So use that everywhere
Since on Windows we need to use a good amount of temporary GL contexts,
we need to switch back to the original GL contexts we were using when
we are done with the temporary GL contexts, otherwise multi-GL windows
will cause confusions causing display artifacts and crashes.
Also, use the GdkWin32GLContext::gl_hdc consistently throughout
the code and remove the GdkWin32Display::gl_hdc as Lukas K pointed out
that GdkWin32Display::gl_hdc becomes out-of-date and so the HDC that the
GL context is bound to becomes incorrect in sceanarios using multiple
windows with GtkGLArea/GdkGLArea items (which would cause the artifacts in
programs that use multiple windows with GtkGLArea/GdkGLArea items, and it
turns out that GdkWin32Display::gl_hdc is actually not necessary to help
keep track of the HDCs we use for our GL contexts.
Partly based on patch from Lukas K <lu@0x83.eu>
https://bugzilla.gnome.org/show_bug.cgi?id=789213
• Remove the box-shadow at the top when the entry is in the foreground
• Bump precedence so that :disabled entries do not have .flat overridden
• Also add :backdrop to stop HCInverse getting a lighter BG in :backdrop
https://bugzilla.gnome.org/show_bug.cgi?id=789733
Move the default pos of the Paned handle to 400px from the left, i.e.
50% of the default width of the window. The previous position at 300px
from left meant the node treeview was too narrow & could easily result
in the (useful) State column not being visible in the case of many
apps. The properties pane doesn't need to be as big as it was anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=788898