Use Multiprocessor compilation which can cut down build times by quite a
bit and use the /d2Zi+ flag to have better debugging info being logged to
the .pdb for release builds.
These are only applicable for Visual Studio 2010/2012 and later.
This file now uses round(), which was not available until C99, so include
fallback-c89.c instead of math.h, which includes math.h and does a fallback
implementation of round().
Instead of using glxgears, which still uses OpenGL 2.1 and the fixed
pipeline, we use a slightly modified es2gears, OpenGL 3.2, and the
programmable pipeline.
Avoid scrolling animation when scrolling to where we want
to insert the new folder, since adding the entry doesn't
do the right thing if the treeview is still scrolling.
An alternative would be to wait for the animated scrolling
to reach its target before starting the editing, but this
is easier.
https://bugzilla.gnome.org/show_bug.cgi?id=729366
And use these for the missing axes if the valuator mask is incomplete.
This used to work fine on tablets because the Wacom driver ensures all
valuators are sent, which is not true if using the evdev driver.
https://bugzilla.gnome.org/show_bug.cgi?id=703610
This is not specified specifically by the attached controllers, so let
the scrolledwindow set the mask, as motion events with no buttons pressed
are interesting to it.
https://bugzilla.gnome.org/show_bug.cgi?id=745344
When a window is hidden, its surface and all its roles are destroyed,
if this happens when we already issued a wl_surface_commit and are
awaiting for a frame callback, the clock will remain frozen for the
next time the window is shown.
To avoid this, keep track of the wl_surface_frame() calls issued,
and ensure the clock is thawed after hiding. If we happen to receive
the frame callback, it is just ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=743427
The gesture is hooked to the capture phase, so it works for buttons in
header bars and whatnot. In order to be friendly to the widget it is
capturing events from, an ugly hack is in place to avoid capturing
events when the target widget has a gesture that would consume motion
events.
This happens on button release, which is more convenient if the gesture
can be consumed by something else (eg. window dragging), and already behaves
correctly wrt cancelled gestures, broken grabs, etc.
This also allows us to unify pointer and keyboard behavior, popping up the
menu widget in a single place.
There are two scenarios. A widget sub-class owns a GtkEventController
and passes itself to it, or a controller owned by something else is
passed a widget.
In the second case, if the widget is destroyed before the controller,
we will have a crash when destructing the controller because we will
be accessing invalid memory. Adding a weak reference on the widget
addresses that problem.
This leads to a crash in the first case. When the widget is getting
destroyed, it will drop the reference to its own controller. The
controller will skip touching the widget because the weak reference
would have turned it to NULL. However, when the widget sub-class chains
up to GtkWidget it will try to free all the controllers in its list.
Unfortunately, all these controllers have already been destroyed. So
we need to guard against this too.
https://bugzilla.gnome.org/show_bug.cgi?id=745225
We were trying to start search when the user types anything,
but this is annoying more often than helpful, and interferes
with the location entry. So, stick with explicitly enabled
search (via the search button or Alt-S) for now.
We were just throwing the request away if the app asks to
fullscreen or maximize a window before it has been mapped.
This is something the GdkWindow API explicitly supports,
so make it work by saving the state until the surface exists.
This fixes things under weston. There are bugs in mutter
that keep this from working correctly with gnome-shell.
https://bugzilla.gnome.org/show_bug.cgi?id=745303
When the Wayland compositor vanishes, all applications connected will
receive a SIGPIPE as soon as they try to use wl_display_dispatch().
Do not use g_error() to terminate the applications when this occurs,
g_error() means an error in the application while here it's not truly
the case.
Use g_warning() and exit() instead.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=745289